| Validating The Dark Asylum! We are currently accepting applications to join our White Wolf OLD World of Darkness game, set in San Antonio, Texas. Please email Head Storytellers Falcon at darkmoonsfalcon@gmail.com or Darkmoon at darkmoon99@gmail.com with any questions you might have about our game or to submit your character sheet. If you're already a member please log in to your account to access all of our features: |
| A guide to shapeshifters sensing shapeshifters | |
|---|---|
| Tweet Topic Started: Aug 24 2011, 09:03 AM (99 Views) | |
| Falcon | Aug 24 2011, 09:03 AM Post #1 |
![]()
Head Storyteller/Admin
|
Ok in the past we have used the Gnosis + Primal Urge roll that HC had, I guess as a house rule... since none of the ST staff here could find it anywhere in the books we have. ((And this is not to say it was a bad thing it did speed up play but this is a different PbP Game and so we have different rules.)) This allowed you to sense anyone of any changing breed. No more! From now on the sensing other changing breeds will be impossible!! The other changing breeds are suppose to be believed to be dead anyway so this should not even be an issue. If you are Garou you can not use any roll to recognize a Fera for what they are right off the bat. Mind you this goes both ways.. Fera can not sense any other changing breeds but their own including the Garou who they know for a fact exist! From now on if a Garou (or Fera) wishes to senses another of their kind they must make a Rage roll... the difficulty is based on the following formula ([Gnosis + Rage] - Willpower = Difficulty) Although the difficulty will never be lower then 5. Example: Rinyth (a Homid, Ahroun Get of Fenris) has just met Gabriel (a Homid, Galliard, Fianna), for the first time. At this point Falcon ask both of them to make a Rage roll. Each could have a different difficulty. ....Rinyth's Difficulty is set at Gabriel's [Gnosis + Rage](8) - Willpower (5) = 3. So Falcon sets the Difficulty for Rinyth's roll at 5 (the lowest it can be). ....Gabriel's Roll would be Rinyth's [Gnosis + Rage](7) - Willpower (6) = 1. So again Falcon will set the Difficulty at Gabriel's roll at 5. In this case it turned out that the Difficulty was the same.. but that is not always the case. Now I know having a formula might seem a bit complex, but keep in mind as a player you would not need to try to figure out the difficulty... that is the ST's job. We will tell you what the difficulty is.. all you have to do is make the rage roll then if it succeeds describe your beasts recognizing one another. Now just because I know it will (and has in the past, though not for this exact system) come up, I will address what will happen on a botch. If either of the players botch they will not only not know what the other person is but if someone else is in the area, (even if they are not supernatural at all) they will believe that person is actually a Garou.. and not just any kind of Garou but a Wyrm tainted one, causing the player to make a frenzy roll for their character as their rage seeks to lash out at the innocent person. And nothing anyone says will convince them that the person is not a Wyrm tainted Garou. At least not until they make another Rage roll (to sense) around the person and don't botch or fail that one. (If there is more then one then the ST will pick out one person for it to be directed at.) ....If there is no one else around then your rage lashes back at you for the failure and you are struck with a blinding migraine that can not be soaked and will take 1d10 hours to go away. (during which you will be at a -2 difficulty on all of your rolls.) Now on the opposite end of the spectrum, If a roll succeeds a little too well then the Garou (or Fera) is in danger of Raging.. just like they are any time they roll a rage roll. If there are 5 or more successes the character will go into a rage.. 7 or more and it is a grand thrall rage.. in the case of a normal Frenzy.. you may spend a willpower point though you won't be able to do anything for the rest of that round. If it is, in fact, a Grand Thrall.. then there is no way out of it. (Any BTW.. this applies to any Rage roll you make!!!) If two of characters of different changing breeds meets somewhere then they would not get a chance to roll a Rage roll, because their beasts would not know one another... but if one or both of them did something to tip the other off to the fact that they were of a changing breed then the rolls would be as follows: Perception + Alertness (Difficulty Varies) and if that roll succeeds then they would get a chance at a Lore/Occult check. Second Example: Rinyth (The same Homid, Ahroun, Get of Fenris from above) runs into Walker (a Homid, Swara) at a rave. Neither of these two would get a roll, unless one or the other did something to give themselves away, such as partial transformation of their eyes to see in the darkness, or shifting to Glabro. The roll would be a Perception + Alertness to see if either even saw what the other did... then next would be a Lore Check... Walker would get a Garou Lore check (Difficulty 6; since he was raised with Garou.. he has Garou Lore) While Rinyth would have to make a Bastet Lore/Occult check (Difficulty of 6 if he has the lore/Difficulty of 9 if he only has occult because most Garou think that all the Bastets are dead.. if they have heard of them at all.) In time everyone will get use to the new system.. and we apologize if this causes any confusion at first. We just want our boards to have a different flavor then anyone else's! |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Garou Technical Infomation · Next Topic » |
| Track Topic · E-mail Topic |
8:28 AM Jul 11
|






8:28 AM Jul 11