| Ashe, The Frost Archer | |
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| Tweet Topic Started: Sep 7 2010, 03:26 PM (87 Views) | |
| Lyra | Sep 7 2010, 03:26 PM Post #1 |
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As a direct descendant of Avarosa, one of three legendary sisters who each claimed dominion over the scattered tribes dwelling in the icy tundra known as Freljord, Ashe mirrors her ancestor's unparalleled mastery of the bow. Ashe has come to the Institute of War in service to the Institute's summoners, seeking enough influence and favor to finally bring peace to her realm - a realm that has endured civil strife since the Time of the Three Sisters. With enough victories under her belt, she hopes to have the means to finally claim the throne that had long eluded Avarosa. ''It's a good idea to spread out. Ashe can hit five birds with one arrow.'' Stats Damage 46.3 (+2.85 / per level) Health 359 (+79 / per level) Mana 173 (+27 / per level) Move Speed 300 Armor 9.3 (+3.4 / per level) Spell Block 30 (+0 / per level) Health Regen 0.9 (+0.11 / per level) Mana Regen 0.76 (+0.04 / per level) Abilities Frost Shot - While active, each of Ashe's basic attacks slow her target's movement speed. This drains mana with each attack. Toggle: Ashe's basic attacks slow her target's movement speed by 15/20/25/30/35% for 2 seconds. Cost 8 Mana per Attack Range 600 Volley - Ashe fires 7 arrows in a cone for increased damage. Volley also applies Ashe's current level of Frost Shot. Ashe fires 7 arrows in a cone dealing 40/50/60/70/80 (+) physical damage. Volley also applies Frost Shot. Cost 60/60/60/60/60 Mana Range 600 Hawkshot - Each time Ashe kills a unit, she gains some extra gold. Ashe can activate to send her Hawk Spirit on a scouting mission. Passive: Ashe gains 1/2/3/4/5 extra gold whenever she kills any unit. Active: Ashe animates a Hawk to scout for her, revealing terrain as it flies toward target location. Cost No Cost Range 6000 Enchanted Crystal Arrow - Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed. Fires a large arrow in a straight line. If it hits an enemy champion, it will stun that champion for up to 3.5 seconds, based on the distance the arrow traveled, and deal 250/425/600 (+1) magic damage. Additionally, surrounding units take half the damage and are slowed. Cost 150/150/150 Mana Range 25000 Focus - While out of combat, Ashe's critical strike chance increases by 3/6/9/12/15/18% every 3 seconds, removed after next attack. Role: Damage Dealer, Ganker, Support Author's Notes: Ashe is one of the heroes with the most utility in the game and overall a very strong pick. Able to slow whole enemy teams while dishing out incredible amounts of damage, along with a global CC to force confrontations with the enemy team and she is a mobile ward with her hawkshot. In my opinion I would get frost arrow for my level 1 skill due to it can help score a first blood and I would proceed to max out volley and get a level into hawkshot somewhere in between while leveling up frost. For boots I would get swiftness or mercs...Ashe has no real escape mechanism besides her ability to kite and Ashe is all about mobility and being able to get around quickly. Items such as Infinity Edge and Banshee's Veil are core to Ashe making her very damaging and have a bit more survival . Ashe is all about positioning. |
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3:34 AM Jul 11