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Due to convenience reasons, SHS will no longer be operating on this site! We are now located on facebook and are using discord for the chat. For information, our discord chat is here: https://discord.gg/84ue8Vv.
It has been a pleasure meeting and serving everyone on this website, but if we wish to move on, we must start fresh in a new location. I hope everyone understands and we hope to see new and old faces. With all that is said and done, SHS is officially up and running again and we had our first tournament on 2/24/2017!! As discussed, we can still hold the 10 year anniversary party. - Thanks for you understanding! With love, Pijy
| Welcome to the Shadow Stars Nintendo gaming clan. We hope you enjoy your visit. You are not currently logged into any account on our clan. If you already have an account, please log in. There are certain features that only members can use. If you have yet to experience our clan, please take the time to look around and consider if this is the clan for you. If you join, you will have the choice of joining one of several member-ran groups called Squads, and will be able to take part in regular tournaments to decide whether your Squad will come out victorious. We hold regular tournaments for Mario Kart 7 (3DS), Mario Kart 8 (Wii U), and Pokemon Showdown, with plans to take up both upcoming Smash Bros games as main games. There are many other great features such as a incredibly in-depth leaderboard, a massive Skype chatroom, many medals to earn, and multiple roleplays to take part in. What are you waiting for? Join the fight! |
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| SSB4 ruleset discussion | |
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| Topic Started: 21/09/2014 - 07:29 am (896 Views) | |
| Post #1 21/09/2014 - 07:29 am | Mr ChristmasEve |
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So as of right now, tournaments are happening because of the japanese version has been released. as far as i know of the ruleset seems to be this: No items No custom movesets 2 stocks 5 minute timer stage list I do not know yet. assuming all stages in FD form=fair game. battle field, smashville, final destination are all fair game. now, as were not part of them, from the games you guys are playing in your demos, what are your thoughts? also, after learning how the custom movesets work. I would be for them in tournaments but they must be announced before. as the custom movesets only go for the special moves (b moves) and you have an option of 2. one example is bowser, who's custom moveset allow him to either have his up b which will either be more vertical, with less horizontal, or less vertical with more horizontal. some of them might be OP, we don't know yet, theres just a list of their names right now, not all of them have their descriptions yet |
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dat shoulder.
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| Post #2 21/09/2014 - 12:58 pm | Sora Izumi |
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From the demo i have noticed this: The game is alot faster than brawl. It's not as floaty, combos are more fluid, and the speed is in general faster. However, the blast lines seem to be quite stretched out. Then again, I've only played on battlefield. I'm thinking we should retain the brawl ruleset and have custom moves be fair game. Now if only we could use the Mii fighters |
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Pipiru piru piru pipiru pi
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| Post #3 21/09/2014 - 05:48 pm | Pidgey |
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No custom moves should never and will never be fair game. If we want consistency between tournaments we need to rule this out. I don't want wins to happen because one guy had a better character made than another. That's not how fighters work in tournaments. That would be crazy... Also, is there a reason for there to only be 2 stocks? I do feel like it is harder to kill, but I thought that was because im just not as good yet lol. |
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Yato: The God of War
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| Post #4 21/09/2014 - 06:49 pm | Sora Izumi |
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What if we had the 3ds game be custom oriented, and the Wii U version is strictly default? That would at least offer some variety to it rather than just stages. |
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Pipiru piru piru pipiru pi
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| Post #5 21/09/2014 - 09:10 pm | Heropon Cloud |
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From what I'm hearing, the general populace wants custom moves to be legal, atleast with the 3ds version. Also Pijy, having a better set of custom moves is just like counterpicking characters. So if you know a characters is weak to a certain other character, but you have a custom moveset that works better for the fight, then it seems to me like it just adds another layer of complexity to it. Also the two stock five minutes is a carry over from the For Glory mode. People saw it and it made sense with how long kills were taking, and the want to shorten tournament times, so that we don't get kicked out of venues before the Grand Finals have happened. |
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The Lone Mercenary
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| Post #6 22/09/2014 - 01:25 am | SHS_JJEmpire |
Honestly, I think that if people won by "having the better character", strict tiers would be more of a thing here at SHS. If custom moves are as Xeelt describes them to be, then at best, they'd add another layer of strategy to the game, and at worst, they'll provide more variety to fight against. Right now, I'd be shocked if they end up being banned; the whole concept sounds pretty reasonable so far. Considering how long some of our bigger Brawl tourneys took, I actually wouldn't mind something like this. Plus, if they become shorter in general, people may consider coming by for the long haul more often. To be honest, I don't like the idea. It wouldn't be considered variety to limit variety in one game. If we allow custom moves for one version, it should be allowed for both versions, |
The whimsical top hat counters my bad luck.
