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Emperor Mateus (NPC); Complete
Topic Started: Jun 9 2012, 10:18 PM (153 Views)
Emperor Mateus
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One Hell Of A Ruler
[ * ]
Awakening:

"In front of you there floats a sword, a shield, and a staff....each represents a power....which do you choose?"

3. The power of the mystic. (++Magic)

"What's most important to you?"

3. My prize possessions. (+Magic)

"What do you want out of life?"

3. To be strong. (+Attack)

"What are you afraid of?"

3. Being indecisive. (+Attack)

Name: Emperor Mateus of Paramekia

Alias: None

Age: Around 30

Element: Darkness

Race: Human

Home World: FF II / Paramekia

Job: Emperor

Weapon: Blood staff. This mythical demonic weapon is said to drink the blood of the one it strikes and use it to heal the wielder, thus making him nigh invulnerable against lesser opponents and a threat for stronger foes.

Magic:
+15
Flaraga-A massive localized explosion that causes huge fire damage, will cause any opponent caught in the blast to immediately catch on fire for up to 3 posts

Sleep: Turns the opponent to sleep for three turns or awakened by someone else

Ice wall: Increases magic defense for 3 posts

Stone guard: Increases defense for 3 posts

Comet-Thousands of rocks begin raining down on a target, the rocks chase the target until they hit or are destroyed.

Thundaga: ends lightning out from you in all directions zapping all enemies and also disabling anything electric in the area for the next post.

Electrocute-Instantly causes mass paralysis in every target in the area. Can only be blocked by another Ultimate Spell.

Twister: A huge wind storm surrounds you as you call down an F5 tornado upon your opponent(s), the massive tornado slams into the ground and causes massive area carnage as it rips around under your control for 7 seconds. Will KO most opponents if not blocked by another ultimate spell or somehow avoided.

Herbalism: Increases potions power and magic healing on the target for 3 posts. {Increase is based on the casters magical ability}

Bendga: Gives the caster momentary control of a huge area around him/herself for one full minute.

Slow: instantly slows down up to three targets for three posts.

Haste: Instantly speeds up three targets (x2) for three posts.

Resize-Increases the target's size, doubling it for 3 posts. Stronger but dodging becomes harder. Can be inversed to shrink at half size for opposite effect. {Size increase/decrease is based on the Magical Ability of the caster}

Silence: A white light shines down on a single target instantly silencing them for 3 posts, making it impossible to cast magic, speak or summon.

Eternal Shade-The entire area is swept in by a giant shadow and all your opponents can see is you standing in darkness, all of the darkness in the area smashes into the enemies at once, converging on them for incredible damage and returning the scene to normal.

Alterga: allows the caster to hide 5 actions their character does up too 3 times.

Shadega: Casts an enormous dark shadow over everything in the area dealing huge damage to anything caught underneath it.

Curse: Disallows the use of special techniques, limit breaks and forms for 3 posts. Shoots out a small orb of darkness that will add curse status if it hits.

Disable:Sends a clear wave of light directly at a single target, if the light hit's that target instantly loses all ability to attack in any way for 3 posts.

Star Fall-Creates a massive rain of enormous balls of mana that rain from the sky for 3 posts. The balls of mana fall fast and once hey hit the ground explode in a huge wave of invisible mana energy.

Regenga: .Heals 25% HP for All Friendly Targets at the end of every post. If Poisoned, the targets don't lose or gain any HP at the end of their posts.

Esuna: Cure any status ailments on the target

Magnega: You create a bus sized orb of magnetic energy that pulls everything towards it with tremendous magnetic power. If your enemy is caught directly by the orb they will spin around it uncontrollably and take magnetic damage for awhile.

Ultima-Instantly reduces your opponents HP to 1 as wave of gigantic green light, a mile high and wide washes over them at impossible speeds, destroying anything in it's path. Can also be released at an expanding sphere of green light that expands at ridiculous speeds from the caster.

Instant Transmigration-Allows the caster to teleport anyone from anywhere in the universe to anywhere else in the universe at any time no matter what.

Summons: Paramekian army:Not a summon per see in the strict sense, but Mateus always has a group of monsters ready to act as his bodyguards. Thanks to his cunning preparation, he ensures these are always near him without revealing their positions until required.

