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| Games You've Beaten in 2008 | |
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| Tweet Topic Started: Jan 1 2008, 12:01 AM (2,411 Views) | |
| Dual | Jun 18 2008, 04:59 PM Post #121 |
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She and Her Cat
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Metal Gear Solid 4: Guns of the Patriots (PS3) Quite possibly the best game (movie?) I have ever played in my life. I'm serious. I think I'll gush more about it later, maybe write a review or something. Only took me two days to beat it, but I did play 17 hours of those two days. It alone is worth a PS3. Wild Guns (SNES) Awesome SNES game that's kind of hard to write a lot about. I'll just link this instead - http://youtube.com/watch?v=n1qoESYDwPY Got it off of eBay and got here relatively early (today, I only ordered it a couple of days ago). It really is a great little game, but I don't remember it being so... easy. Oh well, well worth the price I managed to snag it for and I'll probably replay it quite a bit. Nice to play a game I'd forgotten about for so many years and couldn't beat, only to go back to it and stomp it. |
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| Larzuk | Jun 18 2008, 05:18 PM Post #122 |
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I have to agree. It was the best game Ive played in years. Ive never been at the edge of my seat so much in a game before. Let alone, not wanting to turn the ps3 off at any point. I do have to say. I dont think anything will beat that game as a conclusion to a series. |
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| sotenga | Jun 18 2008, 07:40 PM Post #123 |
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Batman Beyond
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Damn you both. <_< Nah, I kid. Damn the PS3 and my rule of not getting a game system unless there are at least five things I want for it. Seriously, I'm not going to play this one for a WHILE, and I know spoilers will pop up down the line. *sigh* In the meanwhile, I'm playing a lot of LucasArts adventure titles. I just recently beat Zak McKraken and the Alien Mindbenders, which, good a game as it is, can be really frustrating. Thus, I used a walkthrough quite extensively. |
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| buzz747 | Jun 18 2008, 10:41 PM Post #124 |
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i like it but when u defeat screaming mantis some ghost said stuff about the memory card and the remote won't vibrate And yes i beat the game |
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| 5thman | Jun 20 2008, 10:43 PM Post #125 |
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PO'ed on the 3DO. This is one o' my favorites. It's like running and gunning through a weird dream. |
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| sotenga | Jun 21 2008, 02:06 AM Post #126 |
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Continuing my LucasArts adventure bender, I just beat Loom, and this one I did with very little assistance! Some bits were obtuse, but I found the game got quite a bit easier the farther in you went. I found that it got rather simple once the void rips open. A nice game, though I feel it ends all too quickly compared to LucasArts' other adventure titles. I get a bit of an incomplete feeling from it, and it's a shame its sequels didn't come to the light. That was earlier. Before that at last night, I beat Indiana Jones and the Last Crusade: The Graphic Adventure. Definitely one of the best Indy games in the series, but... well, it is officially made by LucasArts, so you can't go wrong. It deviates from the film in a few points, naturally, but for the most part, it's pretty damn accurate. Plus, it's one of the only games in all of existence that I know that allows you to punch Hitler right in the face. Seriously, that had to be one of the most HILARIOUS things I've ever done. :rollin :rollin :rollin Plus, just now, I beat Maniac Mansion by giving the Meteor a publishing contract. Damn, but that game is timeless. I think I'll play through Day of the Tentacle again and possibly Sam and Max afterwards. |
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| 5thman | Jun 21 2008, 06:06 PM Post #127 |
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I never beat day of the tentacle. I have the floppy disk version, and I've been considering putting it all on a cd to better preserve it. Think it'd work? |
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| sotenga | Jun 21 2008, 07:09 PM Post #128 |
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Goferit. Do whatever it takes to play this awesome game (which I started and finished today in a fairly quick playthrough). |
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| sotenga | Jun 25 2008, 03:33 PM Post #129 |
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I've just recently completed Simon the Sorcerer, a delightful adventure title that riffs on several classic fantasy tales and is very humorous overall. However, I'm sad to say that my impatience and inability to figure out how to go about certain methods (some of which were admittedly non-obvious), I used a walkthrough several times to ultimately complete it. I felt it had some frustrating design flaws, but it was still well worth playing regardless. |
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| Dire 51 | Jun 27 2008, 11:50 PM Post #130 |
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I always leave when the talk gets philosophical.
