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Adventure Time; My first host game...
Topic Started: Aug 30 2012, 03:43 AM (476 Views)
darkest absol
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Detective
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Roles:


How is this? Is either side over/underpowered? Numbers will probably be 9/3/1.
Edited by darkest absol, Aug 30 2012, 06:34 PM.
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Jubben Robot
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Crazy Martian Robot
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darkest absol
Aug 30 2012, 03:43 AM
I wanted to give Lady Rainicorn a role, but I couldn't think of one for her.
Tracker maybe?

Also, I am disappoint that Marceline and the Lumpy Space Princess are not up there.

Looks ok to my less than veteran mind, although the village having a doc, cop and death dodger could make them a little OP (everyone claims to Jake) unless the mafia have a role or two that can call their results into doubt or throw off their actions in some way (i.e: driver, disguiser, lawyer, godfather, etc).

Also Also, pre-emptive sign up.
Edited by Jubben Robot, Aug 30 2012, 04:39 AM.
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bloodrayne03
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Accounted for.
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Maf also has a silence and a forced lynch, and Ricardio is basically on their side too. They're already quite formidable.
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Aviana
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I'm wondering if the village might be a little underpowered. Not sure. Adventure Time, though. O w O
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Hyp-R
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paranoid to the bone
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i also thing village could use a little more, but it looks funny to play
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darkest absol
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Detective
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Okay, then. How about this:

Lady Rainicorn: (Village) From your place in the air, you can see who visits who in the night.

Also, Ricardio can't team up to win. As for numbers, does 7/4/1 sound good?
Edited by darkest absol, Aug 30 2012, 09:42 AM.
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Aviana
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Maybe a villager or two more, since the third party is rather malicious. I'd be good to play this, by the way.
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Bullet
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The best projectile.
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I think there should be a deterrent for Ricardio. Like if he visits Finn/the Ice King/either one, he dies maybe? Or would that make his objective too difficult?

EDIT: I forgot to mention that I love you for making this. Adventure Time is fucking awesome.
Edited by Bullet, Aug 30 2012, 10:54 AM.
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darkest absol
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Alright. I'm thinking the numbers are now 9/4/1, and if Ricardio visits Finn, he dies. I'm editing the OP with the new info. Thanks for all the input so far!
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Nix Machina
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Dreams of machine-men and trees and rivers...
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Why not just have Ricardio end the game upon his victory? That's the easiest way to make it so that people won't just team up with the third party. You don't need to add all these extra clauses for him.
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Gath
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It sure is lonely...
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7/4/1 is somewhat advantageous to Mafia, seeing as the 1 has a chance to hurt village or just kill himself.

The roles themselves are fine, it's just I'm used to seeing games with only 3 mafia and 9 villagers.

Don't take my word for it, im a scrublord.
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darkest absol
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I was already thinking that the game should end if Ricardio wins, but I may as well state that.
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Nix Machina
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Dreams of machine-men and trees and rivers...
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Okay. If he ends the game upon winning, then the mafia will want to get rid of him just as much as the village do. He still has joint-win potential, it just needs more work and coordination that most people won't want to take the risk of.

Also, for this setup, you'll want something more like 9-3-1, due to the crazyness of the maf. Here's how it'd break down with 7-4-1, assuming Ricardio doesn't win, no doc saves, and mislynch:

Night phase one takes it down to 6-4-1, with the silence taking it down to 5-4-1. Mislynch takes it to 4-4-1, night kill takes it to 3-4-1, still including silence. That's game, mafia wins. You definitely need a larger village for this game.
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darkest absol
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Thanks! I've never hosted a game before, so yeah. Changing the numbers now.

Edit: I'll probably start this in a week or so, now might not be a good time due to school starting.
Edited by darkest absol, Aug 30 2012, 08:19 PM.
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