Welcome Guest [Log In] [Register]
Add Reply
Fire Emblem 7; Role-playing in tandem with playing through the game itself.
Topic Started: Feb 26 2011, 07:33 PM (487 Views)
Splitting Silver

(Not quite sure how to start this. Do I trade places with a character in the game, like what happened with the Cardcaptor Sakura realm? If so, I call Hector. Which also means that someone probably needs to role-play through Lyn's part of the game, seeing as it comes before Hector's part, yes? Or do I just do my thing, and everybody starts their own thread?)
Offline Profile Quote Post Goto Top
 
GodST
Administrator
As you head through the Cyber Realms to the Video Game realms, you see many gateways which end, in total, with the emblem (har har) of the game you wish to play through. this area is much like the hall of back-doors from The Matrix Reloaded. it is basically a hallway with many doors. above each of the doors a small eye floats, reminiscent of the security droid from Return of the Jedi.
As you approach with the intent to enter, you are scanned by the eye above the door and the door opens before your hand touches it. beyond lies the world of the game, rendered into living features as though the characters are truly alive themselves and not simply graphic representations of the code they are made of.
When you pass through the door, you see in front of your eyes a screen much like the screens at the beginning of the game itself asking you "New game?" when you touch this button (as there are currently no other options) you are also given a selection of characters to replace. everything is orderly here. everything is planned and plotted.

Let the adventure begin.
(OOC: You replace a character of your choice and everyone posts to this thread what they do and how the world around them reacts to their actions. Rule of "don't be a douche" will be enforced. if i see Godmodding, or if people complain (legitimately) about godmodding, i will lock this thread and temp-ban the perpetrator. Don't. be. A Douche.)
Offline Profile Quote Post Goto Top
 
Splitting Silver

A year has passed since the disturbance in Caelin. It had to do with the marquess' brother, Lord Lundgren, greedily snatching at the throne when he found out there was no heir to speak of. Things turned violent when he learned otherwise. The marquess' long-estranged (and now deceased) daughter had a daughter of her own named Lyn, and that she would be 18 years old now. He did everything in his power to end her life before she could come to claim the throne, but each attempt only made her stronger, brought new allies to her side, and brought her closer to Castle Caelin. The whole fiasco ended with Lyn and Lundgren facing off at the gates. Though her allies helped her fight, Lyn herself dealt the deathblow, her blade in Lundgren's heart.


(I think that was a passable summary of the first 10 chapters, which is something of a prologue anyway. From here, we start the main story. Hector Hardmode, go!)
Offline Profile Quote Post Goto Top
 
Splitting Silver

A month ago, the marquess of Pherae disappeared, along with the elite retinue of knights he had with him. His son Eliwood has finally lost patience and decided to go looking for him. There are rumors that the marquess of Laus is behind all this, so he decides to start there. Meanwhile, Eliwood's lifelong friend Hector has grown equally impatient with his own situation. His older brother Lord Uther is marquess of Ostia, the most powerful of the allied nations of Lycia. Yet he refuses to act on Laus, as that would bring too much chaos. Hector tires of nagging his brother, so he sets out to help Eliwood himself. (It is at this moment that I switch with Hector.) (Also, I am doing these summaries for Mark's benefit, as he has not played them.)
Offline Profile Quote Post Goto Top
 
Splitting Silver

I find myself wearing heavy armor, the kind a mounted knight would wear because the horse can bear such a load. Only, there is no horse. There is just an incredibly hardcore man who is altogether too cool for a helmet. I now have dark blue hair swept back and away from my angular face and hard eyes. The armor is similarly deep blue with gold-colored accents at each join of the plates. Fastened at the shoulder and reaching almost to the ground is a blue cape that doesn't do much for defense, but does a whole lot for style and panache and the whole "lordly look" thing. In my hand, resting on my shoulder, is a large, double headed battle axe, short-hafted for ease of use. The blade is very thick and heavy, and it feels like it would do a good job of shattering thick armor or slicing right through a horse's leg. (At least, that's my explanation for why Wolf Beil does extra damage to heavy armor and horsemen.) Hanging at my side is full complement of five throwing axes. (Because no, fuck you Fire Emblem, there is not a single goddamn way you can aerodynamically design a weapon so that it can sink deep into flesh, bone, and armor and still have enough momentum left to return unerringly to your hand. No, you throw one axe. Then you pull out another one, maybe throw that one too. And on your way past their broken and bleeding corpse, you yank it out of their ribcage and throw it and their giblets at their friends.)

To my right is slight young man with wild sandy hair, wearing a smirk and a dull red cloak that conceals what weapons he might be carrying. You get a sense that if you blink, you might open your eyes a few milliseconds later to find a knife wound in your gut, and an empty space where he was standing. (Because even if I don't like him because of my experiences with his terrible Skill growth, he's still a badass.)

