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| ATI Crossfire woes [Solved]; Parts will also apply to nvidia SLI users | |
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| Tweet Topic Started: Monday, 10. October 2011, 07:50 (1,721 Views) | |
| genas1de | Friday, 14. October 2011, 13:42 Post #11 |
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Demigod
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A bit of googling reveals that Adaptive AA might be to blame. Will let you know. No idea why all the emblemsa are currpt tho. It literally looks like a stack of cards with the correct one on top, and they are all more blurry/pixelated. |
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| genas1de | Friday, 14. October 2011, 17:23 Post #12 |
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Demigod
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bum steer on the adaptive AA. Mine wasn;t enabled anyway. Back to the drawing board, well, google. |
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| genas1de | Tuesday, 18. October 2011, 08:35 Post #13 |
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Demigod
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Tried to screen shot the flashy thing this mornign but sadly it won't do it, it s clearly a local rendering problem rather than a game problem. I did notice I could see people through floors but to be honest I'd have a headache in about a minute if I actually tried to play like it. I'll try and vid it with my webcam instead maybe. Its bloody annoying, I have to leave the game and i'm not gaurenteed my spot back. |
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| volvaga0 | Wednesday, 19. October 2011, 23:33 Post #14 |
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I think I had a similar problem as I too have an ATI card. I know its a long shot, but for some reason it fixed itself when I deleted the config_mp file and did a verify cache in steam. loaded multiplayer again and it just worked... couldn't hurt to try it |
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| genas1de | Thursday, 20. October 2011, 07:37 Post #15 |
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Demigod
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Will give it a go mate. Thanks (will just rename my config file tho) |
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| genas1de | Friday, 21. October 2011, 10:28 Post #16 |
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Demigod
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Emblem corruption examples. Note the stacking and fuzzyness
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| genas1de | Friday, 21. October 2011, 13:55 Post #17 |
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Demigod
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Oh, and I did the cache check and defrag. No change. Dropped the filtering to bilinear too and that made no difference either. Will have a look at the anti-blah filtering too to see if that makes and difference. |
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