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Games You've Beaten in 2008
Topic Started: Jan 1 2008, 12:01 AM (2,414 Views)
sotenga
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Batman Beyond
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5thman,Jan 16 2008
11:01 PM
I also spent an hour in the first dark world dungeon.

Almost didn't mention that, but my pride is gone at this point.



I beat Myst without a walkthrough. I shouldn't be having these problems.

:banghead

Ouch... don't worry too much about it, man. I remember that when I first arrived at the Truffle Village in Secret of Mana, I had no idea where the hell I had to go after speaking to the king. It just so turned out that the pathway was just slightly off-screen to a point that I should have examined. It took me ages and eons to figure that out for some retarded reason. >_<
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Dire 51
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I always leave when the talk gets philosophical.
Edgecrusher
Add Prehistoric Isle in 1930 and Carrier Airwing to my list.
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sotenga
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Live-A-Live, Square's wondrous RPG exploring evil throughout the ages, has just been whomped. Man, this game's just dying for an official release in America, perhaps on the DS or Virtual Console. I'm glad to have come across a REAL fucking vicious final boss battle in an RPG, despite the fact that all my characters were powered up to all high hell. A grand game all around... and even if Nobuo Uematsu is perhaps Square's deservedly most recognized composer, I now think that Yoko Shimamura is also the absolute man. :rtfo
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Dual
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sotenga,Jan 21 2008
03:00 AM
Yoko Shimamura is also the absolute man. :rtfo

Shimomura*

And you mean absolute woman, right?

:lol I'm just yanking around. Was Live-A-Live translated in the last year or so? I remember a friend talking about it recently and recommending it...
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sotenga
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Batman Beyond
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Dual,Jan 21 2008
10:49 AM
sotenga,Jan 21 2008
03:00 AM
Yoko Shimamura is also the absolute man.  :rtfo

Shimomura*

And you mean absolute woman, right?

:lol I'm just yanking around. Was Live-A-Live translated in the last year or so? I remember a friend talking about it recently and recommending it...

... OOPS. *recalls Yoko Ono somehow* Well, now I feel like a horse's cock. Me and my patriachism... dammit, MICHIRU YAMANE OWNS, FOR FUCK'S SAKE. *bricks upside head* :banghead

I highly recommend it meself. It gives you the chance to do something truly awesome if you clear all chapters, but I shan't spoil it.

EDIT: Well, no wonder Yoko rules so much. SHE DID THE FUCKING STREET FIGHTER 2 SOUNDTRACK!!! That explains a lot of things, it does. :D
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Haniwa Dogu
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Rushing Beat (SNES; ZSNES)

I wonder why Kintark/Big Al and his organization bothered kidnapping Maria Norton in the first place... Obviously, I can't translate the intro, but Rick didn't seem that interested in getting involved until Bild informed him about what happened to his sister (At least I presume that's her, who we also see in Rushing Beat Shura). Video game logic at work...
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Wedge4Life
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Halo 2
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Dual
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Ghouls 'n Ghosts (PSP/Arcade)

You know, the first time I played a GnG game, I was disgusted with the absurd difficulty and steered clear of them for quite a while. Coming back to this one, I clocked it in only two and a half hours and loved it. I should really revive the "Then and Now: The video game challenge!" thread because my opinions of a lot of older games I found too challenging have changed dramatically over the past couple years (A huge thanks to most of the users on MFG, especially Dire51 and Sotenga for this). Also, what was up with my version? My friend says on the ROM he downloaded, that there were checkpoints at bosses... on the one I played (could it have been the Japanese ROM?) there were only checkpoints at the beginning and middle of the stage.

