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| League of Legends Mafia Redux: Piltover vs. Zaun | |
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| Tweet Topic Started: Dec 9 2012, 08:01 PM (395 Views) | |
| Draco12387 | Dec 9 2012, 08:01 PM Post #1 |
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Scumhunter Extraordinaire
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So, this idea just popped into my head. Piltover (Village-Sided) Caitlyn, the Sheriff of Piltover I think her name says it all. By the books cop, with a sniper rifle. Can visit one person each night, and determine their affiliation. After night three, she gains the ability to kill one person instantly once with her Piltover Peacemaker. Knows who Vi is. Vi, the Piltover Enforcer Caitlyn's rogue partner. Used to be a criminal, now fights for the law. Uses her gigantic hextech fists to keep the law. Knows who Caitlyn is. Can survive one kill because she has giant fists. After night three, she gains the ability to pummel someone into silence each night. Jayce, the Defender of Tomorrow A combination of Iron man's backstory and Superman's looks. Uses a giant hammer. Which transforms into a giant cannon. Each night, Jayce must choose his form for the next night phase. Hammer form Can defend someone, with a 50% chance of killing their attacker. Unfortunately, Jayce is not skilled enough to prevent the death of the target. After night three, he can kill someone once with his giant hammer by declaring "ITS HAMMERTIME" in the chat. This kill will ignore invulnerability. Cannon form Can go after someone, with a 50% chance of killing them. Heimerdinger, the Revered Inventor Uses turrets to defend people. Can set up his turrets, defending one person from harm until the turrets are destroyed (someone attacks that person). After night three, if someone attacks the person defended by the turrets, they are silenced for the next day. Janna, the Storm's Fury A skilled wind mage, originally from Zaun. Can use her mastery of the winds to protect one person. After night three, can declare "The Storm Approaches" to prevent all actions the next night phase. Appears as Zaunite to investigation. Citizen of Piltover Can be either yordles or humans, its up to you. Zaunites Dr. Mundo, the madman of Zaun Half mad scientist, Half serial killer. Enjoys inflicting pain on others as research. Can suppress pain. Throws his infected cleavers at someone, preventing them from taking any action that night. After night three, he can survive any kill once, including lynchs, except for Jayce's night three kill. Singed, the Mad Chemist Mad scientist, who experimented with toxic chemicals to the extent that he has no sensation of pain left in his body. If he is or would be killed, the trail of poison that follows him kills his killer. After night three, he cannot be targeted by any night action. Warwick, the Blood Hunter Zaunite manhunter, often employed to hunt people down for Singed and Mundo's twisted experiments. A failed experiment and a curse turned him into a werewolf. Can visit someone each night. If they would be targeted by a night action, instead, it targets himself. After night three, he can attack someone once, preventing them from using all abilities that night and posting during the next day phase Victor, the Machine Herald A mad scientist (do we see the trend here?), who slowly replaced his entire body with hextech parts after the credit for his life's work was torn from him. Can visit someone each night, setting up a gravity field that does not allow them to talk the next day. After night three, he can declare "MY DEATH RAY IS COMPLETE" and kill someone. Third Party Baron Nashor Your object is to survive the game. Before night three, you kill all visitors. After night three, if you are visited by one person, they die. If you are visited by two or more people, you die. If both mafia and village visits Baron, they fight with each other, and nothing happens. You cannot die to lynches until after night three. After Night 6, you can be killed by anyone. Everyone who kills baron gains a buff. (Bulletproof vest) ... Yeah, I'm not exactly sure this is balenced. Suggestions? Edited by Draco12387, Dec 10 2012, 04:53 PM.
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| Aviana | Dec 9 2012, 08:53 PM Post #2 |
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Replay Official
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Is Caitlyn's killing ability one time or not? I'm reading it as one time at the moment. I'm not sure what the point of Jayce's Hammer Form is before night whatever. After that night, is this an ability that can be used more than once, or no? I'm not sure how I feel about the turret thing, but I suppose that depends on the mafia... Dr. Mundo is going to be a SERIOUS issue if Jayce is killed somehow. The village literally cannot win if that happens, provided he makes it to night 3. Singed also sounds a bit overpowered, especially given that he can't be killed except by lynch before Jayce gets his mega hammer... He has the same issues as Mundo. Mafia never needs an investigator if they know each other from the start, and it's INCREDIBLY rare that extra kills work well. Again, I don't know that an extra kill is necessary... Baron's role sounds pretty easy to win and also a bit boring. Literally all you would have to do is say I'm Baron don't visit me don't kill me, and then just sit there for the rest of the game. I guess Singed's role would have the same effect, but he could be investigated? I don't know, something about it is not sitting right. I don't really know how I feel about most of these roles, to be honest. ^ ^; |
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| Draco12387 | Dec 9 2012, 09:08 PM Post #3 |
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Scumhunter Extraordinaire
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Caitlyn's kill is one time. Jayce has a 50% chance to kill hostile visitors with his hammer form. Mundo and Singed can only survive one kill after night three, after that, they become vulnerable. I edited Baron to make it a bit harder to win. And I changed Warwick's N3 ability, because 2 additional Mafia kills op. Also, Aviana, if you have ever played League of Legends and have had to deal with Mundo or Singed, realize that their abilities are pretty much how they are in game. THEY. NEVER. DIE. EVER. EVER. Edited by Draco12387, Dec 9 2012, 09:20 PM.
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| bloodrayne03 | Dec 9 2012, 09:52 PM Post #4 |
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Accounted for.
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Not true, they only never die when they don't have stuff on cooldown. |
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| Draco12387 | Dec 9 2012, 10:43 PM Post #5 |
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Scumhunter Extraordinaire
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Still, they're annoying to deal with, unless you have percent damage. Like Jayce, Vayne, or Kogmaw. |
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| LordQ | Dec 9 2012, 10:54 PM Post #6 |
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Warrior through time
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This looks pretty good, apart from the mafia ability to investigate. Maybe give them a way to mess with townie investigations instead? |
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| bloodrayne03 | Dec 9 2012, 11:34 PM Post #7 |
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Accounted for.
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I have a better idea for Warwick. Since he is a jungler, make him able to pick a target to visit (A lane to gank). If anyone visits that person, he'll force the visitor to use their power on him. Singed and Mundo also have redundant "ults". Keep Mundo as is, and Singed instead automatically makes any night power used against him fail.
Edited by bloodrayne03, Dec 9 2012, 11:37 PM.
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| Draco12387 | Dec 10 2012, 04:54 PM Post #8 |
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Scumhunter Extraordinaire
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Alright, I followed Blood's suggestions. Any glaring balance issues here? |
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7:53 AM Jul 11