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Zeni rewards from wins and losses?
Topic Started: Jan 3 2016, 05:47 PM (832 Views)
Burnarator
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General Forum Administrator
As announced by Squee in today's stream, the staff have come up with an option to earn Zeni from wins and losses. The basic idea that we had from the beginning of the Zeni system, and in fact the Free Agent system is to help out teams that usually don't do too well. Perhaps even the playing field a bit. So, our idea is this; You would get 1 Zeni from a win, and 2 Zeni from a loss. This means that teams that aren't doing so well might be able to make a comeback later in the season. And teams that are already doing well aren't going to be too crazy either. So, is this something you guys would be interested in having?

Please note that the alternative is keeping things the same, and not having any Zeni rewarded this season.
Edited by Burnarator, Jan 3 2016, 05:50 PM.
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Dimensionsatire
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Supporter of Blades!
I like it because it's not crippling to the teams who spent a lot of money on an agent and might still be struggling. I kinda wish I knew about this before hand so we might've still gone for Gotenks Buu over Dodoria, since a large reason why we stopped going for him was because we felt we were going to NEED some boost store loving with the way some things have worked out, but it's like a salary so to speak and I like it.

I'd ALSO like something in place to reward good stuff, like a small bonus for characters that go elite (maybe a one-time per character award so the same super powerful characters don't keep raking in the points for their already suped up team- Looking at you Mecha Frieza and Final Form Frieza!) or maybe awards at the end of the season to make off-season Zeni a bit more diversified and unique. I know this might be a minority opinion, and even if it's considered it'd take heavy debate to make sure it's fair but...I always enjoyed this concept.
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Daxter
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Coach of The Valkyries
I like the idea of awards for Zeni. But only to help out for the next season. So if they came up with awards and then decided the recipients in the off-season that would be cool. Sure strong teams would be getting some help, but it rewards the hard work of teams and it would be awarded to help them in a future season instead of easing their success in the current one.
Edited by Daxter, Jan 3 2016, 09:33 PM.
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Vindicated57

Willow
Jan 3 2016, 08:07 PM
No it'll completely compromise the people like muscle who saved zeni specifically for the boost store by getting a weaker agent, so if you do that then it's basically saying FU to the team's that concerned zeni, and for that reason I say no and really hope it does NOT pass
For teams like Muscle or Cold who did indeed hold back their zeni already possess a huge advantage.

See, teams like Derp (or even my team, DBW), who had traditionally struggled as a team needed, as Squee said, a linchpin to make their team strong enough to stand up to teams such as SSJs, Androids, Cold. That meant that "smaller, weaker" teams like us had to spend WAY more zeni just so that we could get a player who might help even out the scales in a regular match.

But because teams like SSJs, Androids, and Cold don't need as much extra fire power they got the luxury of just betting on a weaker free agent and saving the rest for the boost store. That store is, in many ways, more dangerous than the free agent and could provide powerful teams with even greater advantages. So, teams that have access to it will have a higher chance of winning (in my opinion). With this new system in place they'll still be rewarded for their hard work but teams who are still struggling will be given an additional chance to win.

Besides, the store is somewhat expensive. For teams like Derp, DBW, Namek, who spent so much of their zeni, it's going to take several losses just to buy 1, I repeat, ONE useful free potara. So, even though teams may get 2 zeni for losing, it's still going to take several losses before they can even afford to buy enough boosts to really push their team through. That could mean that a team will suffer too many losses to even be playoff eligible.
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Burnarator
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Vindicated57
Jan 4 2016, 06:20 AM
Willow
Jan 3 2016, 08:07 PM
No it'll completely compromise the people like muscle who saved zeni specifically for the boost store by getting a weaker agent, so if you do that then it's basically saying FU to the team's that concerned zeni, and for that reason I say no and really hope it does NOT pass
For teams like Muscle or Cold who did indeed hold back their zeni already possess a huge advantage.

See, teams like Derp (or even my team, DBW), who had traditionally struggled as a team needed, as Squee said, a linchpin to make their team strong enough to stand up to teams such as SSJs, Androids, Cold. That meant that "smaller, weaker" teams like us had to spend WAY more zeni just so that we could get a player who might help even out the scales in a regular match.

But because teams like SSJs, Androids, and Cold don't need as much extra fire power they got the luxury of just betting on a weaker free agent and saving the rest for the boost store. That store is, in many ways, more dangerous than the free agent and could provide powerful teams with even greater advantages. So, teams that have access to it will have a higher chance of winning (in my opinion). With this new system in place they'll still be rewarded for their hard work but teams who are still struggling will be given an additional chance to win.

