Welcome Guest [Log In] [Register]
Welcome to Squees Lair. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Locked Topic
Assassin's Creed 3; the new timeline and location, obvious spoiler is obvious
Topic Started: Mar 1 2012, 03:29 PM (2,734 Views)
Derangel

From Game Informer (grabbed from another forum)

-Want it to be a jumping on point for new players without losing touch with what longtime fans cherish most.
-New hero called Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He has an English father and Native American mother.
-More details about the protagonist/scenarios: You will experience Conner's childhood on the American frontier as he is raised by the Mohawk. The Mohawk eventually clash with white colonists who burn their village down, causing Connor to dedicate his life to confront tyranny and injustice.
-A new traversal approach that has players leaping and climbing trees and mountain cliffs.
-Uses a new version of the Anvil engine that can "depict thousands of troops engaged in bloody battle" along with highly detailed face close-ups. They later imply that if they used version numbers, they would be like going from Anvil 1.0 -> Anvil 2.0 or something of that nature.
-Judging by the images, the faces really are quite good.
-Combat is focused on putting you on the offensive and based on speed/momentum.
-The main character has thousands of new and unique animations (no carry over from other titles) to support the new combat system.
-Character details:
-George Washington: Interacting with Washington is one of the core relationships of the game.
-Benjamin Franklin: He's not a convenient inventor a la Da Vinci.
-Charles Lee: His role is a mystery.
-The game is set between the years 1753-1783 and is centered around the cities of Boston and New York.
-"It's not just going to a historical building now; it's going to a historical event."
-Event examples: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important, and hopefully, experience the reason why we know where they are today. That's the goal."
-Connor is in the heart of major battles, and they can now have a couple thousand guys on screen, whereas before it was capped at about 100.
-The overall story is still centered around the Assassins versus the Templars and Connor's journey.
-Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.
-The French and Native Americans will also feature in the game, as was probably really obvious.
-The modern day stuff relates to that location in New York at the end of Revelations.
-There will be all sorts of wilderness in the game referred to as the Frontier.
-The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.
-The Frontier is not empty like in Assassin's Creed 1, but features a third of the game's missions and gameplay content.
-The Frontier also includes colonial settlements like Lexington and Concord and Connor's Mohawk village.
-You can hunt animals for resources, and how you kill them effects your reward. A one hit kill on a bear gets you a much more valuable pelt than stabbing it eight times.
-The wilderness traversal plays a big part in the gameplay in the Frontier, allowing you to use trees, cliffs, ledges, and more to set up kills and combat.
-Connor does have a hidden blade.
-The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.
-The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.
-In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you new terrain to work with. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.
-There are all sorts of clubs and groups who want you to join and give you quests. These are separate from the mission system. These clubs will contact you based on what you do in the game. For example, hunting a lot will get you an invitation to the hunting society.
-There will be a goods based economy, a new property system, and more Desmond stuff.
-There's going to be some new puzzle thing like the first person Tetris.
-There's a new Animus database known as Animus 3.0.
-They're not unveiling anything about the multiplayer yet.
-There will be more platforming levels.
-Full synchronization returns, but with major tweaks. Missions have checkpoints, You also get significant rewards for doing these tasks instead of a 100%. "Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.
-They imply there is something resembling the Brotherhood system of picking up fellow assassins.
-Aligned groups are gone, but something new is replacing them in regards to factions. They don't say what.
-There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas.
-The game has fast travel because the game has more traveling.
-Don't expect more tower defense.
-You can upgrade Connor's gear and costume as the game goes on in an attempt to make it feel more authentic.
-The cities have a lot more subtle detail now in terms of ambient things that happen.
-You can now leap over wagons or slide under obstacles, including navigating over and around moving objects. The free running stuff also has you jumping through windows to trees and then on top of church roofs. Basically, expect the free running stuff, but more fluid and presumably generally closer to the ground.
-Connor enters battle with two weapons. The game uses the same controls in and out of battle.
-The tomahawk and knife are a "constant presence" in battle. They also let you do double counters and multiple takedowns, and you can chain kills.
-There's no more target locking, it just automatically detects your target. Counter/defense are the same button to prevent turtling.
-You can use human shields and other context sensitive moves.
-They want you to constantly move in battle.
-There are lots of secondary attacks like the one shot pistol on the Y button.
-There's a new dynamic camera to track the action and make it look as cinematic as possible.
-There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target. They kind of imply you can even leap off of them after you kill them, though I'm not sure if that makes you faster or just doesn't impede your movement.
-They really, really, really want you to constantly move. I mean like they say this every four sentences. Not just in battle, but in every section of the game.
-They also try to keep you more in control of the combat than ever before.
-Game Informer really loves their animation system.
-There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.
-They're aiming for accuracy by having historical dialog consultants and actual Native American actors.
-This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.
-They want the game to feel like AC3.5, and the game will have its first version complete in just a few more weeks, at which point they're going to spend the rest of their time refining it.
Offline Profile Goto Top
 
