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| Activating Fetishes | |
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| Tweet Topic Started: Aug 24 2011, 09:04 AM (49 Views) | |
| Falcon | Aug 24 2011, 09:04 AM Post #1 |
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Head Storyteller/Admin
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Activating a fetish requires that the Werewolf/Fera do one of the following: 1. Make a Gnosis roll versus the fetishes Gnosis rating. 2. Spend a Gnosis point to automatically activate the fetish. On a failed Gnosis roll, the fetish does not activate on that attempt. You may try again, your next turn if in combat, and choose to either roll again, or spend a point of Gnosis. Please note that botching the activation roll means the character in question has somehow managed to anger the spirit. The conscequences of this vary according to the type of spirit bound to the fetish. Let the shifter beware. |
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8:28 AM Jul 11