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Werewolf Mafia; An experiment that can only end horribly
Topic Started: Jun 13 2013, 07:03 PM (231 Views)
Shadow31
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Resident source of chaos
[ *  *  *  *  *  *  * [
-----Village-----
-Tracker
-Watcher
-Bodyguard
-Little Red (She draws the Werewolves to her, causing only her to die from them)
-Hunter
-Villager

-----Mafia-----
-Scout (Mafia Tracker)
-Mafia

-----Werewolves-----
-Overlord



Any problems with this setup? Victor would be side who outnumbers the other two combined, or village when both the Wolves and Maf are dead.
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iSpyGecko
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Hood Nigga
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whats overlord do
Edited by iSpyGecko, Jun 13 2013, 07:09 PM.
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Shadow31
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[ *  *  *  *  *  *  * [
The Overlord is the entire point of a Werewolves setup. Every night, people choose where to hide; the Werewolf Overlord chooses where to hunt. If the Overlord hunts where someone is hiding, they die. Every other night, it can convert a player of its choice to an Underling, which will hunt with the Overlord and allow for a second kill, should two people hide in the same place. If the original Overlord dies, the Underling becomes the new Overlord.
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Aviana
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Replay Official
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How's the hiding system work with the mafia? Should maybe include a bit more of a werewolves explanation for newer players? I dunno, probably will think of more questions later.
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Shadow31
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[ *  *  *  *  *  *  * [
Ill include a more detailed description with the actual game. As it is, if you don't know what a Werewolves game is, it would be somewhat difficult to see issues with the setup. I've run several, and I'm still not too sure.

As for hiding, the last Maf to vote would hide with the target; the rest would either hide where they choose, or the Scout with its target.
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Aviana
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Replay Official
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Dude, if you're going to run this game at some point you may as well get SOME explaining of what a werewolf game is out of the way.
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Shadow31
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...Point made. I'll do it tomorrow, when I have a decent amount of time. No, that wasn't really why I was stalling at all! Hue.
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