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| Geo Atlas | |
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| Tweet Topic Started: Feb 16 2012, 02:40 AM (169 Views) | |
| Geo Atlas | Feb 16 2012, 02:40 AM Post #1 |
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Glowing Heart
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Awakening: ( PLEASE BOLD YOUR SELECTIONS ) "In front of you there floats a sword, a shield, and a staff....each represents a power....which do you choose?" 1. The power of the warrior. (++Attack) 2. The power of the defender. (++Defense) 3. The power of the mystic. (++Magic) "What's most important to you?" 1. Being number 1. (+Speed) 2. Friendship. (+Defense) 3. My prize possessions. (+Magic) "What do you want out of life?" 1. To see rare sights. (+Defense) 2. To broaden my horizons. (+Speed) 3. To be strong. (+Attack) "What are you afraid of?" 1. Getting old. (+Magic) 2. Being different. (+Defense) 3. Being indecisive. (+Attack) Name: Geo Atlas Alias: None Age: 17 Element: Earth Race: Human Home World: Traverse Town Job: Wandering Black Smith Weapons: Geo does possess a few weapons of course that he can use. Dark Gaia Blade Earth Elemental Armor Seismic Buster Magic: No Summons: None as of yet. Special Techniques: Earth Manipulation – Geo is able to control the Earth in a way similar to Terramancy. This allows him not only to pelt his enemies with jagged rocks or crystals, but also to cause the earth to swallow them up as well as being able to use boulders to block attacks. The Earth Manipulation has not been fully mastered by Geo as of yet but is somewhat of a work in progress for him. The Earth Manipulation Geo usesis considered incredibly advanced which leads to the next technique in his arsenal. The Earth Manipulation can also be used as sort of a powerful asset in battle. Metal Manipulation – While not as powerful as his Earth manipulation and still taxing on him Geo has learned how to do the metal manipulation with more skill. This allows him to exert less power with the metal manipulation than he would otherwise. The Metal Manipulation allows him to manipulate any and all forms of metal around him and use them in any way he sees fit. Of course certain metals such as ones protected by technology, wards or similar cannot be manipulated. Metal Manipulation also has allowed him to use Weapon Puppet with just a mere thought now…as it is part of this. Telepathy – Geo has developed the ability to use Telepathy with the Twins as a form of communication but he can also use this in battle. For he has learned how to use it to see the battle actions someone could perform in combat against him. Outside of battle this has unlimited use. However inside of battle it can only be used once every 3 posts. After the fight, it gives Geo a splitting headache as well…so he will not often use this in battle. The Telepathy is something he is getting used to so he can communicate with them without someone listening in as it were. Dark Gaia Blade Techniques: (5 Total) Dark Gaia Slicer – Geo will unsheathe the forever sharp blade made by the Lost Twin known as Shadow and dash at an enemy. The blade cannot be broken, so he will slice an enemy not one but seven times with the blade. Each slash will do medium damage, and will give the person the lead foot status effect making it harder for them to use Glide, or any aerial based moves against him. This can be used unlimited times without Lead Foot. However with Lead Foot it takes seven posts to reload, and that is the same amount the status effect lasts. Wrath of the Mentor – Geo rarely loses his cool but Wrath of the Mentor is something that happens on the rare occasions when he does get furious enough to stop holding back. The Dark Gaia Blade will ignite with a yellow energy…the Earth Elemental Power Geo possesses. Each slash will be powered up to do high damage per hit when Wrath of the Mentor is active. This lasts 5 posts. It requires 15 posts to reload as a result of the power it possesses however. Pulse – Geo will stab the sword into the ground, causing a yellow shockwave of energy to if foes can be knocked over, knock them over onto their keisters. This does high damage if it hits, in addition to giving the opponent a laid out stance…so they can easily be attacked. This will not work on higher tiers than him and will cause him 20% damage if he tries it on higher tiers. Slash – A simple slash with the Dark Gaia Blade. It is nothing special, just that a simple swing your blade at your opponent type move. Seismic Buster Techniques (1) Shoot – Geo will pull out the seismic buster and shoot an enemy with various types of ammo. The damage depends on what type of ammo was used. Terra Nova Techniques: Bash – Geo will take the mace and slam it into someone’s skull hard. The mace is both Light and Earth elements and so will do double damage against Heartless or similar. Bash can be used as many times as Geo can swing the mace. Smash – Geo will swing the mace, aiming at a person’s weapon hand. Likely broken bones will be the result of said attack, causing the person to be unable to fight back…with that hand at least until they do Cura on themselves or similar. Crash – Geo will throw the mace, and it will become a missile of Earth/Light Energy and slam into a single opponent for high damage, and then reappear in his hands. Unarmed Techniques: Concoction – Studying the potion that Light made, Geo has improved upon the recipe and made it to where he can make his own version. This gives him 20% of his HP back per gulp. Five of these are on him per thread. It also doubles his strength. This cannot be stacked however. Strength of the Earth – Geo will be able to recover HP by drawing strength from the Earth, a small amount over time…like 5% every post this is in use. Granted, he cannot attack while doing this. Hi Yo Kai – Geo will summon an earth pillar beneath him and several flint cannons