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Dracula II: Noroi no Fuuin (Famicom Disk System) |
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| sotenga | Jun 28 2008, 05:00 PM Post #131 |
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My recent accomplishment was Trace Memory for the DS. Atmospherically, it's a beautiful game. However, I felt the gameplay was overly simplistic and the plot did not grip me as much as Hotel Dusk, but it's still a neat game nonetheless. Also, I clobbered Bonk 3: Bonk's Big Adventure. Due to an oversaturation of bonus lives, I felt as if this one was easier than its predecessors. Still a good game, though. |
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| buzz747 | Jun 28 2008, 09:22 PM Post #132 |
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tekken DARK RESSECTION |
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| Matheo13 | Jun 29 2008, 07:32 AM Post #133 |
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Just finished -Penubra: Overtune -Castlevania: Portait of Ruin 1000% |
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| sotenga | Jun 29 2008, 11:41 AM Post #134 |
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Isn't that actually Penumbra: Overture? I heard that this game is genuinely frightening and I'd love to give it a try... but I never got the demo to work. Then again, that might have been on my old computer, so I may want to give it another try. |
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| Matheo13 | Jun 29 2008, 02:15 PM Post #135 |
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Frightening? Hahaha! I'm telling you. Because of its brilliant atmosphere I played it at night by myself with all the lights turned off. I'll never do that mistake again... I'm playing the second one now, Black Plague, and I think I almost had a heart attack twice. I could have ended up in a hospital :eek :eek . Well from now on I turn on the lights and have my friends or relatives next to me.... :eek |
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| Dual | Jun 29 2008, 06:02 PM Post #136 |
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Resistance: Fall of Man (PS3) Surprisingly entertaining FPS for the PS3 that I was really expecting to be lackluster. This game mixes some of the positive elements of both old-school FPS's and newer ones, as well. One of the things I enjoyed best about this one was all of the interesting and innovative weapons... and the fact that the game actually had a weapons wheel rather than copying most other modern FPS and adapting a "hold two weapons at once, maximum" sort-of thing. It still had its flaws, but they're fairly easy to look over and it's actually a good game. I'd give it a 9, or generously, a 9.25. Definitely worth the 30 bucks I invested and decent reason to get a PS3 if you're looking for more reasons to get one than Metal Gear Solid 4. Majyuuou (King of Demons) (SNES) There's a thread on this one, already, but I hadn't actually played it when I posted it. While the game is nothing amazing, I really liked it quite a bit. The difficulty is a bit on the low side and the gameplay lacks depth, but it's still fun. It also has some really interesting content that's sure to gather some gag appeal, such as being able to feast on select corpses and finding "fuck" written in blood on the train level, which gives a means to play it for a few laughs or out of boredom even if you don't find the gameplay appealing. Ninja Ryūkenden III: Yomi no Hakobune (Ninja Gaiden III's Japanese version) (NES) Already commented in another thread on it, but this one is mind-blowingly easier than its American counterpart, which I know I can beat, but haven't gotten around to it just because the limited continues are off-putting. While the American version suffers from being too unfairly challenging (I love genuine challenge, but it's just broken), the Japanese version suffers from the opposite, it's too easy. I wish there would have been somewhere in-between, because it could have been a really good game. As it stands, the second one is still my favorite. Star Soldier: Vanishing Earth (N64) Shmups.com's placeholder review on this one made me worried I had wasted five dollars on a piece of garbage. After playing it, though, I actually ended up liking it. Kind of weird that I went into all 4 of these games with a somewhat negative perception that ended up turned around. Although it's still definitely a somewhat weak entry in the series (definitely not near Super Star Soldier and Soldier Blade's level of quality), it was still fun, enough for me to beat it twice in one sitting (about average shmup length, for those of you wondering) and get both endings. I liked this one a lot better than RayStorm, at least, which was considerably disappointing. Then again, I liked RayForce more than any Star Soldier game and was hoping RayStorm was going to be good, so my perception before playing both games (Vanishing Earth and RayStorm) might have altered how much I enjoyed them. |
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| Rodrigo Shin | Jun 30 2008, 07:06 AM Post #137 |
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Huh. I didn't know that one... I might as well just replay the bitch to see it. :lol Also of note, in the opening convo when Abel is rightfully owned by Bayer, in the original version his daughter doesn't say he's the strongest fighter in the world, she says he's "King of Street Fighters" in full katakana, just one step away from English. Explains how he can perform the Hadouken, any rate. :lol And not only is the gameplay lacking depth, so is the plot for that matter. For all I could research on it to see if I was judging the game unfairly (I posted a mini-review in the KoD thread here in the moon), everything just says "so there's these two guys, Bayer and Abel, BFF, then Bayer goes nuts, sells his soul to evil and decides to sacrifice Abel's family to revive the King of Demons". WHAT, that EASY? You'd think ressurecting fucking Beelzebub (some translators translate the kanjis Majuuyou like that) would require some extra effort besides killing two humans of the female gender. Oh well. Also of note, I really think the girl the horseheaded demons kill in the train stage is Abel's daughter (how does she show up later? Well, you look like you're in HELL itself, so there's that). The design just matches up. Though I haven't seen anyone think the same way. Maybe KSS ("the famous who"?) cheapened out and rehashed designs... |
