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| Mechanics Changes | |
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| Tweet Topic Started: Jun 26 2011, 12:50 PM (444 Views) | |
| Elite Lord Sigma | Jun 27 2011, 11:08 PM Post #21 |
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Advanced Member
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Well, if having staves for each stat is excessive, you could just limit to combat stats, like Attack and Hit, instead. |
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| Othin | Jun 28 2011, 01:45 PM Post #22 |
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Advanced Member
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That sounds a lot like the effects Ninian's rings have. Which wouldn't be a bad idea, actually. |
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| Kenshin | Jun 28 2011, 02:05 PM Post #23 |
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A Man of Style and Taste
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Oh, I see. That would be pretty cool. |
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Is not dead yet. Is going sigless. | |
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| General_Banzai | Jun 28 2011, 06:41 PM Post #24 |
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Commander
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Did you never play FERD? |
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| General_Banzai | Jun 29 2011, 09:37 AM Post #25 |
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Commander
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Before we start implementing these I believe we should get a working beta of some sort up first. |
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| Kenshin | Jun 30 2011, 03:06 PM Post #26 |
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A Man of Style and Taste
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Some of these are pretty fundamentally basic, If we want to make them they should be implemented now. It would be more annoying to program it one way, and then change it later. |
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Is not dead yet. Is going sigless. | |
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3:31 AM Jul 11