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"In front of you there floats a sword, a shield, and a staff....each represents a power....which do you choose?" The power of the mystic. (++Magic) "The Arcane...it understands me."
"What's most important to you?" Friendship. (+Defense) "Will I ever experience such a thing?"
"What do you want out of life?" To broaden my horizons. (+Speed) "I need to know what else is out there..."
"What are you afraid of?" Being indecisive. (+Attack) "I can't let myself down!"
Name: Jinx
Alias: N/A
Age: 1 year old. (appears 17)
Element: White
Race: Nobody
Alignment True Neutral
Home World: Twilight Town
Job: Freelancer
HP: [HP=1000/1000]
Weapon:
Tigers Jaw
Upon reaching the Realm of Dreams and meeting his own psyche with Jonz', Jinx's Keyblade has gained a form of it's own. The Tigers Jaw looks like both a deformed Key and Claymore sword. The front side of the Tigers Jaw is very dull, and hits like a blunt weapon. The "Key's teeth" on this side are 3 hard prongs, which applies direct blunt trauma to specific points. The reverse side is sharper, actually capable of cutting. The "Key's teeth" on this side take the form of a small sickle, for quick accurate attacks.
No longer fighting with Jonz' leftovers, Jinx has developed his own unique stature, form, and fighting style. Upon entering a battle, he will wield his Keyblade with two hands and the blunt side facing out. He uses the Keyblade, the same way a street punk uses a baseball bat, rapid and forceful swings into the enemy; spontaneous and abrupt assaults. When casting magic in this stance, he will shoot out spells through the prongs on the tip of his Keyblade. As the battle gets more intense, Jinx will flip the Keyblade to the sharper side and only hold it in his right hand. He wields the Keyblade in a style that is reminiscent of a fencer/samurai hybrid. These attacks are more accurate and deadly swipes. When casting spells in this stance, Jinx launches them from the sickle end by slashing the air violently.
This Keyblade has the unique ability of being able to conduct an manifest arcana energies. Able to absorb magical constructs with the blunt side, and shoot them back out with the sharper side. Every time the Tigers Jaw makes contact, a distinct synth chord is heard and sparks appear in the form of doodle images of hearts, stars, and skulls.
~This Keyblades uses Key Techniques and Katas~
Daydreamer
Throughout his adventures in the Realm of Dreams, Jinx realized that his Keyblade was not Jonz' Key existing in two places, it was Yumi's Keyblade coming from her dormant heart within Jonz. He ripped of his Keychain to discover the true form of the Keyblade. He wields this Key like a magic wand, constantly shooting mana bullets into an enemy. Using this version of the Keyblade pushes Jinx into his Dream Form, and he can only be in this state for 10 posts before reverting back to his usual state and Keyblade form. Using this Keyblade musters up a total of 2 MP to summon it's magical energies.
Abilities:
Magic Form Your spells cost no MP for 5 posts. Can Only Be Used Once Per Topic/Battle. Ultimate Spells are not affected by Magic Form and Still Use Up Your 2 (or 4) Ultimate Spells Per Topic/Battle when you use them even if you are in Magic Form.
Dreaming Influence The major power of the Daydreamer is not the fact that it can put people to sleep just by being hit by it but is actually the fact that it can unlock, lock and influence the way your character dreams, allowing Yumi to read your dreams through your heart and even make you dream differently, however she can only manipulate dreams into nice and cheery ones. This also means that by locking your dreams you cannot dream or even remember any of your previous dreams while if she unlocks your dreams she can materialise them and even go through every dream you've ever had, induce dreams and all. Also by unlocking your dreams you remember your dreams and are able to dream.
Sleeptouch Everytime you are hit by the Daydreamer you get more fatigued and tired the harder you are hit, being hit quite efficiently and powerfully would leave you inflicted by sleep status which will put you to sleep for three posts although if attacked in this time you will be woken up although nothing else will help you at all in getting rid of this status. This can be helpfull for a variety of things like allowing Yumi to escape, dream or cast some supportive magic to help herself out.
~This Keyblade can only utilize Magitechnix and the Full-Auto Keyblade(2xDMG/MATK)~
Magic
Base Spells
Fire ~ Shoots a fast ball of fire at one enemy. Blizzard ~ Covers one enemy in ice, then shatters for damage. Thunder ~ Zaps one enemy with lightning from above. Will make the target malfunction if the enemy is a machine for the next post.
Cure ~ Heals up to 3 targets a little in a flash of light. Regen ~ Heals 25% HP at the end of every post, if Poisoned, you regain and lose no HP at the end of your post.
Summons:
Princess Nobodies
PRINCESS NOBODIES.
