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Gemini; Bad times ahead, but we are two of soul
Topic Started: Dec 4 2016, 08:51 AM (3,101 Views)
LUINGAR

I love it, but I feel the resource stat is too much.. I think you should either make it so they don't have any schism (and the negative resource thing), or ramp the damage up even more (perhaps to power stat times negative resource).
...actually, as I type this, I feel having resource points equal to level would be a good balance. That lets a level 2 human spend 4 resource points with no penalty.
Also, I think it'd be cool if the Gemini could spend a full action to "anchor myself", and remove a negative schism in combat. Dunno about you, but I don't think an "unstressful situation" really exists when quantum vibration is tearing my body apart.
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LUINGAR

Perhaps a full action and some kinda composure test. Give those mental stats more awesome uses.
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GuardianTempest
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+8:00 GMT || Unlucky & Miserable
You can now burn Hero Points to reset D4C clone.

PlotVitalNPC
Jan 24 2017, 01:43 PM
With Civil War, can you choose /not/ to take someone as a partner?
Nobody Important
Jan 24 2017, 03:39 PM
Since it's worded with a 'may', I would assume so.
Correct

LUINGAR
Jan 28 2017, 11:11 PM
I love it, but I feel the resource stat is too much.. I think you should either make it so they don't have any schism (and the negative resource thing), or ramp the damage up even more (perhaps to power stat times negative resource).
...actually, as I type this, I feel having resource points equal to level would be a good balance. That lets a level 2 human spend 4 resource points with no penalty.
Also, I think it'd be cool if the Gemini could spend a full action to "anchor myself", and remove a negative schism in combat. Dunno about you, but I don't think an "unstressful situation" really exists when quantum vibration is tearing my body apart.
LUINGAR
Jan 28 2017, 11:14 PM
Perhaps a full action and some kinda composure test. Give those mental stats more awesome uses.
Haven't heard from you in a long while.

Divergence*Amount punishes those trying to level up. Also, ramping up the damage doesn't give incentive for taking the risk at all.

I think you meant the sum of both character's level, since Schism is shared.

Composure has more uses than Fellowship, however it doesn't seem to fit. I do have something in mind.
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Nobody Important

Fellowship in general is criminally underused.
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GuardianTempest
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Eisenritter
Jan 23 2017, 02:33 PM
What is important - more so than nomenclature, at least - is a twinge of verbiage for King Crimson. I know I usually counsel the assumption that a rules object only changes what it says it does (in this case, Switching as a Free Action), but I do feel the need to question if it's GT's intent that it be so. In other words, I think King Crimson's two clauses may need the idiot clause regarding whether they Provoke or not.
Whoops, forgot about ye.

And nope, the actions don't provoke.

Also, the only exaltations that majorly interacts with Fellowship seems to be Monster-Bound and maybe the Overlord.

EDIT: Schism count reverted, need to make the Power Stat relevant.
Edited by GuardianTempest, Jan 30 2017, 07:27 PM.
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GuardianTempest
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Placeholder tweaked, the Gemini now shares its XP pool.
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Eisenritter
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Old Iron Knight
GuardianTempest
Dec 4 2016, 08:51 AM
D4C
Thanks to parallel universes, you can do dirty deeds for dirt cheap. You begin play with 600 XP and 7 background dots. Your partner is an exact duplicate of you, equipment and all. Using Placeholder simply increases the amount of rolled dice by 50% (round up). Hit Points are not shared, instead each character has a separate amount equal to their Willpower plus Constitution. If one half dies the other half immediately takes their place and the casualty is replaced at the beginning of the next session. You may also spend or burn a Hero Point to manually activate this ability. The effects of Quantum Friction still applies, if one member dies from it then so does the other.
D4C asset should probably mention XP as well to account for the change to Shared Existence. Suggested changes in green, red text is for clarification purposes assuming it's intended.
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GuardianTempest
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Right, thanks for bringing that up.
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GuardianTempest
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Okay.

So Konate suggested that I apply Schism costs to Divergence 1 and 2. I suppose it's reasonable to encourage players to spend more and toe Quantum Friction even closer.

For Double Trouble, I'm intending the "count as two people" to be a passive thing but Aid Another actions on yourself require 1 Schism. For Placeholder, it would cost 1 Schism per "swap" for an active test (e.g. spend 2 Schism to borrow your partner's Dexterity and Acrobatics for an awesome dodge) and applies to other activated bonuses. Or maybe just limit it to one thing to be swapped per test. Passive effects, like Earth Wind and Fire sharing Squat Toughness, would probably last for one round (or longer in Narrative time?)

Another thing I'm thinking about is allowing the use of different races for Shared Existence, which would obsolete EWF but (for the sake of symmetry) I get to cut Civil War which is the most "last-minute addition" of the assets. Unless of course, there are those who would actually like that. But then again, sharing racial powers and feats might be a powerful effect with certain combinations.

EDIT: Changes applied,though I feel it's insufficient as I may have missed a couple of things. Earth Wind and Fire, and Civil War assets have been removed.

Here they are for reference
Edited by GuardianTempest, May 23 2017, 04:57 PM.
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GuardianTempest
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Added an asset notification that gives the player the default amount of XP and background dots when taking an asset that gives a nonstandard partner....which is everything but It Just Works and Biggie Smalls. Also added a little clause for Stardust Crusader.
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