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Remodeler; In loving memory of SallyWilliams
Topic Started: Mar 22 2016, 05:35 PM (419 Views)
Kwak
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Sous Chef
Remodeler

Characteristics: Wisdom, Strength, Constitution
Skills: Athletics, Brawl, Common Lore, Crafts, Drive, Perception, Tech-Use, Weaponry
Sword Schools: Broken Home, Stone Dragon
Magic Schools: Transmutation
Level Completion: +1 to all building, repairing, and remodeling tests

Homeowner
Level 1
Prerequisites: Crafts 1, Holdings 1
Feats:
  • Foresight
  • Home Remodel
  • Jack of all Trades
  • Improvisational Warrior
  • Skill Focus (Crafts)
  • Armor Proficiency (Light)*
  • Weapon Proficiency (Basic)*



DIY Remodeler
Level 2
Prerequisites: Crafts 2, Holdings 2, Skill Focus (Crafts)
Feats:
  • Personally Involved
  • Home Remodel
  • Things to Consider
  • Hammerspace
  • Skill Focus (Crafts)*
  • Sound Constitution*



Remodeler
Level 3
Prerequisites: Crafts 3, Holdings 3, Things to Consider
Feats:
  • Craftsmaster
  • Home Remodel
  • Structural Engineering
  • Safety Hazard
  • Protocol*
  • Skill Focus (Crafts)*



Architect
Level 4
Prerequisites: Crafts 4, Holdings 4, Craftsmaster
Feats:
  • Hasty Job
  • Home Remodel
  • Time is Money
  • Dirty Hands
  • Improvisational Master
  • Tested*
  • Skill Focus (Crafts)*
  • Upgraded (Common)*



Extreme Remodeler
Level 5
Prerequisites: Crafts 5, Holdings 5, Time is Money
Feats:
  • Rapid Prototyping
  • Home Remodel
  • Forgeless Forging
  • Specialized Tools
  • Weapon Proficiency (Any)*
  • Armor Proficiency (Any)*







Home Remodel
You get the most out of your remodeling budget by opting to do the project yourself. You gain an additional dot of Holdings that does not need to be supported by additional Backgrounds.

Personally Involved
Like many homeowners, you enjoy being personally involved in a project. Gain a free raise to any Crafts or Tech-Use Tests made on you and your allies' Backgrounds.

Things to Consider
You can use free raises from Foresight on any Test, not just an Intelligence test.

Hammerspace
You are never without your trusty hammer. Even when bathing or naked. Unless something specifically disarms you of your Hammer, you can always call on its use as a Hand Weapon dealing I damage. Unlike most Hand Weapons, you can choose to use it Two-Handed, using both hands to use it but dealing +1k1 damage.

Craftsmaster
May reroll Craft Tests, provided the character has a specialty in the attempted Craft. You can only do so once per item or occasion.

Structural Engineering
You aren't always aware of unforeseen problems...until you’re opening up walls and pulling up flooring, that is. Once per session you may use your expertise to roll Crafts in place of a single Wisdom-based skill Test, describing your actions as you would a 2-die Skill Test.

Safety Hazard
Injuries you inflict can be relatively minor but can also be very serious or even fatal. When one of your damage dice would normally explode, you may spend a Hero Point to deal 1 point of Critical Damage instead of keeping the die.

Hasty Job
The character forges an item quickly – but pays the price; such an item may not be made of any special material, as they take special preparations. Instead, the character creates a serviceable, if of Common quality, item of no greater Rarity than Rare and no moving parts he doesn't have available, but only in a single scene. At the end of the scene it is used in, the item falls apart.

Time is Money
You wisely remember that if you don't have the time to do the project right, hire professionals who will. Once per session, you can spend a Hero Point to replace a single Test with a Wealth Test.

Dirty Hands
Due to the satisfaction of getting your hands dirty, you never take penalties to Tests from Fatigue.

Forgeless Forging
You can create items without your forge, or what you would substitute with it.

Specialized Tools
A true professional never lets their tools sit in the attic collecting dust. Similar to Hammerspace, you are always considered to have the necessary tools to attempt any Skill Test.
Edited by Kwak, Mar 23 2016, 03:23 AM.
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weredrago2
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He Who Posts Too Much
Home Remodel, Things to Consider, and Time is Money are all the same thing. While funny, I don't think we need feat bloat if it can be avoided.

Besides, you already get Home Remodel 5 times. How many Holdings can you possibly need?
Edited by weredrago2, Mar 22 2016, 10:28 PM.
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Username

That's a mistake. Can never have enough Holdings of course, but those Feats do their own thing.

Things to Consider
You can use free raises from Foresight on any Test, not just an Intelligence test

Time is Money
You wisely remember that if you don't have the time to do the project right, hire professionals who will. Once per session, you can spend a Hero Point to replace a single Test with a Wealth Test.

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