A trio of nobodies based of the Princess class from FFA. They are 1.5x the size of Jonz. Their primary role is that of a healer and their secondary role is that of a gunner. Underneath their dresses they unveil large cannons capable of shooting medicine and their ammo. There is one for each element of fire, ice, and lightning. Each shot of there's only does the healing/damage of a base spell. However Jonz, can fuse them to create the giant White Queen and sacrifice her to either cast Holy, the ultimate White Spell (his limit break) or heal all of Organization. If he uses the White Queen's power he loses 2 MP and a portion of his health.
Special Techniques:
Key Techniques
Keys of Heart
Jinx points his Keyblade into the air and discharges a large blast of energy. Out of it comes 7 keyblades, made of pure energy, that circle him. Each keyblade is a different color of the rainbow. He can move any of them with telekinesis. Each Keyblade does -a level Holy/Caduceus damage upon impact. Each time a Keyblade hits, a base level heal will be cast on Jinx or an ally.
(May summon 7 more Keys once every 5 posts, 5 Posts still recharge Heart Keys while Jinx has the Keys out, so if he still has 7 Keys out after 5 posts, he can summon 7 more to add on to whatever amount of Keys he has left)
Full-Auto Keyblade
Jinx can hold his Keyblade like a machine gun and fire off an unlimited amount of fully automatic rounds of Nothingness that each do -Ra level Nothingness damage as they pepper into things. Jinx may also fire fully automatic rounds of healing energy that pepper into an ally and heal them the longer Jinx peppers them. (1-5 seconds; Cure, 5-10 seconds; Cura, 10-15 seconds; Curaga)
White Keyblade
Jinx's Keyblade is instantly surrounded by white, dust like glitter that follows his Keyblade around as he moves it, leaving behind an after trail. While active, White Keyblade will adopt the element of a person that Jinx points the Keyblade at, changing the color of the glitter around his Keyblade to that of whatever element the target is. This causes his resistance to said element to skyrocket (x2), and also changes the Nothingness rounds of his Full-Auto Keyblade attack to whatever element he adopted with White Keyblade. If Jinx chooses to keep the natural white glitter, his next three healing spells will take no MP, but using all three of them will cause White Keyblade to fade until recharged. (Lasts 5 Posts, Recharge Time 3 Posts)
Katas
Coil/Recoil: “Here we go!” Jinx charges up the Tigers Jaw and attacks with a flurry of blunt strikes, attempting to cause severe lacerations to the enemy. At the end of the combo, Jinx will flip to the shaper side of his Keyblade and a powerful finishing move will be unleashed. The finishing strike depends on the number of hits that made contact.
1-2 hits: “Take this!” Jinx slices through the air in one fell swoop, creating a beam of white arcana energy that homes into the enemy and explodes upon impact.
3-4 hits: “Fly away!” Jinx throws his Keyblade in a boomerang like style, creating a Holy Whirlwind that disorients and cuts up the enemy.
5+ hits: “Judgement!” Jinx releases three spheres of pure white light into the air and strikes down with his Keyblade, causing the the orbs to shoot down pure Caduceas Lightning straight into the enemy. Doing massive electrocution and damage to one's heart or lack thereof.
Magitechnix
Pyro
Jinx snaps his fingers, creating a spark that he pumps into flames of holy fire that shoot into and engulf the enemy. Once the flames have made contact they cannot be extinguished by anything other than the natural burning out of a flame. The flames can be used to do severe damage over time, rather than injure immediately. The flames last for five posts.
Poly Jinx summons a crystal orb from the heavens. The orb fires viscous beams of holy light into an enemy. For every beam that hits an enemy, Jinx (or an ally) is healed a bit. Jinx can destroy the orb to cause an explosion that will cause a random holy effect to the environment.
Medeo Jinx points his Keyblade into the air and shoots a ball of pure hit white light into space. It is pulled back into the earth due to gravity, and has become a speeding compact rainbow comet due to exposure extra terrestrial residue. This technique has a large area of effect and does heavy damage to people in the center of the comet and weak damage to those at the end.
Keyblade Armor
Jinx's Keyblade Armor that he received in the Realm of Dreams. The armor has a black suit base that is adorned with beautiful mythril colored plates, two pairs of mechanical steampunk copper wings, and has a symbol on the breastplate that is reminiscent of the symbols of Keyblade Mastery and Dream Eaters. The armor is immune to all passive Darkness and offers 50% resistance against Darkness and Physical damage. As well as increasing his defenses all around by 5%. The mechanical wings on the armor's back and head allow for Flight.
The Armor lasts for 10 of Jinx's posts and can only be used twice. It is activated by pressing the the button on the Pauldron, that Jinx wars under his jacket at all times. While in the armor, Jinx can use all of his techniques and attacks as well as gain a few additional ones.