Mateus' Monster List (He can only have up to two boss level enemies with him at any given time and can only bring forth allies once per topic)

Special Techniques:
Thunder crest: Summons a seal that will release a batch of electric orbs that track the opponents when getting near. (0.5 MP)

Mines: Drops a handful of mines that explode on impact and can stay above ground, medium fire elemental damage. (1 MP)

Starfall X-the Emperor summons glyphs around him that charge for a short period of time to summon an massive barrage of purplish fireballs from above, followed by the descent of a small meteor from the sky (Way smaller than the spell mind you) that explodes upon impact, whether hitting the enemy dead on or the ground around them, causing a massive way of rock and fire to spew forth that incumpusus a fifteen foot radius from the point of impact. (If Hit dead on by this tech the opponent takes an insane amount of fire/earth damage from being hit by not only the initial impact of the meteor, but also the explosion following it, if hit by the blast from this attack the opponent takes large fire and earth damage.) 3.5 MP

Blind XVI: A massive cloud of smoke spews forth from Mateus' staff, engulfing an area ten feet around him in pitch black smoke, inflicts the 'Blind' Status upon contact with the enemy for three posts. 1 MP

Curse XVI:A large wave of purplish shadow slowly descends upon the target(s), if this wave of shadow comes in contact with anyone it cuts both there physical power, and magical power in half for four posts. 2 MP

Holy XVI:Twenty large bolts of light are summoned from the sky that rain down on the surrounding area hitting enemies for large light damage as well as making them momentary blinded by the light energies impact around them.



Joint Techniques:
Seymour: Gate to Hell
Combining Seymour's summoner's abilities and Mateus's troop of monster, the both of them creates a massive portal allowing an army to pass through, serving the duo for the entire topic. Monsters are from FF II and range from goblins to mythril golems and includes staples as such as the Bomb or the Xylomid. As long as the army is summoned, Seymour cannot have Anima actually appear by normal means, but still can use Call. This power can be used only once per thread.

Abilities:
Magically Infused-The character has 50% more MP but cannot use offensive techniques without using MP; General effects can still come free. Physical stats are lowered a little. + 5 maximum spells.
Specialization-At Demi God Tier, You May Choose one category: Magic, Abilities or Special Techniques to add 5, 10 or 15 more Abilities, Spells or Techniques. ( Demi God can add 5, God can add 10, and Transcendent can add 15, you may split the points up in the three categories as you wish, but denote how you have split them in your profile next to Specialization when you add the Ability ) +10 Spells
Protega:
Limit Breaker-You may use your Limit Breaks 4 times each now instead of 2
Master summoner: Your summons now last the entire thread.
Unstoppable Magic-You are not affected by "Nul" spells and your spells cannot be stopped by any "Reflect" spell.
Adventurer kit: 3 Hi potion, 3 Super ether and 5 Phoenix down in stock
Leadership: Boost allies' stats slightly when under your command if they are lower tier
Endless Magic-You may use up to 40 spells in one battle. You may also use Ultimate Spells 4 times in one battle.

Limit Breaks:
Flamethrower:

Dragon Force:A green mystic barrier contorts around Mateus' body for four posts, during this time his defense and magic defense is far greater, to the point weaker enemy attacks barley phase him, and stronger enemy attacks deal far less damage.

Helldive:

Hysteric Barrage
Character Description:

Posted Image

Biography:

It's stated that Palamekia is cursed with demonic influences that corrupt its emperors. The demon, desiring to rule the world by human proxy, turns men into malicious masterminds by using everything at its disposal to pollute their thoughts with its malice. The demon originates all the way from the beginning of the world when it became trapped within the indestructible "Stone of Iludia" and swore revenge by any means. After ascending to the throne, Mateus exiles his mother Airu to the deserts of Palamekia and yet she still spends her life trying to find a way to save him.

His rule begins with his campaign for world domination by using a massive army of creatures summoned from Hell. However, several kingdoms like Fynn, Kashuan and Deist resist, but they are all subdued by the Emperor's actions. In the case of the militarily-powerful homeland of the Dragoons, Deist, the Emperor ordered the poisoning of their Wyverns' water supplies, leaving the Dragoons powerless.

Sages put the origin of his powers on Satan, lord of Pandaemonium. Mateus makes a pact with Satan so as to summon demonic forces into the mortal world.

However, the royalty of Kashuan, which survived the Palamekian Empire's attack, founded the Wild Rose Rebellion alongside the kingdom of Fynn. The game begins with the empire's attack on Fynn to destroy this resistance. After capturing Fynn, the Emperor begins the construction of the fearsome Dreadnought.

