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Do any of the world have the good weapon ideas?; Please share weapon ideas! And utility ideas!
Topic Started: Feb 22 2014, 08:56 PM (842 Views)
Dunkaroo
Newborn
In my game I have "point masers", "particle guns", many of beams, gravitic impeders that slow up to 4 enemy bad bullets around it, pulsar guns, it is crazy!

I was wondering if any of the world here have good weapon ideas. Anything can work (except for ones controlled by mouse... Module need activate once automatically or be active over a long period of time, can't be control!)
 
Angus and Alexis
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Infected Dreadnought
Shrapnel guns, gatling lasers, beam cannons, blasters, whatever...
 
Reynard
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Universal Standard for Badass
Swarm Missiles, Jericho Brandings, Magnetic Acceleration Weapons.

Oh, the grandaddy.

Saturation neutron-kinetic bombardment.
 
Angus and Alexis
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Infected Dreadnought
Antimatter cannons...Yes...
 
Dunkaroo
Newborn
No no I need mechanics like what does it shoot, what area it affects, what it do :)
 
Angus and Alexis
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Infected Dreadnought
Giant laser death thingy.

Shoots a giant laser.

Makes explosions.
 
Dunkaroo
Newborn
No, I have Sabot Cannon. Shoots a railgun projectile that penetrates up to 3 sections and explodes inside the enemy ship. :) Very hard to program and good weapon!
 
Deceleration
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Coreling Conquerer

...That sounds exactly like the railgun from BSF.
 
Dunkaroo
Newborn
No, railgun has no explosion!
 
Angus and Alexis
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Infected Dreadnought
ACTUALLY.

It sounds just like the "Sabot cannon" FROM BSF.

Heheh, what a copier.
 
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