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| The Destiny; Jace's Destiny | |
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| Tweet Topic Started: Apr 15 2012, 06:26 PM (297 Views) | |
| Jace | Apr 15 2012, 06:26 PM Post #1 |
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Sun Heart
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![]() Name: The Destiny Description: The Destiny is a medium size, jet black ship that is made with special metal that is infused with Racknee minerals (The ship itself runs on Racknee) making it quite durable and able to stand up to quite a punch. Inside there is a front row and a back row, each row has two seats but the back row is the only one with the TV behind the front row seats. All the seats are jet black and are quite comfy; they also come with a barf bag for those who are not well suited for flying. This ship also has auto-pilot whenever Jace isn't around to drive it. Class: Class X[Stealth/Destroyers] E,A Number of occupants: 4 people Weapons: Blasters: The Common weapon for any space ship, able to shoot a blast of red light that would go light speed and deal heavy amount of damage for each hit. It's nothing special about this weapon but can turn a Gummi-Ship to rubble with a few blasts. Go To Hell Missiles!: The Destiny is able to fire two homing missiles simultaneously at a time that would deal heavy damage per hit. It would usually leave a nasty gash but can only be used once per posts. Electric Shock: The Destiny is equipped with a self defense system that will send a electric shock to surge throughout the outer cover of the ship, anyone on top of the ship will automatically be shocked and receive a fair amount of damage and force off the ship. Ramming Blades: The Destiny can release large sharp blades on both sides of the ship, this is used during ramming attacks to create a giant gash at the enemy's side. The Ramming Blades can even pierce through shields although it might take awhile. Abilities: 1.Barrel roll: Can dodge three attacks per thread 2.Wings MAX: Improves the ship's maneuverability incredibly 3.Booster MAX: Increases the speed of the ship way up! 4.Shield MAX: Protective layer with impressive regenerative ability 5.Support control: Can control support ship individually 6.Protectga block: Makes the ship really sturdier 7.Scanner: Gives informations on the surrounding (like energy fields, damage dealt to opponents, hint of hidden ships...) 8.SOS repair deck: Restore the hull's integrity once when destroyed 9.Support weaponry: Can embark two weapons on support ships (cannot fire both simultaneously) 10.Support fleet: Can have up to four support ships Specialized Class Abilities: 1.Hybrid[Class N/A] - Allows the combination of two or 3 classes (Example: AB, BC, DF, ABC) must have combined total of post required to create/pilot ship(and meet all other requirements) Hybrid ships are allowed to pick from their combined Specialized ability banks. THIS ABILITY MUST BE ONE OF THE CHOSEN CLASS ABILITIES IF THE SHIPS CLASS IS HYBRID. NO EXCEPTIONS. Ranks above A MAY NOT choose this ability or be combined with other classes. 2.Nano-bots[Class D,Class E] - Using micro AI bots, ships can seemingly repair themselves at a fast rate. However, due to the extremely high cost of Nano-bots, using them in direct combat is useless. 3.Stealth Generator - Grants the ship "stealth" status. Ship is invisible to human eye and all sound is dampened to near abysmal levels(lasts 2 posts) 4.Power management[Class A,Class S,Class SS] - allows the charging of parts of the ship, increasing Attack, Defense, or Speed by 20% for 1 post (usable 3 times per thread) Special equipments: ( can use once per post) Hyper Drive: The Destiny charges up it's boosters for one post and fires off in the speed of light, this is useful to escape tight spots and to travel to other worlds in a flash. Tracker Beam: The Destiny is able to Release a invisible beam that will automatically grab a selected target and forcible bring it to the ship; this way lost items in space can be retrieved without any difficulty. Ejection Seats: The Destiny is able to eject the passengers into small pods when in danger; however the pods will float aimlessly in space but will have oxygen for passengers to breath. Hyper Shield: The Destiny is able to create a giant force field barrier that is able to reflect any incoming attacks but if taking too much pounding it can shatter. Heavy equipments: Go To Hell Missiles!: The Destiny will fire a volley of a 100 homing missiles everywhere at the enemy, this move is useful for taking out small fleets of ships and would deal heavy damage per missile. Each missile can also be controlled remotely Black Hole: The Destiny fires a small thin black beam that will literally create a massive big black hole that will vacuum up anything in it's way; including other ships, projectiles, and people (unable to absorb worlds). The Black Hole will only last one post and will warp the things it absorbed into another galaxy in Gummi-Space (chosen by Jace where it would warp); however monsters sucked in it would be instantly Koed. This can be used to go to the Interdenominational Drift. Giga Cannon: The Destiny charges up it's Giga Cannon and fires a beam of pure energy making the ship overload, the blast itself will deal a large area damage and would usually KO any ships it hits as well as stun anything for one posts. The beam is as fast as the death star's beam but would have to recharge for three posts before re-used unless Power Management is used. EMP: The Destiny discharges a large electric magnetic pulse around itself that would shut down anything electronic for three posts, making it valuable to attacks. The EMP would then recharge for six posts after use, it would also deal small amounts of damage. Edited by Jace, Jun 30 2012, 07:45 AM.
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[rotate]The Twilight Knight[rotate]The Heartless Head Hunter[rotate] | |
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| Jace | Apr 15 2012, 06:27 PM Post #2 |
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Sun Heart
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![]() Lost Star: The Lost Stars are four elite space ships that can be either auto pilot by the Destiny or controlled by a real pilot(receive the person's Gummi-Ship abilities if controlled by a character). The Lost Stars acts like the body guards of The Destiny and can take heavy amounts of damage before destroyed. Laser Blasters: The Common weapon for any space ship, able to shoot a blast of red light that would go light speed and deal a fair amount of damage for each hit. It's nothing special about this weapon but can turn a Gummi-Ship to rubble with a few blasts. Black-Out Missiles: A weapon that is famously used by the Lost Stars, able to fire four homing missiles simultaneously at a time that would deal heavy damage per hit. The missiles would usually leave a nasty gash in a ship and sends a small virus into the ship that would permanently shut any enemy ship down in 20 posts if not blown up first; hence the name "Black-Out". Reloads after three posts |
[rotate]The Twilight Knight[rotate]The Heartless Head Hunter[rotate] | |
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