| Official v0.1 Dev Source Suggestions Topic; Anythig you want in the game but can't add and submit yourself? Post suggestions here! | |
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| Tweet Topic Started: Dec 10 2010, 05:13 AM (163 Views) | |
| Krool/MML | Dec 10 2010, 05:13 AM Post #1 |
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This is the official topic for suggestions for what I should add into the v2 Dev Source along with whatever submissions I accept. I am done with v0.0 of the Developers Source except for sample levels (as of 12/10/10) and so all suggestions are for the v0.1 Developers Source, which will come with the first Beta of the game. In v0.1, I already plan to add: -Guns, including a basic rifle, a lazer gun, a rocket launcher, and a koopa shell launcher. (this is assuming I can get it all to work properly) -Enhanced Mario sprites. -all koopaling sprites, but they all will correspond to the same object. I may add (but am unsure about adding): -Vehicles such as the Clown Ship from SMW and the biplane and submarine from SML. Any Other ideas? -Krool/MML - Any new ideas? Edited by Krool/MML, Dec 12 2010, 03:58 AM.
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| Dg591 | Dec 10 2010, 02:59 PM Post #2 |
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Lava pirahna and armed koppas |
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| -Unknown- | Dec 13 2010, 01:12 PM Post #3 |
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Maybe for enemies, the invisible parabuzzy that you use as a platform. Is Reznor a possibility from Hello Engine 4? |
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| Krool/MML | Dec 14 2010, 04:28 AM Post #4 |
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Invisible parabuzzy? Now that's unique. Perhaps.... As for renzor, he's in Hello Engine 4, and this game was made out of Hello Engine 4, so, in a word, yes. |
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| Krool/MML | Dec 14 2010, 04:29 AM Post #5 |
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Armed Koopas are a good idea because they match the guns. I may make a few enemies with guns, but I will have to add guns first. |
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| -Unknown- | Dec 24 2010, 10:25 PM Post #6 |
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I didn't mean to say invisible parabuzzy. I meant to refer to the ones in the MB engine that don't work in the test room and are invisible. Sorry, I somehow deleted it. The ones I'm refering to are the ones in Hello Engine 4 that you jump on. |
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| Krool/MML | Dec 25 2010, 01:45 AM Post #7 |
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If it's in Hello engine 4, it's in Dev Source 0.0. |
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