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Pokéball List; Every ball ubtainable in this Forum
Topic Started: May 1 2007, 09:13 PM (219 Views)
JOBNED1
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I'll add the ball abilities later but here comes the list of balls and images.

*Pokéball* Pokéball: A normal ball that catches Pokémon.
*GreatBall* Great Ball: Catches better then a Pokéball but not by much.
*UltraBall* Ultra Ball: Best ball next only to the Master Ball.
*MasterBall* Master Ball: The Best ball that has a 100% chance of catching any Pokémon.
*PremierBall* Premier Ball: Same as a Pokéball but for Shines on release.
*LuxuryBall* Luxury Ball: Cost more then most and makes the Pokémon friendlier.
*TimerBall* Timer Ball: Catch rate is better the more turns the battle lasts.
*RepeatBall* Repeat Ball: Catches the Pokémon that you have already caught before.
*NestBall* Nest Ball: Better at catching Bug Pokémon.
*DiveBall* Dive Ball: Better at catching underwater Pokémon.
*NetBall* Net Ball: Better at catching Bug Pokémon and Water Pokémon.
*SafariBall* Safari Ball: Same as a Pokéball, but it is used only in the Safari Zone
*HealBall* Heal Ball: Same as a Pokéball but heals the Pokémon after it is caught.
*SnagBall* Snag Ball: Can steal Pokémon from other trainers.
*BoostBall* Boost Ball: Normal Chance, 3.5x If the foe Pokémon has a type advantage or level advantage. If both then 7.5x.
*HeavyBall* Heavy Ball: Catches Pokémon that are heavier in weight.
*DarkBall* Dark Ball: Catches Pokémon that are Dark Types.
*FlameBall* Flame Ball: Catches Pokémon that are Fire Types.
*LoveBall* Love Ball: Better chance to catch a Pokémon if it's the opposite gender of the Pokémon that battled.
*SludgeBall* Sludge Ball: Catches a Pokémon that are Poison Types.
*ForceBall* Force Ball: 1x when foes Health is Normal , 2x when foes Health is Weakened, 4x when foes Health is Weak, 8x when foes Health is Very Weak.
*CherishBall* Cherish Ball: Boosts Happiness to full as soon as captured.
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