We are heading out of a back entrance to Castle Ostia and find ourselves accosted by a handful of eerily silent men with soot-blackened armor, spears and bows. It is quite clear that they are here to kill me. It isn't clear why, but I honestly don't give a flying dutchman. If anyone raises a blade to me, I will cut them down. Battles are there to be fought, not discussed.
As the first lanceman rushes me, I step forward to meet him and powerfully turn my body. Between the turn and the thick armor, the point turns harmlessly on my breastplate. In that same motion I bring my axe to bear and slam into the space between his collarbone and his neck, slicing deep into his chest. He falls soundlessly, save for his body hitting the ground. An arrow strikes the floor at my feet, and I look over to see an archer bleeding profusely from the throat, and a glimpse of Matthew's cloak sliding into shadow. The attackers coldly advance and attack, not concerned with their losses. They are either confident they have a trump card, or very well trained. Still, their reed-thin lances are simply no match for my axe. In a few exchanges, the other two spearmen are dead, and the archers were likewise taken care of by how adept Matthew is at simply not being there.
Around the corner is the passageway outside, but it is blocked by a single man in impressive armor. His face is hidden by his helmet, and he stands impassively, knowing this to be the only way out, and that it is much easier to attack a charging opponent. Matthew suddenly dashes forward, low to the ground, but his knife just doesn't have a hope of getting through. I run after him and haul him back just before a heavy spearhead runs him through. Instead, it bites deep into my abdomen as I fall back, sizing up the commander.
"Sorry about this, little lordling," says the armored man, "but we can't be having you going out and causing trouble. Stay in the castle and don't trouble yourself with outside matters. Or, of course, you can try to best me and die."
I slowly stand up, feeling the absence of strength where the spear tore a hole in my abs and obliques, blood flowing steadily from it. My eyes are closed, and I can feel the rage building. "Ok, there are so many things wrong with what you just said. First, you spoke with your spear about hurting those close to me. Then you tried to tell me to abandon my best friend. But what really gets me, what makes me feel the need to throw away this axe and rip you limb from limb, is that you believe you stand a chance of killing me. I am so very pissed off right now, I doubt even a dozen of you could slow me down! Let me show you wrong you are!"
I start to walk forward, dragging my axe with me. It feels very heavy right now. As I approach him, I slowly lift it to it's accustomed place on my shoulder, then break into a run. He thrusts his spear at my heart, and I bring my axe crashing down on the shaft in a wide arc. It positively explodes into splinters of wood and metal. I continue the momentum of the swing behind me and up, leaping with the weight of the axe, letting it carry me high into the air above his head before I right myself and come crashing down with the force of a small meteor. His armor has an enormous gash running from the top of his helmet to his belt buckle, and he has no time for last words as his body falls apart in two directions.

Two horses are waiting outside for us. As we saddle up, I yell at Matthew for being so stupid back there.
"But Milord," he replies with a rakish grin on his face, "how else would we have obtained such quality healing balm?" And with that, he flourishes four small pouches of healing salve and a large red gem - travelling expenses, he says.

(So yeah, that was a bit long-form and self-indulgent, but I was having fun. I'm new at this anyhow. Anyway, Chapter 11 done, Chapter 12, go!)
Offline Profile Quote Post Goto Top
 
404

(I will take the place of Raven >.>)
Offline Profile Quote Post Goto Top
 
Splitting Silver

Matthew and I ride for Santaruz, as we've heard Eliwood may be heading there. Just inside the borders of Santaruz, we find the reports were spot on; Eliwood's blazing red hair is visible even from a quarter mile away, and with him are several others, knights and other fighters. They are being attacked by a much larger group of mercenaries, however. I don't need even half as good an excuse to charge into the fray.
From my left, a pegasus knight swoops down to peck at me, but so much momentum makes cutting through pegasus and rider easier than it should be. How very frail. I don't much see the point in flying, you have to come down to attack anyway. The swordsmen thugs give a bit more trouble, but between Matthew's dancing blade and the lances of Eliwood's knights, we crush them between us.
It seems that Eliwood has also been marked for death. These foes weren't nearly as competent as the ones I faced, but quantity often makes up for quality. In this realm, it seems that isn't as universally true, but no battle here has been a cakewalk. I have been wounded despite my armor, forced to rely on others whose weapons were more appropriate. In just two battles, I (and I mean both Hector-I and Splitting Silver-I) have learned quite a bit about tactics and weaponry. (which, O great GodST, might translate to a free dot or two of Melee when this is all over?)
From there we head to Santaruz Castle, where we are once again attacked by tactics most familiar to me. Their armor may not be blackened, but the coldness as their comrades die around them is a dead giveaway. This battle is the toughest yet, as we fight not only to protect ourselves, but a village as well from the opportunists that skulk around a battlefield. Many times, my comrades survive on nothing but pure luck and a little strategy. Finally, the commander, alone and unworried, blocks our way into the castle. We have learned during the battle that Lord Helman, the marquess of Santaruz, is being held by these rogues. He is positively gleeful about blocking our way, and guffaws when he describes how dead Lord Helman must be by now. Not usually given over to passion, Eliwood makes absolutely sure his rapier finds the crack I put in the commander's armor. When the bloodlust subsides and the commander lays still, Eliwood remembers his purpose and rushes inside. We find Lord Helman lying in a pool of his own blood. In his dying breaths, he tells us three things: he blames himself for marquess Pherae's disappearance, for telling him about marquess Laus's plans, and tells us to get answers from him, and finally, to beware the Black Fang. Those two words hang on his lips as his breath leaves him for good.
Like a bloodhound on a scent, Eliwood wastes no time in preparing to go after this new lead. His concern for his father is inspiring. So we ride for Laus, not even stopping to rest after our hard-fought battle.

