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| New Mvp Rule | |
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| Tweet Topic Started: Jun 4 2014, 07:48 PM (2,746 Views) | |
| Squee913 | Jun 4 2014, 07:48 PM Post #1 |
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It comes to the Staff's attention that many people in the past have misunderstood who should be sent to the MVP tournament. Some teams would send whoever they felt had the best chance of winning no matter if they really deserved it or not. Others would send whoever they liked the best instead of who really earned the spot. Remember, the MVP tournament is not supposed to be taken too seriously. It is a slap stick event intended to show off the seasons best performers in a silly event where anything can happen. IF you are in it to win it, you are doing it wrong. Now that we have actual stats, we have decided to enact a simple rule. Your highest damaging player automatically goes to the MVP. While who is an MVP is sometimes subjective, it is hard to argue that the highest damaging player is not MVP material. The MVP is not who you liked best or who you think will win. It should be the person that stepped onto the field week after week and performed best. The highest average damage is the simplest way to tell this. Some people may not be the biggest fan of this, but this is the only way to keep teams from violating the whole point of the MVP tournament. In addition it will help to ensure we see new face at the tournament instead of seeing the same people year after year because they are good 1 on 1 fighters. So, here is the list of everyone going to the MVP tournament: Androids: Cell Blades: Cyborg Tao Buus: Kid Buu Cold: Frieza Derp: Dodoria Dragonball Warriors: Nam ED: Mid Goku Ginyu Force: Recoome Gohans: Teen Gohan Majins: Majuub Muscle: The Rosh Nameks: Tambourine Rugrats: Goten Saiyans: Scouter vegeta SSJs: End Vegeta Vals: Fasha Edited by Squee913, Jun 6 2014, 11:20 PM.
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| Gir | Jun 6 2014, 09:17 PM Post #21 |
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Because the stats do not cover the entirety of a character's performance. A character who does poorly up close, or does well by tagging a lot, can have good stats but suck in the Tournament. It's a MUCH smaller map, and there are ringouts. |
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| Burnarator | Jun 6 2014, 09:23 PM Post #22 |
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General Forum Administrator
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I don't know about you, but I remember Frieza Vs. King Piccolo during season 4. yeah.... The whole tournament is supposed to be a fun little thing, not something very serious. The mindset that you NEED to win this competition is what we are trying to eliminate. Just have fun yo. Sure, if you want to do that yourself, then we will need them in 2 weeks. Good luck. Because I sure as hell aren't going to do it. Neither is any of my stats staff. Jeez, sorry for announcing a change that the entire staff unanimously agreed on the day that it was brought up and voted upon. |
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| Gir | Jun 6 2014, 09:33 PM Post #23 |
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Then I feel this rule is doing the opposite. If I were a supporter of the Gohans or the Majins, who have both been given renowned spammers in a match that a melee expert could win in seconds, I'd definitely feel upset. Games are fun, but having what you may see as a handicap forced onto you can really sap that fun. And as well, playing against someone who has a handicap can make things less exciting and fun. |
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| Vindicated57 | Jun 6 2014, 09:38 PM Post #24 |
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Yeah, gonna reference the same fight Burn did, of King Piccolo vs. Frieza. KP is a deadly foe, and Season 4 he was like, THE thing. And what did he do? Fly right into a wall. Never through a punch or an energy blast. Any team could pick any fighter they want, it doesn't guarantee that the fighter's going to do well in these matches. And you keep referencing ring outs. Everyone is under that threat. Anyone could lose because of it, whether because they run into the wall like a derp or they get smashed around. Also, you mention spammers against melee fighters and not having a chance to get energy. I've seen plenty of fights where one fighter or the other will just back off and stand there while the other charges. Really, the only trend I'm seeing here is a fear of no longer having a choice. And hey, we're human, we value choice. So I get the fear. But, honestly, your character with the best damage over the whole season is probably suited just fine to be in a tournament like this. But that's just me. |
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| Gir | Jun 6 2014, 09:45 PM Post #25 |
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Any character can derp in any match. A character can fly into an Ultimate or a B2. Several times a character has killed themselves by afterimaging INTO an attack. Derping is unpredictable and mostly unpreventable, so it's hard to factor that into an argument. And yeah, Fasha's probably a great fit for this kind of Tournament. Which makes me really uncomfortable, because other teams might get players that AREN'T. |
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| Burnarator | Jun 6 2014, 09:46 PM Post #26 |
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General Forum Administrator
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I guarantee you that both Majuub and Teen Gohan will do well. Both of them are really good at their B2 timing, and both of them have pretty good melee game. Majuub even moreso. They will probably have a harder time, but that's what makes building them interesting. hell, I have some pretty fun things I want to try out with Mid Goku because like I said before, I don't care if my MVP wins, I just want to see him fight. |
