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Implants & Mods
Tweet Topic Started: Jul 2 2007, 08:49 PM (207 Views)
Post #1 Jul 2 2007, 08:49 PM DaFranker
This is an almost-exhaustive list of the various electronic implants (both cyberware and bioware) that you can get installed on yourself -- or someone else, assuming you can get that person sedated and under the scalpel of someone with the means and materials to install what you want on him/her.

Quote:
 
CYBERWARE
Headware [Capacity Consumption]
Commlink [2] ---- 2,000₯ + Commlink Cost
Control Rig ---- 10,000₯
Cranial Bombs
→Kink Bomb [1] ---- 2,000₯
→Microbomb [2] ---- 5,000₯
→Area Bomb [3] ---- 10,000₯

Datajack [1] ---- 500₯
Data Lock [1] ---- 1,000₯ + Encryption
Olfactory Booster (Rating 1–3, 4, 5-6) [2] ---- Rating x 1,000₯
Sim Module [2] ---- 2,000₯
Hot-Sim Modified [2] ---- 5,000₯
Taste Booster (Rating 1–3, 4, 5-6) ---- Rating x 1,500₯
Tooth Storage Compartment ---- 200₯
Tooth Breakable Compartment ---- 12 500₯
Ultrasound Sensor [2] ---- 6,000₯
Voice Modulator ---- 7,500₯
Secondary Pattern (Rating 1–4, 5, 6) ---- Rating x 5,000₯
Eyeware (Capacity Rating) [Capacity Consumption]
Cybereyes Basic System
→Rating 1 (4) ---- 500₯
→Rating 2 (8) ---- 750₯
→Rating 3 (12) ---- 1,000₯
→Rating 4 (16) ---- 1,500₯
Eye Recording Unit [Included] ---- 2,000₯*
Flare Compensation [1] ---- 750₯
Image Link [Included] ---- 500₯*
Low-Light Vision [2] ---- 1,000₯
Ocular Drone [6] ---- 63,000₯
Protective Covers [0] ---- 100₯
Retinal Duplication (Rating 1–6) [1] ---- Rating x 15,000₯
Smartlink [3] ---- 1,000₯
Thermographic Vision [2] ---- 1,000₯
Vision Enhancement (Rating 1–3) [Rating] ---- Rating x 1,500₯
Vision Magnification [2] ---- 1,000₯
*Since these options are already included in the Cybereyes Basic System, you do not have to pay for them. However, the prices are listed for those who just want the enhancement job without having their eyes replaced.
Earware (Capacity Rating) [Capacity Consumption]
Cyberears Basic System
→Rating 1 (4) ---- 500₯
→Rating 2 (8) ---- 750₯
→Rating 3 (12) ---- 1,000₯
→Rating 4 (16) ---- 1,500₯
Audio Enhancement (Rating 1–3) [Rating] ---- Rating x 1,500₯
Balance Augmenter 4 ---- 5,000₯
Damper [1] ---- 750₯
Ear Recording Unit [Included] ---- 500₯*
Select Sound Filter (Rating 1–4, 5, 6) [Rating] ---- Rating x 1,000₯
Sound Link [Included] ---- 250₯*
Spatial Recognizer [2] ---- 750₯
*Since these options are already included in the Cyberears Basic System, you do not have to pay for them. However, the prices are listed for those who just want the enhancement job without having their ears replaced.
Bodyware [Capacity Consumption]
Bone Lacing
→Plastic ---- 5,000₯
→Aluminum ---- 15,000₯
→Titanium ---- 40,000₯
Cosmetic Modification ---- 200₯ to 10,000₯
Dermal Plating (Rating 1–2, 3) ---- Rating x 5,000₯
Fingertip Compartment [1] ---- 750₯
Grapple Gun [5] ---- 1,500₯
Internal Air Tank [3] ---- 650₯
Muscle Replacement (Rating 1–2, 3, 4) ---- Rating x 5,000₯
Reaction Enhancers (Rating 1–2, 3) ---- Rating x 10,000₯
Simrig ---- 5,000
Skillwires (Rating 1–3, 4, 5) ---- Rating x 2,000₯
Smuggling Compartment [2] ---- 1,500₯
Touch Link ---- 1,000₯
Wired Reflexes
→Rating 1 ---- 11,000₯
→Rating 2 ---- 32,000₯
→Rating 3 ---- 100,000₯
Cyberlimbs (Capacity Rating)
Obvious Limbs
→Full Arm (15) ---- 15,000₯
→Full Leg (20) ---- 15,000₯
→Hand/Foot (4) ---- 5,000₯
→Lower Arm (10) ---- 10,000₯
→Lower Leg (12) ---- 10,000₯
→Torso (10) ---- 20,000₯
→Skull (4) ---- 10,000₯
Synthetic Limbs
→Full Arm (8) ---- 20,000₯
→Full Leg (10) ---- 20,000₯
→Hand/Foot (2) ---- 6,000₯
→Lower Arm (5) ---- 12,000₯
→Lower Leg (6) ---- 12,000₯
→Torso (5) ---- 25,000₯
→Skull (2) ---- 15,000₯
Cyberlimb Enhancements [Capacity Consumption]
(Only characters with a CyberTorso can have enhancements with a rating higher than 3)
Armor (Rating 1–2, 3, 4) [Rating x 2] ---- Rating x 300₯
Body (Rating 1–4, 5, 6-7) [Rating x 1] ---- Rating x 200₯
Strength (Rating 1–4, 5, 6-7) [Rating x 1] ---- Rating x 250₯
Agility (Rating 1–4, 5, 6-7) [Rating x 1] ---- Rating x 250₯
Cyberlimb Accessories
Cyberarm Gyromount [4] ---- 6,000₯
Cyberarm Slide [8] ---- 3,000₯
Cyber Holster [7] ---- 2,000₯
Hydraulic Jacks (Rating 1–6) [Rating per limb] ---- Rating x 2,000₯ (total)
Large Smuggling Compartment [5] ---- 2,000₯
Cyberguns
Holdout Pistol [2] ---- 800₯
Light Pistol [4] ---- 1,500₯
Machine Pistol [4] ---- 2,000₯
Heavy Pistol [6] ---- 3,200₯
Submachine Gun [10] ---- 2,500₯
Shotgun [11] ---- 2,100₯
Grenade Launcher [15] ---- 4,000₯
External Clip Port [1] ---- 100₯
Laser Sight [1] ---- 100₯
Silencer [2] ---- 400₯
Sound Suppressor [3] ---- 600₯
Cyber Melee Weapons
Handblade (Retractable) [3] ---- 1,500₯
Hand Razors (Retractable) [2] ---- 900₯
Spur (Retractable) [3] ---- 1,800₯
Shock Hand [3] ---- 1,000₯

