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Katawa Shoujo Mafia
Topic Started: Aug 20 2014, 07:12 PM (378 Views)
Zaazaa0
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heck
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So a bunch of people were talking about this VN a while back (And by a bunch of people I mean one person (And by one person I mean Letter)) and so I ended up playing it. Then I made a Mafia game out of it even though I've only done three of the paths.

I would also like to say that it is really hard to make special abilities out of characters who all have noticeable disabilities.

Main characters (Village)

Less important characters (Mafia)

Third Party

tldr

Feedback is appreciated.
Edited by Zaazaa0, Jul 19 2016, 03:19 AM.
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LetterSequence
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She wants the D
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Does Misha count as a PR death for Hisao? She's not really much of a PR, but she's listed there.

Also how are you gonna enforce the whole 50% chance of knowing who sent the PM thing?
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Zaazaa0
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heck
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I'm gonna say Misha doesn't count for that.

The 50% would mean that if someone sends me something to relay to Lilly, I'll flip a coin to determine if I would also reveal the name of the person who sent it.
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LetterSequence
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She wants the D
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Zaazaa0
Aug 20 2014, 07:12 PM
Hanako: You read a lot of books. Since books make you smart, this allows you to investigate someone each night to learn their alignment. You're also very timid, so each night there is a 25% chance that you'll be silenced for the next day if you do investigate.
Posted Image

As in character as this is, this seems really broken combined with Yuuko's framing.

In fact, a lot of the PR's have silencing as a secondary effect. That's a little too easy for mafia to find the PR's as a result. "Oh, Letter didn't talk at all today even though he's an active player, he must be Shizune (the only right choice for a waifu in this game may I add)" or "Oh, Letter talked last phase, but said literally nothing this phase, maybe he's Hanako."

Even the mafia have a silence side effect for their hooker, so village can go "Oh, Letter claimed villager, and didn't talk today. Maybe he's mafia, we'll get him next phase."

I'm not really sure what else you can do about it, but there's three PR's who don't have the ability to speak, one of which is permanently once Misha and Hisao die. That might be a little bit overboard.
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Aviana
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Replay Official
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(Silencing is also activity murder.)
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Zaazaa0
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heck
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When I was making the game, it was with the express idea of "It is possible for PRs to get figured out instead of randomly guessing and hoping you hit one." Village gets a good deal too, with two investigative roles giving them a slight edge. The game is designed so that something is always happening.

The secondary goal of this game is to make it easy to lie to the other side using the mechanics of the game itself. Lilly's detriment is a more direct cause of this, but the silencing works just the same. For example, Mutou CCing Hanako is a distinct possibility since they both get silenced just as often. But then you have the trouble of not being able to kill Hanako because Mutou would be dead right after that.

On Village's side, a villager could PM Lilly to say "Hey I'm gonna pretend to be silenced today to make them think I'm Hanako." But the Mafia can do the same to cover Mutou's tracks. For example, on a day Mutou gets silenced, send a PM claiming to be that player to Lilly saying the same thing a Villager would say.

From there, the village has to decide if it's even worth it to keep having Lilly lead or if they should just get someone else to lead. At the same time, Mafia would be having separate struggles of who to kill, since if Village does get Shizune successfully leading, their options to get rid of her are either to kill Misha, kill Emi, or hope Emi is hooked randomly, all three of which are down to luck, meaning they would desperately want to keep anyone else out of the lead position, which is possible through lying to Lilly.

Heck, the lying doesn't even stop there. Mafia can tell Lilly that they are anyone claiming any role, and there is no risk to doing that. Hisao can foil this by picking Lilly when he's able to, but does he want to? Lilly is far more likely to die within four phases after the visit than anyone else.

Mechanics are at the heart of this game, and the idea is that you have to use the PRs' skills and downsides to your advantage, regardless of which side you're on.
Edited by Zaazaa0, Aug 22 2014, 04:06 PM.
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LetterSequence
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She wants the D
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Posted Image

host this pls
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Zaazaa0
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heck
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See the problem with hosting this is I don't want to do it on nuz because it would make more sense to host it here, and hosting it here would require more players than I usually get.

I suppose now could work with all these games ending soon, but I dunno. No harm in trying, I suppose, but it's late and I want to check over the setup. Most notable is I might actually make a few of the silence-related changes you mentioned months ago, and I'll probably either buff Kenji or make him some sort of mafia member because too many third parties for a scumhunt game.
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Zaazaa0
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heck
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So I made some changes to make things more balanced. Mafia didn't have that much to work with outside of the role that doesnt know the other mafia, so I made mafia a bit better, and I changed a few of the other roles a bit.

Shizune

Mutou

Kenji

Yuuko

Hisao

Only problem left is that I would need at least fifteen people for this to have a balanced number of villagers, and I'm not going to drop any village PRs because they're equally important.

If you spot something imbalanced about this point it out.
Edited by Zaazaa0, Nov 13 2014, 09:40 PM.
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