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| Squee913 | Jun 6 2014, 09:46 PM Post #27 |
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What does MVP mean? I promise you it certainly does not mean, "Whoever I think stands the best chance of winning a match that is a joke to begin with." It means, who was the most valuable player on your team over the course of the season. This decision should be made without any thought whatsoever to the tournament. At least Obsidian was only arguing that he felt Future Gohan deserved it, not that he felt Future Gohan would do the best. The fact that you are arguing that a character should or should not be chosen based solely or even partly on how they will do in the tournament shows you have either forgotten or never really understood what this event has always been about. If you can only have fun when you are winning or trying to win, that is your call, but that is NOT what this event has ever been about. You guys do realize we are talking about a tournament where people can and have literally turned around and ringed themselves out, right? What kind of build do you suggest for that? The MVP matches never have and never will be serious matches. They have always been and will always be a damn good laugh and an entertaining experience. From the very beginning it was a way to reward the players that did the best by allowing them to compete in this slap stick competition for our amusement. We have never pretended it was anything different. This event was never supposed to be about real competition or who has the best chance of winning. The problem was that teams started to view it as a serious competition and stopped choosing who deserved it, and started choosing who they think would win. The whole point has always been to put aside your competitive drive and just enjoy the show. You might say, "Well, if you don't take it seriously, what does it matter if I send whoever I want?" The answer is because you guys are trying to turn it into a serious, competitive event. If you start trying too hard to just win, then other teams will feel like they have to keep up. Eventually, everything that made the event fun, will be crushed under the heel of competition. Let me give you an example: Last season, King Piccolo defeated himself in the first 3 seconds of the match. Everyone loved it and thought it was brilliant. Even the Namik supporters thought it was amazingly funny. Now, imagine if that was your player and you spent two weeks planning how to win. You would not think it was funny. You would not laugh and cheer at the good times. You would be pissed and probably demand a rematch. Yes, we ARE focused on the spirit of these matches. That is because that spirit is what makes them so unique and fun. You have an entire season to scheme and plan and be as competitive as you want. The MVP is a chance to just sit back, casually cheer for your guy, and just enjoy the Derp. Is highest average damage the perfect way to judge who "deserves" to go? No, but it is a damn good way, and it keep people from trying to bend the rules just so they can win. If your argument is that we should take these matches more seriously and make them competitive, the answer is no. If your argument is that we should let teams decide who deserves to go, the answer is that we tried and people started taking it too seriously. If your argument is that, you agree with the motive but simply think there is a better way to determine this than highest average damage, feel free to offer suggestions. |
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| Derangel | Jun 6 2014, 09:50 PM Post #28 |
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The entire event was built on the idea of teams using their most valuable player. It should never have been "use who you think will win". If a team is picking a character because they believe they will win then quite frankly they're missing the bloody point. The MVP tournament was never about winning, it's about showcasing the MVP and putting them in a silly, derpy tournament where the most random of random events can cause them to lose. Remember Hercule last season? He dodged into a wall. Entirely due to how his move works and where he was in the arena. |
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| Gir | Jun 6 2014, 10:04 PM Post #29 |
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Woah, yeah Squee, the spirit of what you just posted was the exact opposite of what I read from the opening post and the first few staff replies. To me it looked more like "People aren't taking this seriously enough so we're adding more rules." I'm very glad to see I was wrong, and highly recommend you edit the OP to clarify this. I don't want to make this super serious, I just don't want people to start feeling like they're forced into making bad decisions, even if they don't matter too much. I've already explained my discomfort with this. Again, I think we've really misunderstood each other. Although I'm still not in favour of this rule, I do see where you're coming from about it. I'd much rather have a system that involves more human interaction and decision-making and less calculator interaction and number-crunching, though. Hell, if there's any way I can help, let me know! |
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| Burnarator | Jun 6 2014, 10:12 PM Post #30 |
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Yeah, our intention was bringing the MVP tournament back to its roots, and making it more of a fun whacky tournament. I guess we could have been a bit clearer at the beginning of the thread. |
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7:36 PM Jul 10