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The Official Ages of PIX
Topic Started: Nov 13 2010, 02:30 PM (68 Views)
Medicguy2
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Middle ages - Basic Starting Age.
Technology: Mining, Resource Smelting, Resource Working 1, Resource Working 2, Militia, Pottery, Creations, Masonry, Music, Carpentry, Steam Power

Industrial Age
Technology required: Steam Power
Technology: Resource Crafting, Resource Carpentry, construction, Resource Blowing (Glass Blowing, for instance), Resource Creations, Engines, Rifles, Muskets, Factories, Resource Factories

Modern Age - Game Masters are allowed to start at this age. You get Mining, Resource Smelting, Resource Working 1, Militia, Creations, Masonry, Carpentry, Steam Power, Constrcution, Engines, Muskets and Factories to begin your nation and 2 bonus technologies.
Technology required: Musket, Factories, Construction, Carpentry, Masonry
Technology: Pistols, Bayonets, Resource Weaponry, Resource Armor, Machine Guns, Rocketry, Artillery, Government, Reinforcement, Resource Reinforcement, Space Tech

Space age
Technology required: Space Tech, Rifles, Bayonets, Pistols, Machine Guns, Artillery, Government, Reinforcement.
Technology: Laser power, Alloy Armory, Alloy Weaponry, Space Mining, Lunar Colonization, Martian Colonization, Discovery, Resource 3 Discovery, Resource Working 3.

Resource 1s: Iron, Steel, Copper, Tin, Aluminum (Only in Modern Age), Coal, Gold, Silver.

Resource 2s: Emerald, Sapphire, Ruby, Diamond, Oil (Only in Modern age), Jade, Opal, Topaz, Onyx (Only in Modern age), Glass.

Resource 3s (Only in Space Age): Zircon, Titanium, Platinum, Hylios, Netherium, Endurium, Tellius, Telosium, Tarison, Jadium.

You may pick two resources after you researching mining (Or at the beginning if Modern Age is chosen by the Game Master, where more resources are available). The third Resource is only available after Resource 3 Discovery.

The Main Tech Tree is as follows:

Mining, Resource Smelting, Resource Working 1, Militia, Masonry, Carpentry, Steam Power, Construction, Engines, Rifles, Muskets, Factories, Pistols, Machine Guns, Artillery, Government, Reinforcement, Resource 3 Discovery, Space Mining, Resource Working 3.

Main technology order up to the Game Master's discretion, as well as bonus technology associated with the main technology after researching it.

Good luck and enjoy!
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