| Collaboration; Google Docs Approach | |
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| Tweet Topic Started: Mar 3 2011, 10:28 PM (339 Views) | |
| Randerith | Mar 3 2011, 10:28 PM Post #1 |
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Hello fellow Coders. Since the visual novel is progressing quite successfully, we need to start our show as well. I've set up a google docs account for everyone to access. otvisualnovel@gmail.com password is randerith (temporary password. we can decide another one later) Google docs can be found here. This method is pretty simple actually. It's a hassle to explain so I'll use pictures instead. ![]() You should be able to notice that tips does not exist here but does on google docs. That is because on my Ren'py, I did not set up tips but there is an option to set up tips. Just so you are aware. ![]() ![]() Here is the user interface for opening and closing documents btw.. ![]() And that pretty much summarizes what needs to be done. If I wasn't clear, let me know, and I'll try to elaborate. That being said, I won't be available till Tuesday next week (DECA Competition). Once I come back, I'll finish up the prototype menu and we can finish up the coding. Edited by Randerith, Mar 3 2011, 10:40 PM.
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| Touphi | Mar 5 2011, 04:23 PM Post #2 |
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I love this. |
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| Touphi | Mar 6 2011, 06:59 PM Post #3 |
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http://www.mediafire.com/?za0l5tcxb5k6sf4 Sprites and backgrounds. Nyeh. |
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| Randerith | Mar 8 2011, 09:57 PM Post #4 |
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Thanks. This helps. |
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| Huntail | Mar 17 2011, 08:03 PM Post #5 |
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I just stumbled across this. If you need any modifications to the game engine or other difficult programming tasks, I'll be happy to help you guys out. |
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| Psi | Mar 18 2011, 11:32 AM Post #6 |
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That's always nice to know. Might I ask with what you have experience? Stright ren'py, or real python, etc? |
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| Huntail | Mar 18 2011, 12:16 PM Post #7 |
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I have had professional experience with Python. I haven't looked into Ren'Py, but it shouldn't be too difficult to pick up. |
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| Randerith | Mar 18 2011, 01:44 PM Post #8 |
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Oh, Huntail is the man to go to when it comes to difficult programming. I am excite. And welcome to the team. Edited by Randerith, Mar 18 2011, 01:46 PM.
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| Touphi | Mar 25 2011, 01:08 PM Post #9 |
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http://www.mediafire.com/?phkrosvc0mcinjq Sounds http://www.mediafire.com/?et2xz9ifcuarqab More backgrounds. |
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| Psi | Mar 28 2011, 08:39 AM Post #10 |
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Inserted. Also updated the script files on the Docs, and put a stand-alone zip of the current build in there too, if you feel like checking out progress. Still missing: - All the music - towerchime (we have bell sounds, but they're the westminster chime; a solid 12-chime like http://en.wikipedia.org/wiki/File:BBC_World_Service_Big_Ben_1-1-2009.ogg is what Big Ben makes at midnight) - bg greatbell - bg lensflare - Mosley with a pipe (These last three aren't -necessary-, but would make sense to use, given the events in the script; lensflare could be any fancy abstract thingy, I don't actually know what the great bell looks like, and mozles with a pipe would be badass) |
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| Neon Vanguard | Mar 28 2011, 06:49 PM Post #11 |
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We have all the necessary sounds for the bells. I guess I didn't get the right ones to Touph. |
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| Nytemare457 | Oct 19 2011, 12:31 AM Post #12 |
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Sup guys. I'll be helping out with the coding side of things. I have like 1-2 hours of free time (to spare) during the weekdays so that's when I'll be working on it. I look forward to working with you all
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2:39 PM Jul 11