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| Scc_r; Project Shellcore Revival | |
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| Tweet Topic Started: May 8 2018, 06:04 AM (227 Views) | |
| DarkWingedDaemon | May 17 2018, 05:25 PM Post #11 |
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Coreling Cruiser
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This is all from scratch and written in C++. It is using glew, and glfw to access Opengl. Small update, I have successfully drawn a rectangle using opengl and textured it with a shader. The shader is loaded from text and complied by the SCC_R program.
Edited by DarkWingedDaemon, May 17 2018, 05:26 PM.
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| Shell-Core | May 18 2018, 02:31 PM Post #12 |
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Heavy Assault Frigate
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Once we're ready to make the project more public we should move on to create a new forum though And damn... it's been 8 years since FB publish the first game that starts ShellCore Command I hope FB would be okay if we rebrand his game like this though, If we were to meet him again one day, I just want to know what he thinks Edited by Shell-Core, May 18 2018, 02:34 PM.
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| nedben | May 19 2018, 04:48 PM Post #13 |
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Eternal Commander
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For the sake of relatively permanent necromancy of this forum, it would be convenient if it was kept merged into this one. |
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| Infect | May 20 2018, 05:27 AM Post #14 |
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Overlord Of Fail
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[Vague acknowledgement of the thread's existence without anything valuable to say] |
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