Besides, the store is somewhat expensive. For teams like Derp, DBW, Namek, who spent so much of their zeni, it's going to take several losses just to buy 1, I repeat, ONE useful free potara. So, even though teams may get 2 zeni for losing, it's still going to take several losses before they can even afford to buy enough boosts to really push their team through. That could mean that a team will suffer too many losses to even be playoff eligible.
This guy gets it.

And unfortunately, the staff have debated about several potential options including MVPs, Elites, etc. But we kept coming to the point of if that team already has X elites, they are already doing extremely well. And as I mentioned earlier, the whole point of the free agent system and boost store is to try and even the playing field. This system is the only one that we came up with that the staff are comfortable with. So our options are either this system and nothing else, or nothing.

Also, it is worth mentioning that wins and losses during the pre-season don't yield Zeni. Since the boost store isn't open, and the wins or losses don't matter.
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FraserTazer
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Supporter of team cold, punmaster, advisor to DMZ, and Coach of "The Underclassmen"
okay so...i see both sides of the coin here i say yes if the potara store takes ALOT of zeni to get one potara if you balanced out the prices which i will assume you already have done but even then i feel its kinda rewarding a team for doing poorly even though yes i get it its not that way its to give weaker teams such as derp a way to buff up there players. i say this should have been voted on in advance already before people started picking up free agents but im kinda on the fence it would be a unique way to balance the league but i am also worried it may UNbalance the league such as if a team gets so much zenni from losing almost all matches that they dont need and then spending ALL that zeni and winning every game up to the tenkaichi bowl which is my biggest concern...i say this needs a bit more discussion and a few more specifics before its implemented as im just on the fence here as this will make or break balance
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Derangel

The ONLY time a team would EVER not need a win is at the end of the season if they're already firmly locked into their position. Since that only happens to a few teams each season, and with the new difficulty it might happen to even less now, that really shouldn't be a concern. If a team is intentionally trying to lose, the staff will find out. On top of that, you would have to lose a lot of matches in order to build up enough points for it to really matter when it comes to boosts.
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Daxter
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Coach of The Valkyries
In addition to what Derangel said, Fraser, the boost store can only be used in the regular season. So if a team found a way to abuse that system it would only help them get to the playoffs, they would still need to have a solid team without boosts to win the championship; so it is worth that risk to me.
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Dylan Wernest
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Coach of the sharpest team in the league
I say no. Some people didn't spend zen on purpose to use it in season, in order to get an edge on other teams. This addition would essentially take away that edge giving all other teams and advantage
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malachi
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Dylan Wernest
Jan 5 2016, 07:07 PM
I say no. Some people didn't spend zen on purpose to use it in season, in order to get an edge on other teams. This addition would essentially take away that edge giving all other teams and advantage
The counterpoint to this is that when boosts were introduced, the staff said that there was a possibility (however slim it might be) that further zeni could be earned during the season. See this post for an example. Thus if a team chose to conserve zeni, they had every right to do so, but they did so knowing there was a chance further zeni could be earned.

As has already been stated, the small amount of zeni earned per match also means that it would take a couple matches to be able to purchase a powerful boost, so teams who opted to spend little zeni still retain the edge, as they have a wider selection of boosts to choose from (or to simply buy more boosts). And teams that have less zeni also have to spend more strategically -- buying a boost that bankrupts them means that they might have to fight a stronger team later on without any boost or only a very small boost (especially if that stronger team had conservatively spent zeni up to that point).

While that means we might have a very. . . chaotic final third of the season, that does mean that everyone will have had time to either create a zeni reserve to spend then, or to build on existing reserves to completely pull the rug out from their opponents multiple weeks in a row, especially when you consider that by week 10, teams that skimped on free agents -- or had them assigned -- could have upwards of 35-40 zeni to spend, compared to *at most* 20 zeni for teams who already spent all of their zeni. Personally, I don't consider that to be "taking away an edge" at all given that you could have a team with 40 zeni versus a team with 20 -- the team with 40 zeni could easily spend 20 zeni to crush the team with zeni, and still be fine for the remaining weeks. But if the team with 20 zeni spent that much to win, then they're essentially putting all their eggs in that basket for one win, and are hoping that they don't get surprised by a serious amount of boosts in what could be a key match in the final weeks of the main season.
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SkuttyB
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Head coach of Team Buu, supporter of Team Hokage, and CEO of the Fantasy League

Both of the arguments for and against having this system are pretty well reasoned, but the simple fact is that no one really knows how this is gonna play out since its a brand new thing, so Id say its worth doing just to see how it goes.
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