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Nuclear Mafia
Topic Started: Jan 28 2015, 03:36 PM (392 Views)
PSN Strykr
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Okay so I've been throwing around stuff for this game for a while so I figured I'd put together what I have so far in here.

Currently, the gimmick is that every night, you can pick a mutation from the list of mutations, with night 3 allowing you to pick the Throne Butt mutation and night 6 allowing you to select a role-specific Ultra Mutation if you're a PR, with no more mutations being selectable after night 6. Also not all of the PRs are going to be used, most likely - I'll prune them depending on what people say, most likely - currently, Crystal, Eyes, and Rogue are probably going to make the cut, and likely only one of Fish, Y.V., and Steroids are going to be used.

Also there's probably gonna be a good amount of guns rolling around in this setup.

So whatever lets list this stuff.

Roles


(I'll work on the mutations too and put them in here, but for now have this and offer suggestions for the effects of Melting and Robot. And balance stuff of course, although that might want to wait until the majority of mutations are worked out.)

Current Mutation List
Edited by PSN Strykr, Jan 31 2015, 05:06 PM.
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