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Who you calling Chocobo Head...
- Increase their skill points to 4 + int mod per level, and add Knowledge Religion as a class skill.
- Reduce all of their saves to an average progression from a good progression.
- Instead of knowing a limited amount of Orisons, a favoured soul knows every Orison that is on her spell list.
- Upon reaching 5th level, and at every favoured soul level after that, a favoured soul can choose to learn a new spell in place of one she already knows. In effect, the favoured "loses" the old spell in exchange for the new one. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least two levels lower than the highest-level favoured soul spell the favoured soul can cast.
- Gain a 4th energy resistance at 20th level in addition to ones granted at 5th, 10th, and 15th level.
- Eschew Materials: A 1st level favoured soul gains Eschew Materials as a bonus feat, even if she does not meet the prerequisites.
- Faith Healing (Su): Starting at 1st level, a favoured soul can selectively channel a small amount of divine energy when handling the wounds of a dying creature. The favoured soul is so certain in the use of first-aid (see Heal, pg. 75 of the Player's Handbook) that the character can use it reliably even under adverse conditions. When making a first-aid check on anybody who is within one step of their deity's alignment, the favoured soul may take 10 even if stress and distractions would normally prevent the character from doing so. At 6th level, these first-aid checks heal 1 point of damage. This amount increases by 1 hit point every five levels thereafter (11th and 16th).
- Exalted Presence (Su): At 2nd level, a favoured soul is more influential when interacting with people of the same faith. A favoured soul gains a +2 bonus on Charisma when using any skill that treats Charisma as the key ability, but only when interacting with people who worship the same deity. This bonus increases by +1 at 4th, 7th, 8th, 9th, 13th, 14th, 18th, and 19th level. A favoured soul gains one-half of this bonus (rounded down) when interacting with anybody who is within one step of their deity's alignment. When making Use Magic Device checks, this bonus also applies to magic objects that are divinely created or intelligent objects with alignments.
- Fundamental Detect Magic (Sp): A 2nd level favoured soul gains Detect Magic 1/day as a spell-like ability. This becomes 3/day at 4th level and at will at 6th level.
- A 3rd level favoured soul has two second-level spells known, at 5th level has two third-level spells known, etc., having two ninth-level spells known at 17th level, so they actually have spells for their new spell slots.
- Extra Spell: At 5th, 8th, 11th, 14th, 17th, and 20th level, the favoured soul gains an additional spell known. This can be any spell that she could normally select, but must be two levels lower than the highest level she could normally learn.
- Turn Undead (Su): At 5th level the favoured soul gains a limited form of turn undead. She has 1 + cha mod turn attempts a day, and turns as a cleric equal to half her favoured soul level but otherwise this ability is the same as the clerics. At 11th level the favoured soul gains 2 + cha attempts and turns a cleric equal to her favoured soul level -3. At 17th level she gains 3 + cha attempts and turns as a cleric equal to her s favoured soul level. If she takes level in another class that grants turn undead, her effective cleric levels stack with it to determine the strength of turn undead, however she only gets one ‘set’ of turn undead attempts, from whichever source provides the most.
- Domains: At 6th the favoured soul gains one of her deity’s domains as a bonus domain. She receives another at 13th level and 20th level.
- Fundamental (Orison) (Sp): A 14th level favoured soul gains an orison of her choice 1/day as a spell-like ability. This becomes 3/day at 16th level and 5/day at 18th level.


Favoured Soul Spells per Day
Level01st2nd3rd4th5th6th7th8th9th
163--------
274--------
3753-------
4764-------
57653------
67664------
776653-----
876664-----
9766653----
10766654----
117666543---
127666544---
1376665443--
1476665543--
15766655433-
16766655533-
177666555333
187666555433
197666555443
207666555444
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
Cloud Strife, Final Fantasy VII Advent Children

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