BIOWARE
Basic Bioware
Adrenaline Pump (Rating 1–2, 3) ---- Rating x 30,000₯
Bone Density Augmentation (Rating 1–4) ---- Rating x 20,000₯
Cat’s Eyes ---- 7,500₯
Digestive Expansion ---- 20,000₯
Enhanced Articulation ---- 40,000₯
Muscle Augmentation (Rating 1–2, 3, 4) ---- Rating x 7,000₯
Muscle Toner (Rating 1–2, 3, 4) ---- Rating x 8,000₯
Orthoskin (Rating 1–3) ---- Rating x 30,000₯
Pathogenic Defense (Rating 1–6) ---- Rating x 10,000₯
Platelet Factories ---- 25,000₯
Skin Pocket ---- 5,000₯
Suprathyroid Gland ---- 45,000₯
Symbiotes (Rating 1–2, 3) ---- Rating x 10,000₯
Synthacardium (Rating 1–3) ---- Rating x 10,000₯
Tailored Pheromones (Rating 1–3) ---- Rating x 15,000₯
Toxin Extractor (Rating 1–4, 5, 6) ---- Rating x 20,000₯
Tracheal Filter (Rating 1–4, 5, 6) ---- Rating x 15,000₯
Cultured Bioware
Cerebral Booster (Rating 1–2, 3) ---- Rating x 10,000₯
Damage Compensators (Rating 1–4, 5, 6-12) ---- Rating x 15,000₯
Mnemonic Enhancer (Rating 1–2, 3) ---- Rating x 7,500₯
Pain Editor ---- 40,000₯
Reflex Recorder
→Skill Group ---- 25,000₯
→Skill ---- 10,000₯
Sleep Regulator ---- 10,000₯
Synaptic Booster (Rating 1–2, 3) ---- Rating x 80,000₯


For clarification, any headware that is listed as having a capacity consumption may be installed in either a cyberears system or a full-cranium cyberware replacement (skull cyberlimb). The kink bomb may also be placed in cybereye implants, and the ultrasound sensor is not recommended to be installed in the cyberears -- after all, ultrasound *is* unidirectional. It can, of course, be installed in the mouth (It works even with your mouth closed, though it does lose some degree of accuracy. Not that you'd care, since you'll probably be using it only in total darkness at this point.), but it may also be installed in the cybereyes (though using ultrasound sensors would then prevent you from seeing anything else).

For anything else that's not clear or that you'd otherwise want more information on, just ping me.
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Post #2 Oct 25 2007, 05:22 PM DaFranker
UPDATE
Removed the Biotech section and transferred it to the gear listings.
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Post #3 Oct 28 2007, 02:46 PM DaFranker
UPDATE
Put in color-codes for gear you can't start with or need good IC reason. Finally. Heh. This is the last list I had to edit, I believe, so now all of them should be properly color-coded.
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