Night falls before we can reach the border, and we stop to set up camp. I hear a scream in the distance, and urge us to rush to this person's aid. We rescue a timid merchant named Merlinus from a gang of bandits much more accustomed to fighting at night than we are. However, they turned out to be just as accustomed to dying as we are: not very much. With a new ally and supply convoy, we set out the next morning for Laus, reaching it at midday. (And here is where I stop because I need to both sleep and play farther. Trying to hurry this along to get Kevin in. He'll be appearing in Chapter 16, and I'm just about to play Chapter 14.)
Offline Profile Quote Post Goto Top
 
Bringspeace

so do I (daion) know anything about fire emblem?
Offline Profile Quote Post Goto Top
 
GodST
Administrator
(OOC: as a rule, if you have to ask if your character knows about something (anything at all, really) then you should be asking yourself that question. Would Damion Strong play video games? weaver-y things that drain homid intelligence and make them docile little things for the great spider to play with, herself, and implant images of violence and destruction through the Wyrm corporations that develop them? or, in Damians(Spelling?) case: is it a book?)
Offline Profile Quote Post Goto Top
 
Splitting Silver

Upon reaching Laus, it is obvious there is something going down. in many places trees are being cut down, every town we pass through has a constant chime of blacksmith's hammers. Closer to the castle we pass a group of men training for combat, and then it becomes clear. Laus is preparing for war. As we approach, a single knight rides forth from the castle to greet us. It is Erik, the son of marquess Laus. Hector knows him, but I have no history with him. I opt to take a look around. And what a surprise, but I spy with my keen little eye movement behind trees and in the tall grass. A closer look reveals soldiers that think they're hidden from me. I race back to warn the rest of our group, but it seems Erik has already given himself away. Laus soldiers come out of hiding from every direction, and a heated battle begins. This battle teaches me the importance of not dividing one's forces. My allies were stretched very thin at points, and were too far-flung to help each other a few times. There was a point where our healer was about to be cleaved in two, but right before the blade hit, he burst into flames and fell. I looked up and met the eyes of Brings Peace, who had replaced the mage Erk. With his help, we just barely managed to regroup in time for Erik and his elite knights' final charge. Even then, the only reason we weren't skewered on their lances was because we used forests and terrain to stop their momentum before striking. One other lesson I learned was that sometimes to protect key points on the battlefield, one must divide one's forces. When that happens, you have to learn to let go and believe in their ability. (and start listening to Crystal Method while playing. I swear to the dark god imprisoned in the Fire Emblem, it makes the RNG your bitch.)

Upon his defeat, we took Erik prisoner. He revealed many things to us: that shortly after the arrival of a man named Ephidel from the Black Fang, Laus had been planning a rebellion for some time, and had the approval of marquess Santaruz and Pherae. Eliwood could not believe that his father would support rebellion, and stormed out. We also learned that marquess Laus had abandoned Erik when the battle turned against him, and had fled to who knows where.

We rested in the castle a few days while we sent scouts to try to locate where he had gone. On the morning of the fifth, a messenger returned with news that Castle Caelin had fallen to a surprise attack by Laus forces. Immediately, we rode to their aid. (Chapter 14 and 15, done, 16 tomorrow, 17 to get Kevin in. Rory will join in Chapter 17x.)
Edited by Splitting Silver, Mar 2 2011, 12:46 AM.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Join the millions that use us for their forum communities. Create your own forum today.
Go to Next Page
« Previous Topic · Video Game Realms · Next Topic »
Add Reply