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Fetch Quests suck & more
Topic Started: Apr 20 2011, 04:10 AM (39 Views)
Jason Keiderling
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RPG makers add alot of extra filler to stretch out the lenght of their games. I'd rather release a good 5 hour RPG than an okay 20 hour RPG. I only intend to put in the good stuff. I ideally hope to create a 6-8 hour experience, but if it works out to be more or less I won't add filler to fix it. If it turns out to be way to short I won't release it until I can find some good stuff to add.

A game that did this well: Knights of the Old Republic

A game that didn't: Morrowind
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