| 15th Powerup Ideas | |
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| Tweet Topic Started: Dec 10 2010, 05:31 AM (215 Views) | |
| Krool/MML | Dec 10 2010, 05:31 AM Post #1 |
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There will be 15 powerups in SMBS (excluding the Super Mushroom) but right now I only have 14 powerups. They are as follows: -Fire Flower - fireball projectile. -Super Leaf - SMB3 flight. -Hammer Suit - hammer projectile. -Frog Suit -Increased jump height, better swimming. -Tanooki Suit -SMB3 flight + statue transform. -Super Carrot - SML2 glide -Ice Flower - Ice projectile. -Superball Flower - SML1 Superball projectile. -Bomb Mushroom - Bomb projectile. -Ninja Suit - climb walls + horizontal shuriken projectile. -Blue Shell - NSMB Shell dash. -Bowser Shell - fireball projectile + NSMB shell dash. -Boomerang Suit - boomerang projectile, similar to Kirby's cutter projectile. -Spark Flower - spark projectile. Like fireball but can hit a chain of enemies. -????? Here is what I will NOT add and why: -Cape Feather - It is so similar to Super Leaf and has no new gimmicks. -Any kind of gunman power - I plan to add guns in v2. -Any "copier" (ie Yoshi Suit, Sonic Suit, Goomba Suit) - Most of those types of suits exist simply for the looks. -Mega Mushroom / Mini Mushroom - It doesn't fit with the rest of the game right. -NSMBW Penguin Suit - It's just a copy of the Blue Shell that combines it with the frog and ice suits. Not useful enough. -Propellor Suit - Since the game has flight, it renders this suit useless. -Any suit found in a different Mario fangame - Lacks originality, but I may accept IF you provide the name of the fangame and its creator. Suggestions? Edited by Krool/MML, Dec 25 2010, 02:01 AM.
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| Dg591 | Dec 10 2010, 02:59 PM Post #2 |
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Vanish cap? |
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| Krool/MML | Dec 13 2010, 06:45 AM Post #3 |
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I am contemplating removing the Frog Suit. Should I? |
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| Krool/MML | Dec 13 2010, 06:48 AM Post #4 |
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In response to the vanish cap request: No... I said the same thing when I got a Lava Suit request on my YoYoGames page. It is none other than a small gimmick. The Powerup could only be used in levels surrounding that gimmick. I need something more prominent. |
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| -Unknown- | Dec 13 2010, 01:07 PM Post #5 |
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Please keep the frog suit. I'll let you know if I can think of another creative powerup... |
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| -Unknown- | Dec 13 2010, 01:16 PM Post #6 |
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Maybe you could add a suit that gives 2 or 3 hits before its destroyed, but it still has the same properties as a mushroom. Another crazy idea would be a p-switch powerup, which allows you to use the effects of a p-switch anytime. I know these are weak ideas, but I hope they help!
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| Krool/MML | Dec 19 2010, 07:32 PM Post #7 |
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Thanks -Unknown-, you have inspired me. But instead of a 2-3 hit powerup, I came up with something better. |
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