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| Anyone come here at all?; Just a lonely SCC lover hoping for company. | |
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| Tweet Topic Started: Sep 20 2017, 03:06 AM (423 Views) | |
| Robert Joe | Sep 24 2017, 02:32 AM Post #11 |
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Chief Shellcoreian Researcher
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I remember discovering the Part-Swapping Glitch. Then proceeding to build ridiculous ships by abusing it. Good times.
Edited by Robert Joe, Sep 24 2017, 02:32 AM.
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| Spar | Sep 24 2017, 03:11 AM Post #12 |
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Wandering Scavenger
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Back in ye olden days... You know, I was never convinced that the part swapping glitch was actually a glitch. It feels like it was something FB was trying to implement into the game, but didn't get it quite right, so left it as a work in progress. |
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| NinjaDemon05 | Sep 24 2017, 03:15 AM Post #13 |
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Newborn
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To this day, nothing quite gets to me like ShellCore Command... The sense of freedom & accomplishment with progress made is exhilarating... Nothing else quite does it... |
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| darty | Sep 25 2017, 06:31 PM Post #14 |
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Insane ShellCore
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My theory was that he used it to build the shellcore npcs. If you look at some of the other "hold shift" glitches, you find that you are also able to place parts in positions you normally cannot, and then when you hit construct while holding shift you get an output box called "ship data" or something that contains a string representation of a multi-level array containing all part positions, rotations, sprites and components. If I remember correctly, in the decompiled code each npc design has an attribute called "shipData" that is in essentially the same format as the "ship data" dialog. He probably intended to disable it before releasing it. |
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| NinjaDemon05 | Sep 26 2017, 12:29 AM Post #15 |
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Newborn
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Darty, why is your ship design avatar crooked in the upper right? #AutismBeginsToItch |
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| darty | Sep 26 2017, 01:47 AM Post #16 |
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Insane ShellCore
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What do you mean? |
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| Robert Joe | Sep 26 2017, 02:37 AM Post #17 |
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Chief Shellcoreian Researcher
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Yeah, it never seemed like a glitch to me either. I tend to think that Darty's theory about it holds a lot of water. But the name "Part-Swapping Glitch" kind of stuck, despite probably being a misnomer. |
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| NinjaDemon05 | Sep 27 2017, 01:59 AM Post #18 |
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@Darty - What looks like a Beam on both sides on the front of your ship. One part is one bit lower than the other. |
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| Spar | Sep 27 2017, 02:06 AM Post #19 |
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Wandering Scavenger
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The asymmetrical weapons are bullets, not beams. Bullets are way better. There are a pair of beams slightly forward between them. @RJ- It's a reasonable theory, but I don't think that he'd need the part swap portion of it to make NPCs. After all the part swap doesn't work with passives and there are plenty of passives on NPCs. |
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| darty | Sep 27 2017, 12:56 PM Post #20 |
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Insane ShellCore
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Oh I see now. It's just an accident. |
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11:39 PM Jul 10