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Estelle Maxence; Meister/Neutral
Topic Started: Oct 14 2010, 02:42 PM (246 Views)
Turmoil
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AP: [0/0]
Souls: 0/0


Name: Estelle Maxence
Nickname: The Gambler
Tier: 1
Affiliation: Neutral
Type: Meister


Gender: Female
Eye Color: Red
Hair: Platinum/Silver
Height: 5'2''
Weight: Light enough. Don't be nosy.
Appearance: With striking red eyes and lengthy platinum hair that drifts lazily down beyond her calves, nearly to her ankles, Estelle has a fairly good means of standing out in a crowd even when she's not trying. Added to this is her choice of clothing, which tends to be eclectic at best, ranging from anything she can get her hands on at the time (considering she has the uncanny ability to accidentally wager her clothing when gambling).
She stands at a modest five feet and two inches with a trim and athletic physique that belies the actual strength hidden in her frame. She wouldn't really use the term 'sexy' or anything of the sort, but she knows she could get a man if she really wanted to... which she doesn't by the way. Just so you know.
Spoiler: click to toggle

Soul Appearance: Basic soul with a ponytail identical to the original aside from the very end, which seems to warp into a different monetary symbol every time it's viewed.


Personality: A generally sarcastic, yet happy young woman with a personality that will either brighten your day or grate on your nerves whenever she's around. She'll never turn down a challenge, especially if it involves a gamble for cash or other such property gain. This can sometimes be used to circumvent her dislike of combat. Yes, she's a meister who prefers flight over fight. It's not apparent from conversing with her, but she's actually a borderline genius in many respects.
Home: Montpellier, France
History:
Spoiler: click to toggle



Statistics:

  • Strength: 15
  • Speed: 10
  • Accuracy: 5
  • Stamina: 8
  • Control: 14 (12 + 2)



Traits:
Basic Meister - 1 Trait - (Morningstar)
Prerequisite: New Character
This is the job title of all non-weapons of Death Academy. These are the people that wield weapons. They are able to channel their wavelength, resonating with weapons, creating a team, utilizing the abilities of the weapons. At this level, they're only able to wield weapons of their mastery type, as shown above, which are normally very specific weapon types, such as two-handed swords, knives, scythes, gladii and so on.

Soul Menace - 3 Traits
This trait allows the user to use Soul Menace type attacks. They are given a free rank 10 technique that allows for the basic Soul Menace abilities, letting them damage people without needing a weapon and just their limbs. This gives them a free technique:

Skilled - 1 Trait (Control)
This trait gives you an extra point for every 6 stat points you put into (Control).


Technique Points: 15/25
Techniques:

Soul Menace
Rank 10
By concentrating some of their wavelength into their hand, the user is able to cause damage to the target, going through armors and other defenses.

Soul Balm
Rank 10
By concentrating some of their wavelength into their hand, the user reverses the destructive energies inherent in Soul Menace to instead create a gentle effect that promotes healing and performs as a skin level antibiotic. The technique can be strengthened over time, but can only create faster regeneration of wounds over time and not actually heal them.

Violent Crush
Rank 1
Exactly how it sounds. Aims to crush whatever part of an opponent it strikes with the weight of extra heavy weaponry. This is a basic attack.

Home Run
Rank 4
Uses the momentum of her weapon in an upward or horizontal angle instead of the downward used for Violent Crush. Not quite as painful as the crushing weight from a Violent Crush, but the opponent can be sent flying quite a distance with a good wind up and follow through.
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