Dantos4
Member Avatar

gamerjunkie27
Mar 3 2012, 01:20 PM
*facepalm*

Hmm?

Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.
Excellent stuff. Disperses a lot of my pessimism.

The modern day stuff relates to that location in New York at the end of Revelations.
My guess is that the Shroud of Turin is incoming, possibly even the shroud in Turin hiding another temple/piece of Eden?

Combat is focused on putting you on the offensive and based on speed/momentum.
Reserving opinion about this one. Not sure a combat overhaul was necessary in the series... crossing fingers it's not just a button-masher.

Great find Derangel, lots of good info! :)
Edited by Dantos4, Mar 3 2012, 01:53 PM.
Offline Profile Goto Top
 
Kagurodraven
Member Avatar

As much as I utterly loath to say it, in general this fills me with some small decrepit form of hope.
Offline Profile Goto Top
 
Grey
Member Avatar

I don't read things like that so I skipped it. I want to be SURPRISED and happy.

... and dantos... that sounds like an excuse.
Offline Profile Goto Top
 
SnowyAssassin
Member Avatar
A random LPer
Okay, many of my fears for AC3 are now null and void. I'm a very happy girl ^_^ I can't wait to see what they do with the game when it comes out...
Offline Profile Goto Top
 
Cthulhu-Gala
Member Avatar
Praetorian Guard
SnowyAssassin
Mar 1 2012, 08:59 PM
Greysoul
Mar 1 2012, 08:56 PM
No more interesting then leaders of other countries or their rules. Just my opinion.
And I wholeheartedly agree. Yes we've had some great presidents...However so have other countries and for hella longer then America. Just my opinion but whatever is interesting about American history has happened in other places years before America was even founded.
want to know what nation came up with the name president the US and I guess WW2 happened way before the US was around and the US Civil war saw the first use of Ironclads really people learn history before you shit talk a nation
Offline Profile Goto Top
 
Grey
Member Avatar

touchy.
Offline Profile Goto Top
 
SnowyAssassin
Member Avatar
A random LPer
Greysoul
Mar 3 2012, 07:45 PM
touchy.
Yeah really...
Offline Profile Goto Top
 
RandomMan1
Member Avatar

SnowyAssassin
Mar 3 2012, 07:47 PM
Greysoul
Mar 3 2012, 07:45 PM
touchy.
Yeah really...
Honestly, I don't blame Galagoth. I mean, you guys acted like there was nothing important about the US, other than the Revolution. There is a rich history that scales the entire world. The moon landing? The World Wars? Even the lightbulb was made here. A lot has happend since 1775 and today.
Offline Profile Goto Top
 
SnowyAssassin
Member Avatar
A random LPer
RandomMan1
Mar 3 2012, 07:53 PM
SnowyAssassin
Mar 3 2012, 07:47 PM
Greysoul
Mar 3 2012, 07:45 PM
touchy.
Yeah really...
Honestly, I don't blame Galagoth. I mean, you guys acted like there was nothing important about the US, other than the Revolution. There is a rich history that scales the entire world. The moon landing? The World Wars? Even the lightbulb was made here. A lot has happend since 1775 and today.
Listen, I know American history is important and incredibly rich...But after having nothing but American history shoved down my throat for about four years you wouldn't be fond of it either.
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · General Discussion · Next Topic »
Locked Topic

Theme Orbital by tiptopolive of Zathyus Network Resources.