Dirge of Cerberus: Final Fantasy VII (PS2)

Although the reviews would lead you to believe otherwise, this game isn't that bad. It's not that good, but I'd say it's at least a little above mediocre. Although it's a very bland and generic shooter, the combat isn't terrible, just boring. The story is probably the strongest part, which seemed to upset a little bit by new character designs that didn't even fit in the Final Fantasy universe (Can we kill Nomura and get a new character designer now? His old stuff is good but the newer stuff? Eh, cliche garbage, it's like he let Kingdom Hearts spill in here and KH was never good looking to begin with) and the occasionally cheesy bits of dialogue (perhaps a poor localization) met with lackluster voice acting (how does a genetic experiment who's hardly talked to anyone develop a shitty Russian accent?).

Everything about the game felt like it was lacking polish, and I'm going to chalk that up to the fact that Square's merge with Enixe seems to be goofing with everything Square used to be good at. If I had to rate the game, I'd probably give it about a 7.25/10.

Shin Megami Tensei: Digital Devil Saga (PS2)

Man, do I love the SMT series. The dark, gritty story, the interesting character designs, the unique approach to religious content, the great music, hell, even the unforgivingly challenging dungeon-crawler gameplay. I had to pay a whopping $110 bucks for this sucker (including the box set it originally came with) but it was worth every penny. Good thing I grabbed Digital Devil Saga 2 when it was $20, and that one's supposed to be even better. I think I'm going to beat DDS a second time before going to DDS2, though (but I feel like playing something in between... maybe I should finish Killer 7 or start Bionic Commando). Playing through the game a second time is easier due to keeping your previous skills (and nothing else) and it also unlocks an absurdly difficult (at least from the descriptions I've read) hidden boss that gives you a really neat item in the sequel.
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sotenga
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My most recent target is Mother, also known as Earthbound Zero. It is the predecessor to one of my favorite RPGs in the history of forever, and it is proof that Nintendo of America is a cavalcade of dicks. It's a great game, even if it's not quite as awesome as Earthbound on the premises that A: It's pretty short for an RPG, and B: It does require a good deal of level grinding, which no one likes. However, it's simply awesome and completely unique overall design and setting. Oh, and talking monkeys. ^_^
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Haniwa Dogu
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Manhunt 2 (PS2)

Finished this one last Saturday.
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Dire 51
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I always leave when the talk gets philosophical.
Edgecrusher
Space Invaders '95, courtesy of Taito Legends 2
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Knight717
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Matt Kenseth is the Man!!
H-K (Hunter-Killer)
I beat Metal Slug 5 on XBox today... Not quit an accomplishment since I needed 23 continues to do it. :o
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sotenga
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No More Heroes. Attention to everyone currently in ownership of the Wii: GET THIS GAME, DAMMIT. You owe it to yourself.
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Dual
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Devil May Cry 4 (Xbox 360) -

Fortunately, the game is actually good. I was worried about a potential disaster like DMC2 coming up again, but the game turned out very well. Easy is a little too easy, and starting on the higher difficulty isn't much fun because you won't be able to afford new skills (which you get for getting high ratings), and the game gets excessively repetitive because of that rather quickly, but these are somewhat minor complaints. I found a bit of fault with Nero's mechanics (didn't like grabbing and the lack of selectable styles), but once I was in control of Dante the game's fun factor shot through the roof. This game is definitely Capcom's best next-gen game so far, it has very few faults (the camera being one of them, but any fan of the series should be used to it by this point) and great gameplay.

Silver Surfer (NES) -

I decided to play this because of this - http://www.gametrailers.com/player/20300.html (watch it, if you've got a few minutes)

He made the game out to be the hardest game ever, so I wanted to take a shot at it. I managed to beat it without much trouble and little frustration. The only time I got pissed after I figured out that there was a hidden, limited number of continues (like in Jackal) and I had to start the game over after completing the vast majority of it. Am I disillusioned to the difficulty or is the Nerd just bad at games? Someone try a ROM of this or something and give me some feedback, if you can.

