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Some actual usefull Sets that I have
Topic Started: Sep 24 2011, 07:53 PM (68 Views)
GtxScarecrow
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Okay so instead of some of my nubbish sets Im gonna go with my more useful sets that highlight some less used pokemon and as always give me feed bk on it

Now for a Surprisingly good moveset on a very underlooked pokemon
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Swoobat (F) gender doesn't actually matter in this moveset but personal preference

Nature - Timid (+Spd, - Atk)

Ev Spread Spd 252 Sp Atk 252 and Sp. Def 4

@ Focus Sash - just as a guaranteed get off calm mind and a stored power or w/e you chose from their on out

Ability Simple

- Calm Mind - by having simple you auto get +2 for both your sp. atk and sp. def which means if you use stored power its gonna do damage
- Stored Power set up like you would anyways but play it safe don't get greedy 1 calm mind puts swoobat into a solid position when it has simple
- Air Slash more or less for the stab and swoobat does have a limited move set
- Shadow Ball/ Energy Ball/ Hidden Power of you choice - I used shadow ball myself but was torn between it and Energy Ball since E-Ball will help with just about every rock weakness and since like 99.9 percent of all rock types are part ground the e-ball was heavily contemplated (Although you could just have three Swoobats with any of those three moves if you really wanted Since I have both a E-ball and a Shadow Ball one)

Playing this Swoobat you gotta watchout for common Switch inducing pokemons like Skarmory and Swampert sure their usually gonna get their rocks or spikes off first since they see swoobat and think lolwut but if they let you get to +6 in both let em have it, but if its swampert its gonna roar after rocks so you will probably only get 1 calm mind off in whichcase e-ball would be good to have.


Now for The second Member of this Post
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Umbreon (M)

Nature Adamant (although Brave will work also but you may just wanna keep the little speed umbreon does possess at first)

Ev Spread 160 Atk, 176 def, 172 Sp Def

Ability Syncronize

Item - Lefties

Moves
-Curse ( for Obvious reasons gives umbreon the power boost and the defenct boost)
- Sucker Punch ( again pretty obvious why this is on)
-Moonlight ( I Guess you could do wish but i personally go with Moonlight
- Body Slam - Yeah Thats right Body Slam since this isn't a Dream World Umbreon we can have Syncronize which is a solid power atk move and can paralyze your opponents so your other pokes can finish off a weakened pokemon plus it helps provide cover in that your not wasting valuable sucker punches

All in all This is a pretty simple umbreon set up with umbreons already high sp def i didnt feel the need to put much love into it just enough to sweeten it but mainly poured them into atk and def and hp umbreon is gonna have like 331 which isnt all that low for hp so all in all he's covered. Be careful of sandstorms and rain though since moonlight is weaker but when people make it sunny your all good moonlights gonna pretty much fully heal you from just about any amount of health.

Now tp Take spot 3 on under appreciated pokemon

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Beheeyem (M)

Nature Modest

Ev Spread 252 Sp. Atk, 252 Sp, Def, 4 hp

Item Focus Sash

Ability Syncronize/ Analytic but kinda ruins this setup if you want analytic

Moves

Trick Room - Take advantage of being slower then well Molases (and not the horse)

Thunder Bolt - This was well i looked throught the moves and said ehh may be useful ironically it has turned out pretty damn useful

Psychic/ Psyshock - Your Personal Preference since it really doesn't matter all that much

Hidden Power (Ice) - Yep rocking the ice with Beheeyem though you could use fire if you wanted but the pokemon your using it on if yo ugot trick room on not sure but i wanna say ferrothorn is slower then this little Alien so you may take a power whip to the face and if your already injured he's probably dead or if he took rocks or sandstorm damage the sash is broke so ice pretty much works the best.


You play beeheyem by starting with trick room now after yo uuse trick room you only have 3 moves before it wears off so make them count, otherwise just atk and hope something isn't slower then you since trick room has like -7 priority lol so just make sure something actually is faster then you.
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