Heart Fury Jinx envelops himself and his Keyblade in pure Holy Arcana. His Keyblade Armor becomes infused with Holy Lighting and his Keyblade sets ablaze with Holy Fire. An thick aura surrounding him emanates Holy Frost. Jinx zooms in rapidly on all enemies, attacking with a flurry of swipes at near impossible speeds. This can be done either airborne or grounded.
Beautiful Hearts Super Cuddle Omega Blast: Friendship Edition Jinx charges up all his energy and arcana into the emblem on his chest. At full speed and force Jinx flies into an enemy and grabs/hugs them at full force, never letting go for he is fueled by his desire for friends. Jinx then releases a full force concussive blast into the enemy. The attack will inflict massive damage, however the enemy will be unable to be mad the super adorable Jinx and there is a small chance they will become very good friends and go get coffee together.
Abilities:
Skills
True Corridor of Darkness - Allows the use of Corridors of Darkness to travel between worlds.
Specialization - Special Techniques +5
Masteries
Combat Mastery - Groups Combo boost and Air combo boost into one ability slot, also improves combat abilities.
Defense Mastery - Regroups Guard, Magic Guard, Counter+, and Aerial Recovery, also improves toughness.
Ground Mastery - Regroups Quick Run MAX and Dodge Roll MAX in the same ability, also improves strength and endurance.
Aerial Mastery - Regroups Air Dodge MAX and Glide MAX in the same ability, also improves agility and speed.
Magic Mastery - Regroups Magic MAX and MP Hastega in the same ability, also improves magic and mind.
Limit Breaks:
Koi no Tsume Jonz' nobody absorbs his keyblade and all it's power into his hand. He creates a small white orb with a pink core, that is surging with energy. He charges the orb into the opponent with one punch. Sparks appear upon impact. Does maximum damage.
Holy The ultimate White Magic technique. Fully heals all allies and blasts all enemies with large magical orbs for max damage. Costs 2 MP, a small portion HP, and the Queen Nobody.
Healing Keys
Healing Keys - Jinx's Keyblade glows briefly with White magic, and 10 ethereal glowing Keyblades composed entirely of Lime Green, White Magic light appear and float around, above, or behind Jinx. Jinx has full control over these Keyblades telepathically with telekinesis. Each of the Keys contain -ja level healing, making him able to heal one target or repair one inanimate object completely with one Key, and will explode on impact in a burst of white magic energy, healing whatever the Key hits, whether it's a living thing or not. Meaning Jinx can fix an entire building or even city by bombarding it with Healing Keys.
These Keys do White-elemental -ja level damage too any Undead being, Zombie, Vampire, Mummy, or Ghost they strike.
Character Description:
Appearances throughout the Worlds
Standard
Jinx originally had the appearance of a 17 year old Jonz, however he yearned for his own identity. Sporting a skull hoodie, black jeans, and converse; Jinx went out of his way to individualize himself. First he started with changing his hair and getting glasses. However, he has went to drastic measures to differentiate himself from his Somebody. He know has tattoos on his neck and arm as well as stretched ear piercings. Apparently the tattoos and gauges make him scary enough to not need to change forms in Halloween Town.
Alternative
Jinx's alternative outfit he wears in certain areas. He exchanges his hoodie for a sleeker looking jacket and his armbands for fingerless gloves. The color scheme changes to match his Keyblade Armor and his eyes have a glowing pink aura about them. He let's down the spikes of his hair, but ruffles up the smoother side.
Pridelands
When in the Pridelands, Jinx becomes an adorable White Tiger Cub, wielding his Keyblade in his mouth and casting magic from his paws. In this form, he gains two earrings on his new kitty ear, an eyepatch, and sports a smiley armband. He's the most punk little tiger you ever did see.
Corridors of Darkness
While passing through a CoD, Jinx always makes sure to put on his Black COat. Just in case, somehow...he gets a a heart in the middle of the corridor his new heart becomes susceptible to the darkness. In the contrast of all the darkness, Jinx's skin and hair becomes lighter.
Atlantica
When in Atlantica, Jinx becomes a Shark Merman. The sea water makes him age a little bit. His plugs grow bigger and his hair gets longer. He also adorns raggedy old hats and scarves he finds at the bottom of the sea.
Halloween Town
When in Halloween Town, Jinx becomes a monster of Frankenstein. He gets one stitch around his arm and another one across his chest. His hair spikes up into a mohawk and spider webs appear on his head. He gains more peircings, but interestingly enough, his plugs get smaller.
Biography:
Ch. 1; Origins
Once in Twilight Town there was a massive battle, almost all the fractions were involved. Jonz, the young Keyblade wielder was involved. He would be forced to fight Ravage, one of the strongest Heartless. The negative emotions in Jonz' heart stirred up. His constant exposure to extremely strong heartless and his jealousy and rage rising slowly caused him to transform into a Heartless. Each time Ravage cut him, the darkness took over more and more.
