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Napoleon:TW
Topic Started: Aug 26 2009, 10:27 PM (268 Views)
Drowningpool
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Meh new crap from CA




General Info


Engine: New game, engine (Warscape) based on ETW's 1
PC only 1
System requirements: same as ETW 4
Status: pre-alpha (20/08/09) 1
Scheduled release date: February 26th, 2010 1
Estimated price: £24.99 / €32.49 (source)
Distribution: Retail (SEGA) and on-line (Steam) 2


Features

Battlefield:

322 units 1, with new art and models for every unit and uniform (source)
max 10,000 men per battle 1
64 different faces on lowest settings 1
Ability to repair minor damage to ships during battle 1
Seasonal changes during game, affecting the weather which will affect gameplay (rain affecting gunpowder weapons etc) 3
Generals more important, now with a morale-boosting aura effect 1
Napoleon has special "warcry" ability that boosts nearby allied troops morale 5

Campaign:

Campaigns: "Traditional" Grand Campaign in Europe (source), plus three episodic story-driven campaigns; Italy (1796-1797), Middle-East (1798 - 1801) and Mastery of Europe (1805 - 1812) 1, that will be told through in-game cutscenes, and will have side missions available 3
Playable factions: France (all campaigns), Britain, Prussia and other major factions (Grand Campaign, Mastery of Europe) 5
Each turn equals 2 weeks 1
Campaign maps massively scaled up, featuring many new provinces (source)
Selection of generals from a list, each one with his own attributes 1
Attrition system; spending time in tough terrain or hostile territory will wear down your units and whittle their numbers, while constructing depots and building up conquered farms secures supplies5
Ability to plunder resources, that will net you more and faster than occupying them, but will make local population unhappy.
Settlement diversification: Industrial towns focused on arms, armaments and producing extra troops, economic towns producing cash and increasing supplies 5 and intellectual towns making people happier and spawning spies (replacement for rakes with passive, area-of-effect espionage skills). 4
New resources that don't provide income but other advantages remain, eg taking a particularly effective horse-breeding area improves your cavalry strength. 5
New diplomacy options, such as getting other nations to fight each other 5

Technical:

Fully integrated multiplayer modes and a complete set of online functionalities: Steam achievements, gameplay bonuses, uniform editor and voice communications (source)
Napoleon will also integrate into Empire, adding units and new tech trees appropriately as the timeline progresses 4 and upgrading it with the new engine 3



Meh 332 of the same type of units jsut different skins, 10k troops per battle is weak as ######. "aura's" ###### is this WoW?

bah wont buyetw or this till it is 20$. new ploys same ol crap.
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YellowMelon
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What ever happened to MP campaign? They lie about that too?
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Caradoc of Mercia
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Knight
YellowMelon,Aug 27 2009
12:37 AM
What ever happened to MP campaign? They lie about that too?

Quote:
 
The MP Campaign for Empire has always been a beta product. However, despite it simply being a test of the technology we still want it to be fun and enjoyable, something that's worth your time and our effort. So we've been working on it since release, building it to a state where its stable enough to beta test by you all and is indeed a great deal of fun to play. The MP Campaign Beta has not been forgotten, work is ongoing and it will be released before Napoleon allowing us time to absorb your comments and feedback (Which is ultimately the point of a public beta). To stress: Empire's MPC Beta is still under development and will be coming shortly it has not been dropped or forgotten and will be available soon.


Apparently.
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YellowMelon
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good lord
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Barrett of Maidstone
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I hope to god they fail as hard as possible now, what an insult
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stoicblitzer
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Retired Knight
http://www.youtube.com/watch?v=Ocj8Zj3UMs0
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stoicblitzer
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so this does include the grand campaign from etw? i might get it when price drops.
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