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Pd Coops' gude to Clan Wars
Tweet Topic Started: Jul 12 2010, 07:43 AM (87 Views)
Seal446 Jul 12 2010, 07:43 AM Post #1

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Warring Guide

Reccomended Gear

For magers:

Helm- Torag, Verac or Dharok
Amulet- Fury, Glory or Arcane Stream
Cape- God cape or Fire cape
Top- Ahrims top
Bottom - Ahrims bottom
Staff - Staff of light or Master wand
Shield - Mage book and/or any spirit shield or dunge shield
Boots - Infinity boots
Gloves - Barrows gloves
Ring - Seers ring


For Rangers

Helm - Torag, Verac or Dharok
Amulet - Fury, glory or amulet of ranging
Cape - Fire cape or ava accumalator
Top- Armadyl, Karil or as a last resort d hide
Bottom - Armadyl, Karil or as a last resort d hide
Bow - Rune crossbow
Shield - Spirit shield or any dungeoneering shield
Boots - Ranger boots or snakeskin
Gloves - Barrows gloves
Ring - Archers ring


Melee

Pure melee is banned from wars. The only time melee should be used is for its special
Special weapons
Dragon spear- Has a special that stuns the opponent which makes them unable to eat for a short period.
Dragon Claws - Has 2 specials that hit high
Armadyl godsword - Has 2 specials that high high
Sol- Reduces the enemies melee damage for a minute.


Warring terms

DD- Deathdot means stand where dd is called
Fi- Fall in means follow the person saying Fi
Pile- Means several opponents piling 1 enemy. When on a pile you should spam rad and the name of the person you are piling


Ventrillo

All should try and get ventrillo as it really useful for calling piles.


War practice

There will be a compulsory war practice every friday. This is develop us into warrers.


If there is anything i have missed please let me know and if you are unsure about anything on this guide or on warring in general please ask away
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