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G.I. Joe II: The Smurf Massacre; and the Atari 2600 PGP-1
Topic Started: Aug 12 2009, 03:22 AM (125 Views)
Dire 51
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I always leave when the talk gets philosophical.
Edgecrusher
Many, many years ago, in my freshman year of high school, I knew a guy who had claimed to have either seen or owned a game for his Commodore 64 called G.I. Joe II: Smurf Massacre. He also told me about a device he had for the Atari 2600 that would let you change things in games, similar to what the Game Genie would do years later. I never got to see either of these things, of course, and for years I thought he was making all of this up - especially when I could never find any evidence that either of them existed.

I can no longer call that guy a liar.

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Info on it here and here.

A comment from Rob "Flack" O'Hara, author of Commodork, who was the one to reveal its existence to me:

Flack
 
...calling it a "game" is a bit of an overstatement. Basically you pick weapons and kill defenseless Smurfs. It was a one off game/demo from a German cracking group.

Regarding the Atari 2600 "Game Genie": it's actually called the Personal Game Programmer, or PGP-1, and I found out it really existed through a Digital Press video (it's shown starting at 1:01).

Here's an article on it from the May 1983 issue of Electronic Fun w/ Computers & Games:

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themadmonk
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A roll of the dice. A flip of the coin. A turn... of the Wheel.
Mooninites
This process is known as "downloading"...

That's classic....
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Dual
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She and Her Cat
Mooninites
That's quite an interesting story behind this... Considering I ran into my fair share of kids lying about video games at school, I'd be awfully surprised to have found out one of them was telling the truth - especially with something as bizarre as this.
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Dire 51
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I always leave when the talk gets philosophical.
Edgecrusher
I know I'm surprised.
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