Welcome Guest [Log In] [Register]
Add Reply
Official v0.1 Dev Source Suggestions Topic; Anythig you want in the game but can't add and submit yourself? Post suggestions here!
Topic Started: Dec 10 2010, 05:13 AM (163 Views)
Krool/MML
Member Avatar
Administrator
This is the official topic for suggestions for what I should add into the v2 Dev Source along with whatever submissions I accept.

I am done with v0.0 of the Developers Source except for sample levels (as of 12/10/10) and so all suggestions are for the v0.1 Developers Source, which will come with the first Beta of the game.

In v0.1, I already plan to add:

-Guns, including a basic rifle, a lazer gun, a rocket launcher, and a koopa shell launcher. (this is assuming I can get it all to work properly)
-Enhanced Mario sprites.
-all koopaling sprites, but they all will correspond to the same object.

I may add (but am unsure about adding):
-Vehicles such as the Clown Ship from SMW and the biplane and submarine from SML.

Any Other ideas?

-Krool/MML
-

Any new ideas?
Edited by Krool/MML, Dec 12 2010, 03:58 AM.
Offline Profile Quote Post Goto Top
 
Dg591

Lava pirahna and armed koppas
Offline Profile Quote Post Goto Top
 
-Unknown-

Maybe for enemies, the invisible parabuzzy that you use as a platform. Is Reznor a possibility from Hello Engine 4?
Offline Profile Quote Post Goto Top
 
Krool/MML
Member Avatar
Administrator
-Unknown-
Dec 13 2010, 01:12 PM
Maybe for enemies, the invisible parabuzzy that you use as a platform. Is Reznor a possibility from Hello Engine 4?
Invisible parabuzzy? Now that's unique. Perhaps....

As for renzor, he's in Hello Engine 4, and this game was made out of Hello Engine 4, so, in a word, yes.
Offline Profile Quote Post Goto Top
 
Krool/MML
Member Avatar
Administrator
Dg591
Dec 10 2010, 02:59 PM
Lava pirahna and armed koppas
Armed Koopas are a good idea because they match the guns. I may make a few enemies with guns, but I will have to add guns first.
Offline Profile Quote Post Goto Top
 
-Unknown-

I didn't mean to say invisible parabuzzy. I meant to refer to the ones in the MB engine that don't work in the test room and are invisible. Sorry, I somehow deleted it. The ones I'm refering to are the ones in Hello Engine 4 that you jump on.
Offline Profile Quote Post Goto Top
 
Krool/MML
Member Avatar
Administrator
-Unknown-
Dec 24 2010, 10:25 PM
I didn't mean to say invisible parabuzzy. I meant to refer to the ones in the MB engine that don't work in the test room and are invisible. Sorry, I somehow deleted it. The ones I'm refering to are the ones in Hello Engine 4 that you jump on.
If it's in Hello engine 4, it's in Dev Source 0.0.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Resource Submission · Next Topic »
Add Reply