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| Tex; Etro's Second Chosen | |
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| Tweet Topic Started: Mar 25 2012, 12:05 PM (180 Views) | |
| Tex | Mar 25 2012, 12:05 PM Post #1 |
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Glowing Heart
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Awakening: ( PLEASE BOLD YOUR SELECTIONS ) "In front of you there floats a sword, a shield, and a staff....each represents a power....which do you choose?" 1. The power of the warrior. (++Attack) 2. The power of the defender. (++Defense) 3. The power of the mystic. (++Magic) "What's most important to you?" 1. Being number 1. (+Speed) 2. Friendship. (+Defense) 3. My prize possessions. (+Magic) "What do you want out of life?" 1. To see rare sights. (+Defense) 2. To broaden my horizons. (+Speed) 3. To be strong. (+Attack) "What are you afraid of?" 1. Getting old. (+Magic) 2. Being different. (+Defense) 3. Being indecisive. (+Attack) Name: Tex Alias: Knight of the Goddess Etro Age: 30 Element: Light Race: Human Home World: Originally: Radiant Garden; New: Gran Pulse/Valhalla Job: I serve the Goddess Etro willingly, protecting her living legacy. Weapon: Divine Intervention: Tex having lost his keyblade, has gained a new weapon from the Goddess Etro. This weapon was forged from the power of the heart, making it very powerful. It has a heavy swinging weapon meaning it is hard to pull off combos with, but if you get caught in its swing expect a hurting. This weapon is also a channel for magic, meaning Tex can sling spells from the sword unexpectedly. Divine Intervention Light's Beget: This keyblade is the proof of Tex's adventures and connections with his threads, but also of his dark past due to who gave him the potential to wield the Keyblade. This Keyblade possesses a great magical ability and has a long range to boot. Little sparks of light will pop out of it when it hits a target. However, until Tex's heart adjusts to his Etro Heart, he can only use it while in threads with Xemnas or OOC Purposes. ![]() Magic: Flare: A small localized explosion that cause low fire damage, may cause an opponent to catch on fire for 3 posts. Thundara: Zaps up to four enemies with lightning from above. Will make the targets malfunction if the enemies are machines for the next post. Blast : Sends a shock wave shaped slash of wind at a single target. Warpa: Warps you out of harms way instantly, you can warp a range of up to ten feet now. Age: Causes a single opponent to instantly age 10 years. The force of the instant aging causes mild damage, may cause an target to die or become unable to fight depending on the age. Lasts 3 posts, after that the target returns to its original age. Reflera: You instantly summon a large sized bubble of unbreakable light energy around yourself that blocks all attacks. If your enemy hits you with a physical attack when you use this spell then the light will explode back on them for O.K damage. If your enemy hits you with a level one or two spell when you use this it will bounce back at them at the same speed it came. Light: Creates 3 orbs of light that slowly hover around you. They are controlled by the caster and can be shot anywhere to explode dealing a small amount of light damage. Copya: You instantly create two clones of yourself that can perform any one of your special attacks (they can't use any magic spells), but they both are defeated in one hit each. Clones disappear into a puff of smoke when hit. Shina: You and all allies shine with a glow like moonlight increasing all of your stats for their next post. Cura: Heals up to 3 targets substantially in a flash of light. Magnera: You create a car sized orb of magnetic energy that pulls everything towards it with great magnetic power. If your enemy is caught directly by the orb they will spin around it uncontrollably and take magnetic damage for awhile. Drain: Instantly causes bubbles of life force to leave the target and enter the caster restoring a low amount of health and doing a low amount of damage. Holy - You summon Holy. You cannot use any magic for 10 posts. If your opponent cannot either defeat you, make you use other (Non Ultimate) magic, or hit you with either an Ultimate or Cosmic Spell within 10 posts, Holy is summoned and you and your allies cannot take any damage whatsoever for 10 posts. Holy manifests as 20 spinning balls of white energy. She will use one attack; spinning around the enemy for a few moments before smashing through them. Does exactly 9999 damage. Instant kill on Demi-God and Mid-Tier characters. Summons: (Note: All of these summons were granted to Tex by the Goddess Etro so he may do his job more efficiently. This monsters will stay with Tex in battle, but can be rotated in and out if need be. While only a tenth of health will be restored when its called back into battle, all MP will be restored.) Flangonzola: A mighty creature made of a special material called flan. Flan is a sturdy substance, but it will be destroyed eventually. The flangonzola can unleash devastating physical attacks and a few magical spells, but it is very slow and will normally try to attack from afar with Physical Magic such as Ruin. The Flangonzola has 1000 HP and 5 MP and once destroyed it cannot come back for the rest of the thread, unless it is revived. (Physical Magic costs .5 MP) Flangonzola Apotamkin: A devious little bird/human like creature who has learned how to cast magic. This little one can cast up to the elemental -ra level spells such as Fira, Thundara, Watera, Aeroa, Thundara, and Quakara. While it can also perform magical physical attacks, it will mostly cast spells from afar. The bird wheres a hood and tunic with ancient symbols on them colored black and yellow. It has 650 HP and Eight MP. Once it is destroyed