Gradius Galaxies (GBA) -

A surprisingly complete Gradius game on the GBA. I saw it in GameStop about a month ago for 5 bucks and couldn't pass up the opportunity. Decided to complete it today and it was pretty darn fun. My main complaint with it is that you hardly get any chance to power-up before a lot of bosses if you die on them, and without a speed up you are way too fucking slow. Then, once you get two speed ups, you're too fast (well, in some situations, mostly because you're on a tiny screen and it's a bit hard to control), go figure. Still a good game and very well worth the 5 bucks.

Guitar Hero 3 (PS2) -

This one, for some reason, seemed a whole lot more fun than the second. I'm not really a big Guitar Hero fan, but they are somewhat enjoyable. I don't know if they're really worth that price, though, so I just play friends' copies when I get the chance. In this case I had to beat it for a pseudo cousin (he's not actually related but close enough to the family to be almost like a little brother to me). Also, playing Number of the Beast on there was fucking sweet.

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sotenga
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Comments to Dual:

DMC4: How does it stack up alongside the rest of the games in the series? I've still only played the first game (whose ass I kicked on Dante Must Die mode recently), and I still have to play 2 and 3... yes, I want to play 2, just for posterity's sake.

SS: !!! Erm... well, I would actually have to say it's one of the harder games I've played, mostly because of its numerous design flaws and points of cheesiness. I'm sure it's not that tough if I try more at it, but... well, it's not exactly a great game by any means, so I haven't bothered much with it. Even the awesome music is offset by a painful lack of variety in tunes, so... yeah, that's just what I think. :lol

GG: I must say, Galaxies is very underrated and is a fine entry into the series. My major complaint about it is how horrendous the music is... the actual composition of tunes isn't bad, but the quality is just GRATING. Still, besides that, it's portable Gradius alright.

GH3: I still hold GH2 to be the pinnacle of the series (mostly because of YYZ and Hangar 18 :lol), but 3 is also a great game... even if the last setlist is severe rape through and through.
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Dual
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sotenga,Feb 15 2008
08:35 AM
Comments to Dual:

DMC4: How does it stack up alongside the rest of the games in the series?  I've still only played the first game (whose ass I kicked on Dante Must Die mode recently), and I still have to play 2 and 3... yes, I want to play 2, just for posterity's sake.


Probably better than the first game (been a while since I played it), definitely a lot better than the second game, and about on par with (though perhaps a tad inferior to) the third game, yet definitely easier (but only on the beginning difficulties, it does have a "Hell or Hell" mode after beating "Heaven or Hell," which I can only imagine is going to be Capcom's idea of torture). If you liked the first game, you'll probably love the 3rd and 4th. As for the second game... well, it does have a few positive merits, but it really is a massive disappointment and I actually do suggest skipping it. Chronologically, I think it's undefined where 2 takes place, but the timeline for the games is either

3-1-2-4 or
3-1-4-2

I believe that 4 is the most recent installment (chronologically) and they may have actually removed DMC2 from the continuity or are, at least, treating it like it never happened... The story was ridiculous in addition to the gameplay being somewhat awful. DMC4 clearly takes place after 1 and 3 due to the fact that both females from 1 and 3 are in the game and have clearly aged a little bit.

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SS: !!!  Erm... well, I would actually have to say it's one of the harder games I've played, mostly because of its numerous design flaws and points of cheesiness.  I'm sure it's not that tough if I try more at it, but... well, it's not exactly a great game by any means, so I haven't bothered much with it.  Even the awesome music is offset by a painful lack of variety in tunes, so... yeah, that's just what I think.  :lol


Yeah, most of the difficulty was from cheap bullshit. Enemy patterns taking up stupidly giant portion of the screen, your absurdly huge hitbox (particularly during the horizontal stages), spontaneous enemy spawning putting a bit of emphasis on trial and error memorization (what I like to call "R-Type" cheapness, as some of the R-Type games are so hard at points you need to memorize them :lol), et cetera. I agree that the music was pretty cool too, but, I also agree there was a real lack of variety, as well. It wasn't such a bad game as it was a sort-of sloppily put together one (There were only something like 6 people in the credits for the game, though)... There are both plenty of better and plenty of worse licensed games on the NES.

