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SSB4 move set ideas (Week 1: Animal Crossing)
Topic Started: Jun 24 2012, 11:17 PM (300 Views)
andaryu
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Rank 12: Ganon
With a new Smash Brothers on the horizon (on the far off horizon >_>) what better way to speculate characters and ideas with a create a move set topic? I know a lot of people may not be interested but there's nothing else going on really so I figured why not.

Anyone is free to post ideas for character moves or whatever you want, no real specific stuff going on.

This is easily the best thread I have seen about this. Definitely worth checking out! My favorite ones are Lip from Panel de Pon and Ray Mk III from Custom Robo.

http://www.gamefaqs.com/boards/633202-super-smash-bros-wii-u/59582060

As of right now here is my current SSB4 wish list.

Animal Crosser (Animal Crossing)
Ray Mk III (Custom Robo)
Lyn (Fire Emblem: Blazing Sword)
Krom (Fire Emblem Awakening)
Bowser Jr. (Super Mario Sunshine)
Paper Mario (Paper Mario)
King K. Rool (Donkey Kong Country)
Ridley (Metroid)
Palutena (Kid Icarus Uprising)
Lip (Panel de Pon/Puzzle League)
Krystal (Star Fox Adventures)
Mattew (Golden Sun Dark Dawn)
Lloyd Irving (Tales of Symphonia)

I think I'll do a move set a week or something, if I have time for it. Here's what I got for now.

Week #1

Animal Crossing Boy / Girl

Costume 1: Boy (default/hat+clothes/hat+clothes/hat+clothes/horns)
Costume 2: Girl (default/hat+clothes/hat+clothes/hat+clothes/horns)
Weight Class: Medium

Animal Crosser’s Standard Attacks

A: Pull out random fruit and lightly smacks then with it.
A, A: Same as above, just done right afterwards
Apple= 2%
Cherry= 2%
Orange= 2%
Peach= 3%
Pear= 3%
Coconut= 5-6%
Forward A: Swing a Carp forward. Hardly does any damage with no knockback. Can sometimes be a Sea Bass with slightly better effects.
Up A: Swipe upwards with a rolled up wallpaper design.
Down A: Pull out a tournament trophy and swing it downwards, either Bug or Fish. Bronze does low damage, Silver does medium damage, Gold does high damage.

Running: Run forward and pull out a spinning umbrella, dealing consecutive damage.

Air A: Swing a fossil around 360 degrees
Air Back A: Pull out a long Gyroid and swing it backwards
Air Forward A: Pull out a pinwheel and swipe it forward for consecutive light hits
Air Down A: Pull out a short Gyroid and swing it downwards
Air Up A: Swing a lit sparkler upwards

Animal Crosser’s Smashes

Forward: Swing Axe forward in a downward chop quickly with good speed, damage and knockback but it has short range. Normally a regular Axe is swung dealing 12% damage. There’s a medium-low chance the Axe will break when hit, which does 3-4% damage and stuns the user slightly. There’s a low chance it will be silver, and deal 23-24% damage and have very high knockback. Finally, there’s a 1% chance it will be golden, which will result in an OHKO if the opponent has over 30% damage.

Down: Use shovel to stab it into the ground and dig up a blast of dirt. Initial dig does pierce damage and dirt has a spray effect of light damage ending with good knockback. Silver shovel has a low chance of appearing but is performed quicker, deals more damage and has much higher knockback. Golden shovel has an extremely low chance, but sends foes flying easily even at low percentages.

Up: Pull out a painting and swing it in the air, decent range with low damage but good knockback. Different paintings are used randomly for very slightly different properties.

Animal Crosser’s Throws

Grab: Fishing Rod cast forward to grab an opponent and pull them to you, can also latch onto ledges (long range like Samus's grapple beam and Link's clawshot)
Forward Throw: Hurl opponent forward with Fishing Rod
Up Throw: Hurl opponent upwards with Fishing Rod
Down Throw: Lift opponent up with Fishing Rod then slam them onto the ground

Animal Crosser’s Specials

B: Slingshot: Fire a bullet in a forward arc. Doesn't travel far and deals light damage but a slight stun effect, with no knockback. Charge the move to build power and change it to a Silver Slingshot, firing three silver bullets in a forward arc spread with good distance. Each hit deals slight damage with a good amount of stun. Charge the move completely to change it to a Gold Slingshot, firing three golden bullets in a direct spread shot that travels across the entire screen (but not through walls), deals considerable damage with each hit and stunning for a medium time.

Side B: Bug Net: Spin forward many times swinging the net around. Hits many times and has a vacuum effect, pulling in opponents. Normally, deals 2% with each hit, equaling to around 8%. A medium chance the net will be silver, dealing approximately 12-14% total with stronger vacuum effect. A very low chance it will be golden, dealing around 23-24% damage total with a knockback, which the other two do not have.

Down B: Pitfall Seed: Pull out a Pitfall seed, can only have one out and one planted at a time. Press Down B again to plant the seed in the ground. If someone walks over the planted seed, they fall and get stuck in it for a small time. Deals low damage upon falling into the Pitfall, around 2-3%. Pitfall can be thrown like in Brawl, with the same properties although less potent than the actual item. It can be caught and thrown back as well.

Up B: Balloon Ride: Three Balloon's attached to strings sprout from your back and quickly lift you up in the air. After the initial lift, you can slowly float downwards. The Balloon's can be poped by attacks, reducing the effectiveness. In the initial lift the rising current pushes opponents away in a gust of wind. (Sort of like Link's Gale Boomerang effect)

Final Smash: Payday: The screen darkens and the Animal Crosser starts yanking out tons of money bags from his/her pockets. These large, golden bags do insane damage and have extreme knock back as they fly out from the user. After around 14 bags are pulled out the Final Smash ends. Afterwards, the money bags can be picked up and hurled as an extremely powerful throwing item. They don't travel very far and disappear after being thrown once, but anyone can pick up and grab the money bags after the Final Smash is over, however, the Animal Crosser will have the advantage since the FS itself can potentially kill everyone around him/her.

Taunts
1: Animal Crosser does the laughing emotion
2: Animal Crosser does the mischief emotion
3: Animal Crosser does the singing emotion
4: Animal Crosser does the crying emotion

Victory Poses
1: Animal Crosser shows off a caught bug or fish
2: Animal Crosser does the “Paid off my debt” dance fanfare
3: Animal Crosser does the stung by a bee animation

[End of Move set]
Edited by andaryu, Jun 25 2012, 03:30 AM.
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Super Slash
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Rank 14: Omega
I've never been one for creating movesets. I might give it a shot eventually though.
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Glenear
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DHARMA Initiative
Final Smash: Let Them Eat Cake

ACer jumps out of a large cake and flings smaller cakes all over the screen. Remnants can be eaten to recover life. ESRB - M 17+

You can not make an Animal Crossing thread and not expect this of me.
Edited by Glenear, Jun 26 2012, 08:46 PM.
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