Ravage was killed by Kryo and Jonz began to revert back. However, when Rika's, the girl he loved, life was threatened Jonz' Rage took over and he attempted to kill Omega. Consumed by hate and anger, Jonz came close to killing his opponent, but Omega was the better warrior and impaled Jonz through the heart with the dark spear.
In Jonz' death, his heart carried on the the underworld and his body remained in the Twilight Town. His spirit and soul was split in half. Part of it went into the underworld with his heart and the other stayed with his body. His body and spirit exploded into several flowers while his heart and soul tried to fight it's way out of the underworld. While in the underworld, Jonz touched Ravage on his sword form. Which increased the darkness concentration in his heart and soul and finally allowing his body and spirit to become a nobody.
Initially, the flowers gathered to become a Dusk, a very weak low-level nobody. (except for one flower that was kept by Rika) His allegiance would lie with Marluxia because of his nature element, but otherwise the nobody had no purpose other than to attack Heartless in Twilight Town. He was an emotionless minion.
Once Jonz returned to life, he had a new body from Hades. He traveled back to Twilight Town to go see Rika. He retrieved the last flower from her and tossed it into the wind, which flew to the Nobody. The Nobody absorbed the flower that contained the last part of his soul and was able to transform into a more intelligent human form. That flower contained Jonz' undying love for Rika, an incredible amount of will. So much willpower that the Nobody became human-form. However, the nobody would not have love for Rika...or anyone. The nobody only had the will to feel, he longed to feel something...anything.
Jonz discovered that Rika now loved the BRAWL leader, Shoujax. Jealousy and Darkness wrapped itself around his heart. Allowing his Nobody to have a fully functioning skills in a human form. As the Darkness in Jonz' heart grows, his Nobody gains more power...
Ch. 2; Family
The nobody, named Jinx by Xemnas, gained human form in Castle Oblivion. It was there he met and became a member of the Organization. A second precinct of the Org was formed of Calenx, Xynedu'Ka, Luxinca, and Jinx. Each of them representing a direction. However after the end of the first major battle of the second, the precinct was disbanded and only Jinx was left. New Org members would come in, but Jinx knew the truth, if you weren't part of the original XIII, you expendable and unimportant. In a few last shallow attempts at becoming part of the High Order Org Clique, now a senior member in his own right, Jinx went out on missions with the dynamic duo of Roxas and Lea. Although helping Roxas seemed to gain him some recognition, Jinx still almost felt amiss. Finally, he broke down after being abandoned by Lea in the Land of Dragons, while he was taming dragons for the Organization. Knowing that staying was futile, Jinx finally left the Org...and no one even noticed.
Now more alone than ever, he finds himself in Gaia searching for clues of his somebody's past. He'll see a few faces, some new and some...not so much.
Personality: The nobody seems to lack any real emotion and is always in a neutral state. Incapable of feeling emotions by every credible source. He will pretend to possess emotions, fooling others as well as themselves. Although under extreme conditions, emotional breakdowns have been seen, questioning the existence of emotions. Unsure of any emotions he can be seen engaging in tasks like jigsaw puzzles, cooking, and reading to try to fill his emptiness. Due to his massive confusion about having real emotions or feelings, the nobody has developed a very introspective personality. He questions all the workings of his mind, soul, and heart...following relentless research and experimenting.
RP Sample:
A peculiar young Nobody appeared in the streets of Twilight Town. Paying loose attention to anything that could've been observed. Specifically expressions. He wanted to understand them all. “Smiles...frowns...laughs.....will I ever be able to do make any of those expressions from my heart?” he thought.
The nobody longed to feel, but he could not. For he was a NOBODY, the universe did not allow him to feel. He walked around into the downtown district. He saw paintings, he heard music, he smelt the sweet air, he ate delicious things, he felt the bricks of the buildings. He attempted a smile, something about all these things made him more at ease...but he still wondered if they truly made him feel better.
He walked into a music store. He placed a cassette on a tape deck. The music had a warm mellow tone, the nobody thought he enjoyed it. He couldn't understand what he was feeling, if anything at all, but he did know it made him more at ease. For a nobody, this was truly an amazing thing. He attempted another smile and bought the cassettes and a tape deck.
"You like those tapes, kid?" the store clerk asked. "Um...well, the cassettes? I don't know." the nobody replied. "Oh, well then. Have fun, I guess."
"Thanks."
The nobody packed the items in his knapsack and walked out of the store. Once he had found a home. The first thing he would do is set it up. When emotions would fail him, music spoke to him
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