Quote:
 
GG: I must say, Galaxies is very underrated and is a fine entry into the series.  My major complaint about it is how horrendous the music is... the actual composition of tunes isn't bad, but the quality is just GRATING.  Still, besides that, it's portable Gradius alright.


Ugh, yes, it felt as if it was all composed in MIDI. Another tiny gripe I had with it is that the different colored Vic Vipers (or were they the Gradius Gaiden ships?) were only capable of being their primary color and white... even their options. It seems as if the music and color-detail on those sprites were sacrificed to fit some of the other massively detailed sprites on the cartridge, to me. For a GBA game, there were parts that were very graphically impressive (especially for a title released not even a year after the GBA's launch).

Quote:
 
GH3: I still hold GH2 to be the pinnacle of the series (mostly because of YYZ and Hangar 18 :lol), but 3 is also a great game... even if the last setlist is severe rape through and through.


I think I might have just enjoyed it more because I felt like I was better at it, beyond having improved a bit due to my GH2 experience, I heard that the key pressing was a lot more forgiving on this one.
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Dual
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Lords of Thunder (VC/TurboCD)

While not that stellar a shmup on the gameplay portion (it's certainly not bad, just nothing amazing), the soundtrack is absolutely phenomenal. It's badass metal track after badass metal track, and it perfectly fits the magical, knights and dragons-like setting the game has. It's one of the only games I would actually recommend buying just because of its tunes.
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sotenga
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Apollo Justice: Ace Attorney (DS)

Spoilery comments about it in the appropriate thread. Overall, a damn fine game that continues to uphold the awesomeness of the Gyakuten Saiban series.
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sotenga
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Earlier over the weekend, I beat Professor Layton and the Curious Village. If you want your brain tested to the max, GET THIS GAME. It is severely awesome, I assure you.

Also severely awesome? Silent Hill 2, which I just beat recently. Just as fubar and enticing as the first game, and I'm not sure if I prefer it to the first game or not. I'd say they're about even in awesomeness. It's too bad the series apparently falls off after this title... ah well.
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Luke
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The merc with a mouth
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sotenga,Mar 5 2008
02:07 PM
It's too bad the series apparently falls off after this title... ah well.

Very true. SH excelled in psychological horror, which is much more disturbing than RE and it's brand of "lots of disfigured mutant / zombies = scares" formula. I do love RE, but it never really truly scared me beyond belief. It just appealed to me in the way that Ryuhei Kitamura's B-movie Versus did - lots of mindless carnage executed elegentally, without any attempt at a complicated plot getting in its way. I like a bit of carnage going on in a fictional realm, as long as it's executed stylishly. :evil
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Dual
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Silent Hill falls off after 2? I mostly just played the third one, which I enjoyed a whole lot. I've always heard it falls off after 3, since 4 wasn't originally planned to be a Silent Hill game, Origins was handheld and lackluster, and the arcade game wasn't so hot.

Anyway!

No More Heroes (Wii) - Comments here http://z4.invisionfree.com/The_Third_Moon/...?showtopic=6906

Ace Attorney Apollo Justice (DS) - Comments here http://z4.invisionfree.com/The_Third_Moon/...?showtopic=6928

Gradius II (Arcade/PSP) - Comments here http://z4.invisionfree.com/The_Third_Moon/...?showtopic=6960
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5thman
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Raven Software's Heretic.

Well, technically. The version I have is Shadow of the Serpent Riders, which has two additional episodes. So I've beaten the former and am currently 3/5 through the latter.

