| Shen, The Eye of Twilight | |
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| Tweet Topic Started: Sep 7 2010, 04:21 AM (103 Views) | |
| RickyFromVegas | Sep 7 2010, 04:21 AM Post #1 |
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Shen, The Eye of Twilight Lore: There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony, for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice. Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions which would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice. The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium. Stats: Damage: 53.8(+3.075 / per level) Health: 428 (+85 / per level) Energy: 200(+0 / per level) Move Speed: 310 Armor: 18(+4 / per level) Magic Resist: 30(+0 / per level) Health Regen: 1.49(+0.11 / per level) Energy Regen :10(+0 / per level) Abilities: Passive: Ki Strike: Every 8 seconds, Shen's next attack will deal (10+5*level) (plus 3% of his maximum Health) bonus magic damage. Each time a champion hits Shen with an attack, Ki Strike activates 2 seconds quicker. Vorpal Blade - Damages target unit and life taps him, healing allies that attack the target. Deals 50/95/140/185/230 (+0.65) magic damage to target unit. That unit becomes life tapped for 5 seconds, healing any champions who attack it for 10/20/30/40/50 (+) health over 3 seconds. Cost: 70/65/60/55/50 Energy Range: 475 Feint - Shen takes reduced damage for a few seconds. Shen enters a defensive stance, shielding the next 50/100/150/200/250 (+0.6) damage. Lasts up to 2.5 seconds. Cost: 45/45/45/45/45 Energy Range: 20 Shadow Dash - Shen dashes rapidly toward a target location, taunting enemy champions he encounters. Shen rapidly dashes to a target location, taunting enemies he collides with for 0.8/1.1/1.4/1.7/2 second(s). Shen restores 50 Energy if Shadow Dash collides with a champion. Cost: 120/115/110/105/100 Energy Range: Stand United - Shen shields a target ally from incoming damage, and soon after teleports to their location. Places a shield on both a target allied champion and Shen, absorbing 300/525/750 (+1) damage for 7.5 seconds. After channeling for 2.5 seconds, Shen teleports to the target's location. Cost: 50/50/50 Energy Range: Global Tips -A well-timed Feint can almost completely eliminate an enemy's damage output, and is quite effective against damage over time spells like Rune Prison or Ignite. -Shen can be built as a fighter, mage, or tank. -Try to keep an eye on your allies' health, even if in remote lanes, as Stand United can be used anywhere on the map. You can use F2-F5 to target them quickly. Edited by RickyFromVegas, Sep 7 2010, 12:18 PM.
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3:34 AM Jul 11