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| Tweet Topic Started: Jun 17 2006, 03:55 AM (215 Views) | |
| Argetlam | Jun 17 2006, 03:55 AM Post #1 |
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__________This is guildwars babble do not read if ur not interested_________ Whilst running a balanced build with my alliance in HA and getting up to the relic part of the match, we were killing them slowly one at a time when it got difficult we called a spike, ok that was fun but what about something quicker to disable pesky iways and whatnot a little faster. Well I am trying to think of a build for guildwars that can easily pressure three people, for example in IWAY it would be the Orders necro, Taint necro, and Martyr trapper first, rinse and repeat. This is ultimately a more widespread pressure build if im saying this correctly. Sword Warriors W/N Sword:11+1+3 Death:9-10(dpending on how much u want in strength) Strength:rest+1 Virulence{e} Sever Artery Gash Galrath Slash/Final thrust Distracting blow Warriors cunning I will survive Ressurection Signet Sword Warriors W/N Virulence{e} Sever Artery Gash Galrath Slash/Final thrust Distracting blow Warriors cunning I will survive Ressurection Signet Sword Warriors W/N Virulence{e}(This one can have Wither) Sever Artery Gash Galrath slash/Final thrust Distracting blow Warriors cunning I will survive Ressurection Signet Anticaster/More damage Me/E Fast Cast 5+1+1 Dom: 10+1 Illus: 10+1 Air: 10 Energy Surge {E} Energy Burn Cry of Frustration Conjure Phantasm Ressurection Signet Lightning Strike/windborne speed Power Leak Power Spike Ritualist Communing:12+1+3 Channeling 12+2(or 1 does not matter) Ancestors Rage Ressurectoin signet Displacement Soothing Shadow Song Boon of Creation Earthbind Weapon of Quickening Sb/Infuse monk WoH monk Rc prot monk Idea behind the build: This is a cut and run and repeat build. Basically the warriors work down three warriors on the other team along with help from the ritualists whos spirits form the regroup line. The mesmer probably has the hardest job, and that is handling the Rc prot and teh WoH, But usually one of the warriors will hit the RC prot or WoH depending on the situation. Well once you kill someone twice and tehy have been ressed twice it means that 2 res signets by 2 different players are used, now imagine doing this to three people the same three people, would mean 6 res sigs would have to be used, Very hard to come by a team with 6 res sigs 5 at the most is carried, so now u have just basically killed one player permanently to be stuck there not ressed lol. Hopefully you get the point. With each warrior taking a different target and putting so many conditions on them its fairly hard for that enemy to live through it, unless of course they happen to have RC prot, in which case we would have our Mesmer hitting the RC prot and concentrating on him. However the mesmer must also keep an eye on the WoH. Usually by the time the RC is interrupted at least one target is down :). The ritualist makes the spirits so we can retreat however he must be sensible and put ones that can really hurt the enemy a bit back and ones that heal us and whatnot up front. We retreat behind the damaging ones, regroup and attack again, its a hit, run, kill build tell me what you think. AND I know this is not a guildwars forums its just there are alot of ppl here who play GW and can help me out. i am testing this build 2morrow if anyone wants to come. |
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| Kay of Sauvage | Jun 17 2006, 08:02 AM Post #2 |
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Retired Knight
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It's not gonna work. Pouring conditions on people, expecially only 3 of them, is not going to kill them. VIMWAY (Victory is Mine Trappers) do exactly that, but they get more conditions on more people and have the high AoE damage of the traps. And decent teams can defeat that pretty easily, which is why you won't see that much anymore. Most balanced teams are going to run Restore Conditions. That mesmer will not be able to stop him. The RC prot monk only has to Restore your 3 targets once to heal them completely because of all those conditions, and only really needs to do so before they die. And he'll have healing monk backup. Energy won't be a big concern even against your mesmers energy draining. The only way you'd have a chance of disabling RC is to use a mesmer that has Mantra of inscriptions and Signet of Humilty used together to constantly disable the elite. But there's not much damage output in those warriors. Virulence is weak skill, especially for a warrior, and can't match the effectiveness of skills like Evicerate. 10 degen alone is not very overpowering. There are single character builds that can put that much, or near that much degen on 3 people at once using hexes, which are much harder to remove. It's very difficult to come up with a good team build. I've had a lot of experience in HA and still haven't really come up with a build of my own that is worth sticking with (or is better than the build my guild currently uses). All I can do is comment on other peoples' builds about the stuff I do know. |
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| Dinadan of Logris | Jun 17 2006, 11:37 AM Post #3 |
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Master of Spam
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In my opinion, it is better to actually have two mesmers, even though that might seem a bit weak on the offense - you can get better warriors than those anyway. One mesmer will take care of RC prot, while the other can concentrate on WoH. You go for their RC prot monk right away with everything but one swordsman, who should be a sacrifice to the opposing ones. If he's a good player, and especially if he has Evicerate, he might even do good damage, but ofc he will have to be ressed, and then his job should be rotated with the other warrior's. It's also a good idea to force the enemy to use a res signet or two by using relatively weak degen effects, 10 will do, and use your real stuff afterwards, as he'll waste res signets and run out - and then you got him! |
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| Argetlam | Jun 17 2006, 03:39 PM Post #4 |
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I do run balanced more then anything. Thank you for the input, it was fairly late and it was off the top of my head so... I was thinking of modding out one one of the warriors and adding an esurger with CC but you never know. I just felt inspiration and thoiuggth there maybe a way to make it wor
The mesmers are very powerful in pvp and pve, almost overpowered if you ask some. I do agree about having 2 mesmers I was just trying to think of a way of working them in. The part about him wasting his ressigs was what i was trying to do but i did not want a full out pressure build. Maybe if we mod out a warrior for an Spiteful spirit necro, I do not know if everyone going for RC prot will work do to the fact that the RC prot is going to be supported by their SB/infuse and WoH if they have one. Ty for the input. PS:Dinadan plays GW? |
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| Dagonet of Rus | Jun 28 2006, 03:19 AM Post #5 |
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Retired Knight of the Round Table
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no, he just has way too much time on his hands
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| Dinadan of Logris | Jun 28 2006, 04:12 PM Post #6 |
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Master of Spam
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Yea :lol: |
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| Charlemagne Of Aachen | Jun 28 2006, 08:51 PM Post #7 |
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![]() #1947 |
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| Dinadan of Logris | Jun 28 2006, 09:53 PM Post #8 |
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Master of Spam
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How very transparent. That's not the real way
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| Charlemagne Of Aachen | Jun 28 2006, 10:12 PM Post #9 |
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What do you mean?? ![]() #1951
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| Charlemagne Of Aachen | Jun 28 2006, 10:14 PM Post #10 |
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Ooops sorry, posted by accident here... ![]() #1952 ![]()
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| Dinadan of Logris | Jun 29 2006, 05:19 PM Post #11 |
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Master of Spam
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You need to add something to the conversation. Seemingly. :lol: |
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| Dinadan of Logris | Jun 29 2006, 05:20 PM Post #12 |
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Master of Spam
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But posts like this add nothing to the conversation whatsoever, and are therefore very transparent spamming efforts. |
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7:39 PM Jul 11