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| Post #7 22/09/2014 - 02:08 am | Yuri Lowell |
| I didn't even think you could bring custom moves online? |
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Plenty O' Chin
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![]() [12:44:36 PM] Mr. Green (Jakyl Lyx 9): and when i get elected im taking a 2 month vactaion
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| Post #8 22/09/2014 - 02:32 am | SHS_JJEmpire |
I think that was about how you can't use custom moves in random online matches, but you're able to use them in online matches with friends. I'm not certain, however. |
The whimsical top hat counters my bad luck.
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| Post #9 23/09/2014 - 12:53 am | Nevrast |
| After watching NinjaLink's demos of custom moves, I've changed my opinion on them. I think they should be legal. Most are customizable in similar ways, like projectiles being piercing. A lot of customization looks impractical too, and there's not that many sets between characters, further limiting it - shouldn't be hard to learn when you're playing against that character. |
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| Post #10 23/09/2014 - 01:04 am | Heropon Cloud |
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I think the limitation of custom moves comes about from the fact that when you go to a tourney irl, you dont always have your own setup, and so you'd have to customize every single match which is a little unreasonable time management wise. Here on SHS it might work since we have our own consoles and it'd be our own preferences. I think we should prolly experiment with the 3ds version and see how we like the custom moves. I am doubtful of being able to play dubs on the 3ds so I would prolly move towards custom moves/ no custom moves tourneys for the first trial bit and see how we like them after we've had some hands on time with the game. |
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The Lone Mercenary
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| Post #11 23/09/2014 - 02:58 am | Sora Izumi |
| The thing I do know is this. It WILL take forever in real life tournaments to get everyone's customs all set up. I was thinking that the transfer tool that allows you to transfer a 3ds built character to the wii u might speed this up but until we know more, its hard to say. But being that the 3ds is a personal system, custom moves should be no problem at all to implement. |
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Pipiru piru piru pipiru pi
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| Post #12 23/09/2014 - 12:42 pm | Oso |
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I am for the 2 stocks 5 minute time limit. If we did 3 stocks then the matches would take forever. I think custom movesets should be allowed. They put them in the game to add another layer of competition to it, so why remove them for our tournaments? That would be like telling everyone they have to use the same kart in MK7/MK8 or limiting certain pokemon to certain movesets. |
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Kot rhar bad
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| Post #13 23/09/2014 - 01:54 pm | Nate.ExE |
| so this customization thing confuses me, isnt there 2 characters that the whole thing is based around. so wouldnt they be banned to? |
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Beep boop beep boop beep beeeeeeeeeeeeeeëeeep
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| Post #14 23/09/2014 - 02:31 pm | Heropon Cloud |
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Every Character has 2 other forms to each of their moves. They just put in Palutena and Mii Fighters as the examples at E3. Remember they showed mario with his different fireballs in the original trailer showing off custom moves? |
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The Lone Mercenary
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| Post #15 23/09/2014 - 05:45 pm | Mr ChristmasEve |
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I'm going to put in some text on certain characters custom moves, I won't do them all because theres 45 non copy characters and some characters only have their moves names announced (rosalina), and others don't even have them announced (charizard) bowser Mario Peach these are the only 3, most people im looking at dont have them announced yet.. edit: I also learned about something that i forgot was mentioned there is "equipment" in this game where you can increase a characters damage/speed/knockback at the cost of other things. (and pretaining to the "if custom moves can be used online" these buffs can be used online (ive seen a video with an all damage/knockback gannon that ran so slow the dude chose to roll everywhere) so I assume custom movesets can also be used online.) and I am 100% against using these equipments in tournaments. changing a characters move to a specific move seems fine as long as that new specific move doesnt seem impratical, but customizing their strengths to a new number seems impractical when a bowser/ganon can be looking for the kill 20-30% before normal and you dont realize that youre actually going to die. Edited by Mr ChristmasEve, 23/09/2014 - 05:54 pm.
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dat shoulder.
;)
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7:18 PM Jul 11