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| Dual | Jun 30 2008, 04:23 PM Post #138 |
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The lack of story didn't really bother me, I thought what little there was was kind of neat. Probably explained a lot better in the manual or something, maybe not. I bet his family were descendants of some demon-killers or something crazy like that, which is why their sacrifice was important. I always thought the girl that got beat up was just some random woman, too. I don't think, even in a Japanese game about demons, they'd show a little girl getting beaten to death in the middle of a stage. It was a pretty fun game, anyway. |
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| Rodrigo Shin | Jun 30 2008, 07:10 PM Post #139 |
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Well, actually... that's what would be in the manual itself. I dug considerably deep around to see if any more info could surface, and that's all that was printed everywhere, including fansites that'd go deep into the games' mythos, were it deep enough. But eh, I sort of had this same conversation on a forum a while ago, storyline shouldn't be a redeeming factor or a base to judge a game upon. But it just rubs me the wrong way in this case. Either way, I really like the theme for the "lava castle" stage. |
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| sotenga | Jul 1 2008, 03:34 PM Post #140 |
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I've just beaten Monkey Island 2, and it is an AWESOME game. Too bad some bits are incredibly frustrating and I've been forced to look up an FAQ several times. I was able to deduce much of the game on my own, though, but some things you have to do are so non-obvious that even Sherlock Holmes would be committed to the loony bin while trying to figure them out. |
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| Matheo13 | Jul 2 2008, 04:21 AM Post #141 |
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I just finished Broken Sword 2: Smoking Mirror. |
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| sotenga | Jul 3 2008, 07:27 PM Post #142 |
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Indiana Jones and the Fate of Atlantis: FANTASTIC game, and I think it could have made it into film form if development hell hadn't occurred on Crystal Skull. |
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| buzz747 | Jul 4 2008, 01:52 AM Post #143 |
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Army of 2 (SWEET) |
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| sotenga | Jul 4 2008, 09:39 PM Post #144 |
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Yesterday, me and my bro played through Sam and Max: Hit the Road again. Such a delightful title for sure, and Max is just adorable... or, as he puts it, "Cute and marketable." lol And just today, Full Throttle, a game that just bleeds badassery. It ends all too quickly, sadly, but it was a hell of a ride while it lasted. |
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| buzz747 | Jul 5 2008, 12:08 AM Post #145 |
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FEAR (FIRST ENCONTER ASSOULT RECON) SCARY AS ****! |
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| sotenga | Jul 9 2008, 08:49 PM Post #146 |
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I just completed The Dig, which was pretty good, but perhaps my least liked of all Lucasarts adventures so far on the premises that A: It's serious in tone and lacks the weird humor that other LucasArts titles have, and B: I've encountered obtuse puzzles in this genre before, but I might as well have eaten five brains to get smart enough to figure some of this shit out! I used an FAQ liberally, which I have partial guilt for, but since this is apparently one of the hardest games to figure out, I don't regret it... too much. |
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| buzz747 | Jul 10 2008, 08:55 AM Post #147 |
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I finally beat redfaction for ps2 i know its old but i don't like saving every mission because if u lose u go to level 1 |
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| sotenga | Jul 13 2008, 01:20 PM Post #148 |
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Welp, I'm saddened. I've run out of games to play on Scumm, as I've beat The Curse of Monkey Island yesterday. Excellent game, just as hilarious and intuitive as the first two. Now unless I obtain Grim Fandango and Escape From Monkey Island sometime, I guess this ends my adventure bender unless I decide to try out some Sierra titles... of which I do have at least one I REALLY want to play in mind. |
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| Dire 51 | Jul 15 2008, 09:58 AM Post #149 |
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I always leave when the talk gets philosophical.
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Finished Top Hunter: Roddy & Cathy a few hours ago. |
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| Matheo13 | Jul 15 2008, 01:41 PM Post #150 |
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Welcome to the Machine
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Just finished Aero Fighters 2 with all characters. |
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