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15th Powerup Ideas
Topic Started: Dec 10 2010, 05:31 AM (215 Views)
Krool/MML
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There will be 15 powerups in SMBS (excluding the Super Mushroom) but right now I only have 14 powerups. They are as follows:

-Fire Flower - fireball projectile.
-Super Leaf - SMB3 flight.
-Hammer Suit - hammer projectile.
-Frog Suit -Increased jump height, better swimming.
-Tanooki Suit -SMB3 flight + statue transform.
-Super Carrot - SML2 glide
-Ice Flower - Ice projectile.
-Superball Flower - SML1 Superball projectile.
-Bomb Mushroom - Bomb projectile.
-Ninja Suit - climb walls + horizontal shuriken projectile.
-Blue Shell - NSMB Shell dash.
-Bowser Shell - fireball projectile + NSMB shell dash.
-Boomerang Suit - boomerang projectile, similar to Kirby's cutter projectile.
-Spark Flower - spark projectile. Like fireball but can hit a chain of enemies.
-?????

Here is what I will NOT add and why:
-Cape Feather - It is so similar to Super Leaf and has no new gimmicks.
-Any kind of gunman power - I plan to add guns in v2.
-Any "copier" (ie Yoshi Suit, Sonic Suit, Goomba Suit) - Most of those types of suits exist simply for the looks.
-Mega Mushroom / Mini Mushroom - It doesn't fit with the rest of the game right.
-NSMBW Penguin Suit - It's just a copy of the Blue Shell that combines it with the frog and ice suits. Not useful enough.
-Propellor Suit - Since the game has flight, it renders this suit useless.
-Any suit found in a different Mario fangame - Lacks originality, but I may accept IF you provide the name of the fangame and its creator.

Suggestions?
Edited by Krool/MML, Dec 25 2010, 02:01 AM.
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Dg591

Vanish cap?
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Krool/MML
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I am contemplating removing the Frog Suit. Should I?
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Krool/MML
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Dg591
Dec 10 2010, 02:59 PM
Vanish cap?
In response to the vanish cap request:

No... I said the same thing when I got a Lava Suit request on my YoYoGames page. It is none other than a small gimmick. The Powerup could only be used in levels surrounding that gimmick. I need something more prominent.
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-Unknown-

Please keep the frog suit. I'll let you know if I can think of another creative powerup...
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-Unknown-

Maybe you could add a suit that gives 2 or 3 hits before its destroyed, but it still has the same properties as a mushroom. Another crazy idea would be a p-switch powerup, which allows you to use the effects of a p-switch anytime. I know these are weak ideas, but I hope they help! :)
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Krool/MML
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-Unknown-
Dec 13 2010, 01:16 PM
Maybe you could add a suit that gives 2 or 3 hits before its destroyed, but it still has the same properties as a mushroom. Another crazy idea would be a p-switch powerup, which allows you to use the effects of a p-switch anytime. I know these are weak ideas, but I hope they help! :)
Thanks -Unknown-, you have inspired me. But instead of a 2-3 hit powerup, I came up with something better.
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