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[Suggestion]Classes
Topic Started: Sun 16 Oct 2011, 13:01:53 (191 Views)
Morgan
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Cavalier
IMO, classes should be a tad simpler and at the same time more varied. Examples:

Calling Mercenary Swordfighter like in the older FEs and merging Myrmidon with Mercenary. Cuz Mercenary and Myrmidon in a RP setting are the same, with the difference being flavor that depends on the RPer. Not to mention that not all bulky swordsmen guys are mercs.

Making Armors for all four weapons, same with mounted knights. [halfjoking]It's simply unreasonable that I can't have my Lance Knight(cuz Cuan is epic) or heavy infantryman with a sword or axe. [/halfjoking]

Anyway, FE8's class system, while being awesome in allowing you split promotion paths was somewhat annoying in the same way as FE6-7 was - having unnecessary classes and not having logical classes at the same time.

How about we fix it here?
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