After Firion and the rest of the party gather the Sunfire and Princess Hilda is captured by the Dreadnought while travelling to Kashuan on Cid's airship, the Emperor replaces the captive Hilda with a Lamia Queen. After the Dreadnought is destroyed, the Imperial Lamia is taken to Altair, and later felled. After these events, the Emperor announces a tournament at the Palamekian Coliseum, and makes Hilda the prize. Firion and his comrades attempt to rescue her alongside Prince Gordon of Kashuan. At the Coliseum, the party meets the Emperor personally for the first time. After defeating a Behemoth pit against them, Firion and his friends attempt to kill the Emperor as they approach him to take the prize, however, it is revealed to be a trap, and the Emperor locks the party away. Meanwhile, the Emperor continues his assault on the land above.

After the Liberation of Fynn, the Wild Rose Rebellion acquires the Ultima Tome, but by that time the Emperor has summoned a giant Cyclone and crushed the towns of Paloom, Altair, Gatrea and Poft, and begins to approach Fynn. The party makes their way inside by summoning a Wyvern, and makes another assassination attempt on the Emperor. The Emperor is killed, but it is not over, as the Dark Knight Leon proclaims himself Emperor of Palamecia and takes over the Palamecian army.

But now, kingdom hearts has revived him, after this, rather than simply reclaim his thrown from one foolish night Aka:Leon he decided it would be better to make sure he could never again be challenged, in this state he met with the one called Xehanort forming an alliance of sorts with him, allowing the Heartless a place of being upon his world, with seemingly no drawback for the Dark King in anyway whatsoever, and so there wasn't, there was however a great assist to Mateus, he had yet another invaluable tool to use against The foolish rebels who derailed his rule, and the foolish knight who now considers himself the ruler of his kingdom.

Personality:

Being the ruler of Palamekia, the Emperor is arrogant, but is also very intelligent and manipulative, such as when it was thought that he kidnapped Hilda as a prize, but was actually bluffing to set up a trap for the heroes instead. Another case is when he almost tricks the spirits of Minwu, Josef, Scott, and Ricard, asking for their forgiveness and offering them eternal life. Despite his arrogance, the Emperor is often polite when referring to his enemies by name or calling them gentlemen, but at the same time he is quick to call them insects or worms. He also seems to be a misanthrope, harboring a hatred of humanity.

The Emperor is always calm and never seems to lose control of his emotions, he never seems to get worried because he believes his plan will succeed without fail. He views himself as the only one truly capable of ruling as Emperor. His schemes can take many forms but in the end, the only one benefiting from these is himself.

RP Sample:
Maleficent awakened in a dark room, back in her human form after her defeat in Castle oblivion... Seymour was alreading standing next to her, clearly much more used of dying than her. Even if things were a little blurry in her mind however, she recall perfectly... that keyblade wearer that appeared out of nowhere... she was sure she saw him before somewhere, but she only had a simple glance at him and couldn't tell...

"Looks like everything is going according to the plan." said the Guado, looking around the now dimly lit cavern they both stand after he created a small light using his magic. "I guess he will be here shortly"

These words didn't sound right in her ears... what is that plan she never agreed on being part of to begin with and why did she had to die to hear this? Raising from the ground, her patience already exhausted by all the event happening around her, she was about to ask for an explanation, when someone interrupted her.

"Welcome back to my Empire, Seymour." Turning in the voice's direction, she could see a man clad in golden armor followed by a couple of creatures she never saw before. "And I suppose... you're the Queen of darkness. I heard many good things about you." but the flattery didn't get through the darkness in her heart. "Who... are you? And what do you want with me?" were her words directed toward the imperial figure.

Seymour is the one who introduced him. "Maleficent, let me present you an acquainance of mine, the future ruler of the Underworld and lord of monsters, the Emperor of Paramekia, sir Mateus."

At this, the man bowed. "A pleasure to meet you, albeit it would have been more enjoyable in my castle if I had not been chased by that traitorous black knight.". With this, he got straight back in his imposing stance, never showing more than required. Maleficent could feel it however... the darkness inhabiting his heart... It is possible that this man could be of any use, after all. "Well, if you may explain me about that 'plan', now that we're all here"
Edited by Emperor Mateus, Jun 18 2012, 09:15 AM.
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VS Mateus

VS Light Emperor/Dark Emperor
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