it can only return to the thread if it is revived. Pulsework Gladiator: This machine is made of very sturdy material that lets it handle many hits. The machine can assume many defensive positions to reduce damage done to it and can Provoke enemies to attack it only. While it cannot do much in attacking it can change into a battle mode for one post where it uses a fast strike of fists to strike the enemy dealing good damage due to the material it was made from. Has 1250 HP and 4 MP. Once it is destroyed it can not come back unless it is revived. Pulsework Gladiator Special Techniques: Crystal Storm: Tex will replicate the crystals that form part of his outfit and fire them at his opponent in multiple spears. These crystal spears will explode upon impact and depending on how fast they are thrown will affect the size of the explosion. The crystals are pretty hard and if they do not detonate for some reason, Tex can always focus his mind to destroy them himself. Divine Intervention: Tex will charge at his enemy putting a lot of energy into his sword. He will constantly do fake swings attempting to throw off his opponent, while at the same time warping to a different area. After the sixth fake slash, Tex will appear above the enemy and attempting a slash at them from above. Even if he does miss, the energy put into the sword will create a small crater. Oath of Protection: Tex will summon three crystal towers to surround himself and protect him from attacks for three posts. Each Pillar has 250 HP and at the end of the three posts, if they have not been destroyed Tex will combine them into a giant lance and perform a long combo on the enemy. Tex can also fire small crystal projectiles from each pillar at the cost of 5 HP per shard. Blessing of the Goddess: Tex will spend one post reciting an ancient chant to gain the blessing of the goddess. If the call is successful (meaning not interrupted), Tex and two other comrades will receive a Speed, Attack, and Magic Multiplier of 1.5 for two posts (Meaning that is how much they are boosted by). Goddess's Curse: Tex will spend one post calling for the goddess to bring about a terrible curse on his foes. Once Tex is successful in calling the goddess, a powerful curse will be cast on the opponent that slows them down a little and removes 10% of their HP per post. This last for three posts. The Seal of Etro: Tex will run around the opponent at flashing speeds to create a mini tornado that will trap the enemy. While it will do no damage, the winds will be fast enough to trap the opponent inside. Unless you can move faster than Tex and break the wind or you can destroy the wind with another spell, you will be trapped for a post. Elemental Triad: Tex summons three five foot wide and five foot tall crystal pillars and puts them in a triangle position around the enemy. Each one will glow a random color, representing that element and connect with the other two to make a barrier. While the opponent can break through the barrier, it requires ra level spells. If the crystal is not broke, then multiple ra level spells of the corresponding element will be cast at the enemy for one post. Each Crystal Pillar has 300 HP and if one is broken, the technique is canceled, however the crystals are very resistant to attacks. Joint Techniques: None Abilities: One Hitter: Increases power of lone attacks (no effect on combos) Combat God: Group Combat Mastery and Air Combat Mastery into one ability slot, also greatly improves combat abilities. Defense Mastery: Regroups Guard, Magic Guard, Counter+, and Aerial Recovery, also improves toughness. Ground Mastery: Regroups Quick Run MAX and Dodge Roll MAX in the same ability, also improves strength and endurance. Aerial Mastery: Regroups Air Dodge MAX and Glide MAX in the same ability, also improves agility and speed. Magic Mastery: Regroups Magic MAX and MP Hastega in the same ability, also improves magic and mind. Teleport: Allows you to teleport from one world to another Limit Breaker: You may use your Limit Breaks 4 times each now instead of 2 Endless Magic: You may use up to 40 spells in one battle. You may also use Ultimate Spells 4 times in one battle. Unstoppable Magic: You are not affected by "Nul" spells and your spells cannot be stopped by any "Reflect" spell. Master Summoner: Your summons now last the entire thread. Unlimited Speed: You naturally have super-human speed now. Unbreakable Power: You naturally have super-human strength now. Specialization: 4 Abilities, 3 Spells, 3 Slots Remaining Limit Breaks: Storm of Etro: Tex will charge his sword with a special aura and cleave a small hole in the sky, revealing a glimpse of Vahalla. From this portal, hundreds of Meteors about the size of a bowling ball will fall from the sky. Each Meteor will come flying in at 65 MPH and Tex can control them anyway he wants. They can follow you, Tex can ride them, they can explode, etc. The meteors will come flying out for two posts and then Tex will have control for three more posts once the portal closes. Light Storm: Tex summons a very large violent storm, but instead of the clouds being purest black, they are are a clear white. Suddenly rain begins falling down on the battlefield and giant pillars of light will fall from the storm dealing massive light damage. The storm lasts for one post and when it ends, a massive Light Beam will hit Tex casting Haste, Protect, Shell, and Regen on him while at the same time creating a massive explosion. Crystalline Angel: Tex harnesses the light from his heart and gives it physical form to use in battle. One of the bonuses he gains is a single crystal wing that can be used to move around at super speeds and use as a third sword that is hard to see coming. He also crystalizes a fake Keyblade that has the shape of one, but that is the only similar