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Christopher Solomon
Topic Started: Oct 16 2010, 11:04 PM (157 Views)
Dantethedvl
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AP: [0/0]
Souls: 0/0


Name:Christopher Solomon
Nickname:
Tier:1
Affiliation:Neutral
Type:Other


Gender:Male
Eye Color:Red
Hair:White and in a ponytail that reaches a little past his neck.
Height: 6'0 ft
Weight:145 lbs
Appearance:Christopher is a tall, slender man. His white hair is tied back into a ponytail that reaches just below his neck. Christopher's attire usually consists of black dress pants with black dress shoes. He wears a white button up shirt with a reddish-brown vest, and a black cloak. Chris also wears a dark red ascot and a black top-hat.
Soul Appearance:Christopher's soul is blue with two cogs on the top left of it and two cogs on the bottom right spinning in conjunction. As the cogs spin, several writings and symbols move across horizontally and vertically in an organized manner. The words and symbols never seem to spell out or mean anything.
Picture



Personality:Christopher is a generally calm person. It's difficult to truly upset him, but the one thing that will always set him off is when something is 'irrational'. This is difficult for him to explain. Christopher has an obsession with clocks and things that run on a certain pattern and routine, just like a clock would. Christopher finds people who are too spontaneous annoying and dislikes things that are random. Along with his obsession comes a couple of habits. Christopher occasionally states facts about time depending on the situation. He likes efficiency and has a habit of multitasking.

Christopher is an intellectual man. He likes to analyze things and treats his objects of study as if they're puzzles, or equating them to clocks. He believes everything that's fit to exist works out in a certain procedure. He also has a habit of getting lost in thought on a subject, even in mid conversation.
Home:Canada
History:
Spoiler: click to toggle



Statistics:

  • Strength:4
  • Speed:8
  • Accuracy:8
  • Stamina:10
  • Control:20



Traits:
[Wild] Book Magic [(Clocks)] - 3 Traits
Prerequisites: Cannot be Meister, Enchanter, Witch, Immortal or Weapon
Possessing a powerful book of magic or arcane wisdom, this character is capable of manipulating limited magic based on an abstract theme regarding the book. These characters gain (3) times 5 TP to use towards Techniques in this theme. These books must be within the Caster's hands or within a 5 foot area around them for them to be able to use them properly and while these books are hard to destroy, concentrated fire can and will shut it's conduit powers down temporarily. [Wild] Books are unchecked books requiring Souls to gain their true power and functionality. When a book acquires a moderator set amount of Souls, it turns into a pure Magic Book and it's TP bonus doubles to Traits times 10. Using a [Wild] Book more than (3) times 3 times in a single Thread results in an unfavorable Wild Mind condition that lasts for Control/4 posts.

Soul Perception - Basic - 2 Traits
This allows the user to sense other souls in the area. Additionally, it lets the user see everyone's 'true soul', effectively allowing them to see if they are a witch or not. It is limited by the user's sight, so if someone's soul is bigger than what they can see, or if they are already 'in' the soul, they won't be able to see it. Soul Perception doesn't work on witches using Soul Protect, though.


Technique Points: 20/25 (15/15)
Techniques:

Wild Mind - 10 (Free)
After Christopher uses his [Wild] Book more than 9 times in a thread, this unfavorable effect takes hold of him. During Wild Mind, the overload of magic throws off Christopher's way of thinking and drives him to insanity. During this time his actions become unpredictable, and he's prone to bursts of violence. His passion for order turns into a passion for chaos. Chris' stats become the following:

  • Strength:2
  • Speed:4
  • Accuracy:4
  • Stamina:5
  • Control:20


Little Hand - 10
Christopher will open his book and it will glow while he channels a large clock-hand that's 2 and a half feet long within 1 foot 3 inches of his location. Chris can launch this arrow which travels at a speed equal to his control. If he chooses not to launch it, it will simply float there until moved by another force. The point of the clock-hand has some piercing power.

Clock-Dial - 5
Christopher will say an incantation and a glowing blue clock-dial with a working hour and minute hand will form within 2 feet of his location. The dials have a circumference of 2 feet. Christopher can launch the dials at will, and when they make contact with something they will seal on that object. The dial seals last for control/5 posts.

Dial Shield - 10
Christopher will open his book and it will glow while he channels a large, floating, semi-transparent, clock-face in front of him. The clock face has black roman numerals and cannot be moved. A medium blow can destroy this.

Midnight - 10
This spell can only be used when Christopher shoots a Little Hand at a Dial seal. Christopher will say a quick incantation and when the Hand hits the seal, it will pass through it and out another seal as if the seals were connected tunnels.
Edited by Dantethedvl, Oct 18 2010, 06:11 PM.
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