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- #18
- Joined:
- July 3, 2007
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[ xx H O C U S xx ]- Alias: Hex
Age: 16 Gender: Male Biography (history): A long time ago, wizards roamed the world, using Pokémon for such things as finding magical ingredients for alchemy or tempting Legendaries from their hiding places in order to gain some valuable tips when it came to spell casting. In all actuality, it wasn’t that long ago. There was a secret coven of wizards and witches located somewhere in Sinnoh, before the vast majority of them were supposed to have been wiped out. Children were raised with potent magical abilities, into wizards or witches that could help their coven.
Hex was one of these children, having a destiny to become one of the next wizards in the coven. Alas, when he was born, he did not possess the distinguishing magical traits that set them (wizards and witches) apart from humans. Thus, he was ostracized by the majority of his coven, hated for what he could not do and, therefore, those magical humans became more and more like that of which they despised. Humans—heartless, vile creatures; or so they assumed—were what they were acting like, shoving away that which they did not understand.
Hex spent many days alone, growing into a recluse, hardly speaking, always immersed in his thick tomes of ancient knowledge. His family didn’t visit him, he had no friends outside the ghost Pokémon that frequented his cabin, and his home was often ‘mysteriously’ hit with sudden thunderstorms no doubt conjured up by some spiteful warlock who didn’t like him. Basically, the boy was a misfit, an outsider, whose only trust lay in the Duskull and Gastly that came around him. Pokémon could be trusted—Pokémon wouldn’t discriminate against you because you were different.
The boy had to go to the village in which his coven lived, however, quite often. He had to stock up on food and supplies, and one day, the day of his fourteenth birthday, in fact, something happened. Now this ‘something’ cannot be disclosed, nor be explained, for it is a secret that changed Hex into his unemotional self, the secret that morphed his mind into containing even more distrust and suspicion that it already had. He returned to his cabin days later, battered, bruised and bleeding, with the puzzled ghosts helping the boy over to a chair so he could sit and rest.
He collapsed down in it, stared blankly at the wall before closing his eyes.
This was not a death, however, he was just merely sleeping because he was tired. Hex carried out his days after those few with frightening regularity—he did everything the same as he always had, like there had been no change at all. But something happened that day. Something had changed the boy who, despite bitter at his coven for rejecting him, into someone…different. Someone who possessed no emotions and who distrusted all of those (human or magical being) around him.
Hex heard of a place, however, almost two years later—a Region not too far from his settlement in which he could go. Get a fresh start, so to speak. He left, bade his friends (the Duskull and Gastly) farewell, donned his hat and set off.
Personality: There is not much to say of Hex’s personality. He seems like an unemotional person, constantly speaking in a monotonous voice. His expression betrays no emotion beyond his characteristic blankness, and one has to wonder what has made him this way. He is calm when thinking through plans and telling his Pokémon what to do, and displays little to no hesitation when doing so. He’s analytical and clever, and possesses all of the knowledge that came with reading all the books that he did.
Hex doesn’t much care for human beings, nor any of their troubles. He won’t stop and help those who he does not know, nor does he socialize with many people. When he does, he won’t look at them, and addresses them with something like scorn. One could even call him ‘cold’, but this is merely a barrier of distrust built up over many, many years of being hated for being what he was. He possesses many enemies, mostly of his coven, who hate him for the event that happened so long ago (to him, anyway).
He, unusually, bears a lot of respect for elder people—who he thinks of ‘wise’ because of their many years of living. He doesn’t respect any other humans, and finds trainer battling to be a boring pastime, because it means speaking with humans his age, younger, or not much older. He speaks in a very elegant, cultured tone, for that is the way those around him spoke when he was younger, and how he learned to speak from all the books he read. He calls himself Hex because he does not want anyone to know his true name. He does not trust people with his first name.
Description: He is rather short in height, for a sixteen-year-old boy, and an almost sickly pale, when it comes to skin tone. Underneath his hat, he has thick black hair, the bangs always falling in his face, and the majority of it pulled into a ponytail tied with a hard red hair band. His eyes are an eerie blood red, and always looked out from his face with a almost malevolent intent. His face is usually hidden by the brim of the large, patched-up violet-and-black wizard-like hat that is constantly kept on his head. Numerous decorations are on this hat; bells on strings, tags with Japanese kanji written on them, and other little trinkets that make noise when he walks.
Hex wears a long, black cloak no matter the weather, and the ends are frayed, as if this is a very old garment. It clasps around his neck with a skull-shaped buckle. Underneath, he wears a long-sleeved black shirt, with puffy sleeves reminiscent of those clothes wizards used to wear, and a tight violet vest that is always neatly buttoned up. Around his wrists (clamping around the material of his shirt) are golden bands emblazoned with a strange symbol identical to that of the red symbol on the back of his cloak.
He wears long, brown pants, with overly large pant legs, like his shirts’ sleeves, and a pair of tall black boots that go up to his knees. On these are buckles with the same symbol seen on the rest of his attire. Decorating his long, pale fingers are many rings, some gold, the others plain (bangs with pretty jewels set into them), and he won’t hesitate to use these when he punches someone, to further cause more damage to them.
Money: 3000 PokéDollars
ITEM BAG Regular Items: PokéBall (x5), Potion (x2) TM's/HM's: None Badges: None Special Items: None Berries: None
Pokémon Team
 Nickname: Greymalkin Held Item: None Type:  Ability/Effect: [Own Tempo] Prevents Glameow from being Confused Level: 5 Known Moves: Fake Out, Scratch Special Moves: None EXP: 0% [/color]
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