thing to it. Tex can sacrifice one of his two crystal buffs to stop any attack or heal himself to max. This form lasts for four posts. Character Description: Tex Tex is 6'7'' tall, though this is slightly higher due to the shoes he wears. He is very tan to the point where he can be considered brown. He has a mix of black and white hair, with white being the more dominate one. He has very thick muscle tone that is hard to notice, however Tex can flex his muscles to show off. His face is normal sized with his face and body being in perfect symmetry most of the time. His clothing is a redesigned knight's suit of armor, refitted for more quickness, but at the same time offering as much protection as before. It was made from unique fibers that can harden when needed, but allows for quick movement that normal armor would not allow. The armor that covers his legs is a chain mail made of a similar, but is more focused on speed than defense. He also has a short red cape that has no unique properties and is just for show. Biography: The First History The Second History Personality: While Tex was once a person who would show high distrust of people during a first meeting and was sometimes cruel, a second death has caused him to reform. He is a much more understanding person now and will trust people without questioning their motives, most of the time. While he can still be serious some of the time, he has softened up a little and can enjoy the smaller things in life much better than before. Tex is beginning to enjoy some of the smaller things in life such as some nice walks, long meals, etc. Tex tries to look on the bright side of things in most situations, though there are moments where his resolve will break. He also hides a deep desire for revenge on Master Xehanort and the Nobodies for what they did to him and some of his friends, which will drive him to go berserk on certain occasions. Most of the time however, Tex will stay proper and composed in any situation showing respect to whomever he meets. RP Sample: Tex was dropped through a mysterious portal landing gently on a beachside in a mysterious world. He stayed in a dream like state, watching all of the events that had happened to him since he gained his power back in the Keyblade Graveyard. It was like watching a movie, from which Tex could learn some of his past mistakes. At the same time however, Tex's mind was wandering to the safety to some of his friends such as the BRAWL members and Roxas. While in this dream like state, Tex had realized that his keyblade and some of his skills from before were gone. After what could have been considered an hour or two, Tex was awoke by a female dressed in what appeared to be armor. As he opened his eyes, the female looked like an warrior angel. The woman offered him a hand to help him out of the sand. The girl seemed a bit serious, but also relieved somehow. The two began a walk to what seemed like a town, that housed a giant temple in the center. "So tell me, who are you and how did you get here?" Tex was a bit startled at the sudden question, but would answer regardless. "My name is Tex Omega and as for how I got here, I'm not sure myself. Last thing I remember is being killed by a man cloaked in black and as I was being dragged to the Underworld, a magnificent light swallowed me up and the next thing I know; I'm here being woke up by you." The female appeared to gasp a little at Tex's statement, though he was not sure what kind of reaction she had given him. "I see, so your from another world. My name is Lightning Farron and I suppose you could say I am not from this world as well. I am from the same set of worlds that this one exists in, but it is separated from the rest. So Tex, what will you do now?" Tex smiled upon learning Lightning's name as it sounded a bit nice, but was shocked that she knew the existence of other worlds as they were supposed to be secret. He had also not thought what he would do now, but he would wait to see what Lightning had to offer. "So Lightning, where exactly am I in your world and would you be willing to do a bit of sparring latter. I am a bit interested in what you can do." "All in due time Tex, you shall learn. However, the Goddess has summoned you to her temple by bringing you here, so I was instructed to bring you here." Suddenly Lightning and Tex had arrived at the Temple of Etro. Lightning led Tex inside the temple to the center of it, where a crystal throne was. Upon reaching a certain point in the temple, Lightning bowed towards the throne and Tex stood in a center platform. Suddenly Tex was lifted up into the air and had his clothes vanish into light and was quickly replaced by a set of armor and clothing similar's to Lightning, except the feathers Lightning had were replaced with crystal. Lightning then stood up slowly and looked towards Tex with the slightest of smiles on her face. "Congratulations Tex Omega, Etro has chosen you to be one of her chosen protectors. Tomorrow your training shall begin, but for now I'm sure you want to rest some." Lightning pointed to where Tex's Room would be and had a moogle lead him up to his quarters. Once inside the room, Tex would lay in his bed and fall into a dream like state, but not truly asleep. What happened to me today...I died...but yet...I live now. I've lost my former power...but yet...I feel a new one in me. I must rest for now...but soon I suppose I will get my answers. Edited by Tex, Aug 21 2012, 12:39 PM.
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| Tex's Secret | |
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4:35 AM Jul 11
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Shiva created by Sarah & Delirium of the ZNR







![]](http://z4.ifrm.com/static/1/pip_r.png)
The engraving translates into "Etro, My Savoir."





4:35 AM Jul 11