around him and jump off the pillar, a platform of earth will rise and catch him. The platform will lift into the air and connect with the cannons forming a machine gun that will shoot hundreds of crystal bullets at an enemy. This will do Heavy Damage to whoever is hit by the attack. ----- Black Smith - Geo is a black smith and a darn good one. Even though he doubts his own abilities Geo is quite good at smithing weapons. Still he can only work with materials he has at hand, and so some of the weapons might be inferior. This is pretty much useless in combat situations, but is a good way for him to earn munny outside of battle however. This combined in battle with his metal control makes for a deadly combination against his enemies. Joint Techniques: Eris – Tsunami Crusher: Geo will summon the Mace Terra Nova to his hand while Eris will summon her Dragoon Blade to her hand. Together both of them will take turns attacking the enemy seven times with just the weapons. Both of them will then summon their elements. In the case of Geo he will cover the business end of the mace in crystal while Eris will cover the Dragoon Blade in water. Both will slash/smash their enemy simultaneously doing massive damage. Abilities: Non MP Creature + 5 Technique Slots One Hitter Dodge Roll Lv 2 Aerial Dodge Lv 2 Aerial Recovery Protect Quick Run Lv 2 High Jump Lv 2 Glide Lv 2 Pilot (if you don't have it already) Limit Breaks: None yet, Geo will make up new ones. Character Description: ![]() Biography: Geo did not know it growing up in Traverse Town, but his parents and a long line throughout his family had been powerful Earth Benders and also powerful metal manipulators. When the first signs of his ability manifested his father would take him and begin his lessons. Geo would learn how to use boulders and kick them at foes, how to summon statues and have them grab things/block attacks for him. This is not all he would learn at about age 7 onward however. When his father left on vacation, his mother would continue his lessons but her specialty was not Earth….but was metal. Unfortunately Geo’s Father Rock had spoiled him too much and given him too many lessons with Earth. It proved to be very difficult for him to learn to control metal. In the end however when his mother insisted and gave him a difficult test, a lock on the fridge made entirely out of metal the only way to get to any food would be to bend it away Geo would succeed. After his father returned, sword training would be given him and he would create after that his first weapon…which was not a sword as his dad hoped it would be but rather took the form of a massive hammer. His father was impressed but his mother was disappointed in his choice. So his mother would lend him the sword of her grand-father and leave it at that. Soon he would turn 15, as 7-8 years had passed. As he grew older, he took over the black-smithing his father did and learned he appreciated the fine art of smithing. But on other worlds they did not have a smith and so he made a decision. Getting the blessing of both his parents after 2 more years of rigorous training he would go to Cid and buy a Gummi Ship from him. Once that had been accomplished, he has set sail to travel the worlds and create weapons for those worthy and destroy the weapons of those not worthy in his eyes. Geo has now met the Lost Twins and with the payment of a shuriken and kunai has gotten them to let him use their ship. Since then Geo has trained with the twins, helping them harness their full potential. Many encounters with the Heartless have led to him gaining access to a new weapon, the Earth Elemental Armor. Also swelling the ranks of the Elementals is the android Eris, a water elemental who holds the water armor and tends to be strict on Geo. Further, Geo has recently obtained from Shadow the Dark Gaia Blade as a weapon only he can command and use…so he would stop working himself as hard. Geo plans to open a new shop in Gaia in order to earn some Munny to fund the Elementals. Personality: Geo is a kind and compassionate individual who is stead-fast to his promises. What this means is that when he agrees to do something he will not stop until he gets it done. Also, due to this most would consider him to be an honorable person. However, Geo has leaning towards Chaotic Good in that sometimes he decides the laws of the land he is in are not meant to be followed if they conflict with his own moral code. Like if he was in Hollow Bastion, or the World that Never was…he would try to leave right away or try to liberate those worlds from the terrors that oppress them. Geo however has been toughened a little by the battles and is more stern and harsh on himself. (As reflected by rejecting seventeen perfectly good blades earlier) RP Sample: Bam. A fist would slam into his face and Geo would spit out a bloody tooth as where he was standing was in between a bully and someone who owed him money, which kind of made things unfair for him. The bully shifted his punches from the face to the gut and Geo had time to rasp out a cry for mercy. But the bully showed none and continued to relentlessly beat on Geo. Finally growing tired of being a human punching bag, Geo would use his Black Smith technique and cause some nearby metal to shape into a long and dangerous lance. The bully was at first oblivious until it poked him in the rear. The bully ran screaming in terror from the little child he had picked on and also from Geo, who had defended the kid. If there was one thing Geo could not stand it was those who would bully others. Edited by Geo Atlas, May 10 2012, 11:05 AM.
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The Mentoring Smith | |
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4:35 AM Jul 11
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Shiva created by Sarah & Delirium of the ZNR







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4:35 AM Jul 11