Story time. I used to gripe about how pathetically easy D'Sparil was as Heretic's final boss because he's slow and you fight him in an unnecessarily large arena the size of a small town. Even with his habit of summoning his disciples, who levitate and wield a spread-projectile attack, it's just a matter of moving around a bit and shooting him til he dies. His only real defense is his ability to teleport all over the arena at will, which, while annoying, only postpones the inevitable.

Now, for those of you who don't know, Heretic was made with the Doom engine. If you've played Doom, you've probably played it on Nightmare mode. If you haven't, I'll elaborate: Nightmare is the hardest difficulty setting for the Doom engine, where enemies move faster, attack relentlessly, deal more damage, and respawn after you kill them. Heretic, having the same engine, also has the same difficulty setting. However, if you like a good challenge but don't want respawning monsters, you have the option to turn on the Fast Monsters parameter when you run the game, which makes enemies behave like they would on Nightmare mode.

Yesterday I beat Heretic on the second easiest difficulty setting with Fast Monsters turned on. Turns out the arena is not unnecessarily large by any stretch of the imagination. In mere moments the arena was half full of flying wizards rapidly heaving one handful of fireballs down my throat after another. I had to literally swim through this nightmare, constantly teetering on the edge of death, because D'Sparil never stayed in one place for more than three seconds before he suddenly appeared somewhere else. And he shot lightning balls at me with a frequency I could've set my watch to, and if these balls so much as flew past me they drained about forty or fifty health. About a dozen deaths later I managed to take the bastard down in a fifteen minute battle that cost me all my health items and magic artifacts.

I will never speak ill of D'Sparil again for as long as I live.
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sotenga
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My most recent target was Devil May Cry 2, which gets quite the bad rap from all who have played it. I... can see why it has been subject to much criticism, as it's quite a far cry from the utter awesomeness of the first title. Still, I didn't think it was too bad; Lucia was actually pretty cool to play as, and I liked quite a few of the enemy designs. However, I mostly just played DMC2 to get prepped for DMC3, which I've played a little bit of... damn, but it is HARD. :ph43r:

Sadly, since I won't be going home next weekend, I'll have to put game-beating on a hiatus.
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sotenga
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... on second thought, the hiatus is on hiatus. I just beat the very awesome Black Belt for the Sega Master System. I'll tackle the Japanese version (based off of Hokuto no Ken) later.

ADD: And I did! AND... I even beat the secret Boss Rush level to boot. Man, I rule. :D
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5thman
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I defeated Hexen's expansion pack, Deathkings of the Dark Citadel, for the second time. And now I'm one episode away from beating Heretic: Shadow of the Serpent Riders.

Wish there were more old-school 3D shooter people on here....
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sotenga
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5thman,Mar 12 2008
08:56 PM
I defeated Hexen's expansion pack, Deathkings of the Dark Citadel, for the second time. And now I'm one episode away from beating Heretic: Shadow of the Serpent Riders.

Wish there were more old-school 3D shooter people on here....

*raises hand* What, you didn't know I was? :D

I've been a bit detatched from FPS titles as of late, but I'm totally gaga over pretty anything Id. Never beaten the extra episodes of Serpent Riders or Deathkings, though, but I HAVE kicked the ass of the original Heretic and Hexen. Tough stuff there.
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5thman
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I always wanted to run a co-op Hexen campaign with four people where I'd get to be the wiseman who guides the young adventurers through the realm. Played it enough that I know where just about everything is.

If you find a copy of Deathkings it's totally worth it. Three new hubs, twenty new levels, way harder than Hexen.
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sotenga
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Oh, of course I have Deathkings, and of course I know it's hard. That's why I haven't beaten it yet. :lol
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5thman
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Oh, shit. What class you suffering through it with? First time I played and beat it I was the mage. Never struggled so hard in muh life.

lol but I rock with the mage now.
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Crazy the Clown
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Just wrapped up Marvel-Ultimate Alliance. It was a good Gauntlet-style beat-em-up.

I found myself tempted to say, "Red Deadpool needs food badly."
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