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Spiral Knights; An MMO created by Three Rings
Topic Started: Apr 14 2011, 05:26 PM (18,987 Views)
Don Jentleman
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Renzo is too sexy for himself
If you guys haven't been keeping up with Spiral Knights, now is a good time to check up on updates. There were quite a few changes made...

July 6 update


July 14 notice


The mecurial set adds a movement speed bonus, which will probably be popular when PvP comes out. Static Capacitor seems to mimic the haze bomb series, which will probably make it quite popular. Pusar would be great for long distance snipers, and DAT catalyzer series, especially Biohazard. Shadow damage, AoE charge shot, and poison: can you say anti-slime king gun? This is what the catalyzer is capable of. Now, if the explosion area increases per level... Hooo wee!
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So bored2
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Great game and has a great story layout. Although the tutorial could have shown you how to charge attack,if it did it would be better than figuring out yourself. I approve!
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Boredalo
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An Occasional Visiter
Guys don't worry, it's only my cousin.
I don't even play Spiral : l
Edited by Boredalo, Jul 21 2011, 02:41 AM.
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Shane the Corrupted
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Embodiment of Corruption
Haven't updated this in ages, sah! Let's get this show on the road!

Starting off, as of the 2nd of August, PvP was introduced.
If you imagine yourself running around in a battlefield, swinging a Combuster at your opponent to proceed peppering them with a Sentenza you are horribly mistaken.

PvP is here, in the form of a Bomberman-esque mini-game called Blast Network. You pay a fee of 200 crowns to participate in a game and play Free-for-All, Random Team Match or Guild versus Guild Match.
Any participating players to finish the match will receive a single Krogmo Coin token that can be used to purchase new rewards, and winners receive an extra token in addition to prize crowns for being the victor.

King Krogmo can be bribed for additional prices such as extra Krogmo Coin tokens and Bombhead Mask costume pieces. These will either be given to all participating players after the match or the winners.
Bribing Krogmo can be done in the lobby before a game starts and you must collectively have offered 25 Energy in order to receive the additional rewards. If you do not bribe him with enough Energy before the game starts you will not lose your offered Energy.

Gameplay plays like any other Bomberman game. You run around with a bomb equipped, and the objective is to destroy your opponents using it and earn points to ultimately win the match. The blasts go off in straight paths instead of one massive blast covering a huge area. Getting hit by the bomb's blast counts as an insta-kill, regardless of how much HP you have. Armour bonuses are nullified and your shield can not be used. Even though bombs are insta-kill, traps and monsters can chip your HP off in the arena and eventually kill you if you aren't careful. Any suicides counts as a point towards all opposing players in Free-for-All(?) and in Team Matches suicides and team-kills counts as a point to the enemy team. As the game goes on, a lot of items will be dropped in the arena for you to pick up and power yourself up. There is a blast power-up that increases your bomb's blast radius, a count power-up that allows you to place more bombs at once and a speed power-up that speeds up your movement speed. Your powers start off at level one and caps at level 5, but the blast power-up goes all the way up to level 15.

Prizes range from more Bombhead Masks, to shiny new weapons and new Trinket Modules.

For 150 Krogmo Coins each you can get an Azure, an Emerald, a Golden, an Onyx, a Ruby or a Silver Bombhead Mask. These are costume-only items and only serve as a show-off to other players.

New weapons are available, ranging from 50 Krogmo Coins for 3* weapons, 100 Krogmo Coins for 4* weapons and 150 Krogmo Coins for 5* weapons recipes. The new recipes are as follows.

  • A new bomb-series, the Electron Charge. It resembles the Graviton bomb-line but deals Elemental damage instead of Shadow and creates an electric vortex that traps monsters in the core until it detonates. It can be upgraded to the Electron Bomb and Electron Vortex for higher damage and a bigger vortex.

    Materials required - Electron Charge

    Materials required - Electron Bomb

    Materials required - Electron Vortex

  • An expansion to the Troika-series, the Grintovec. A heavy sword with a Slight chance of causing Moderate Freeze. Its power and continued line is identical to that of Kamarin, but the Stun has been replaced with Freeze instead, for those who want to completely stop their foes in their tracks. It can be upgraded to an ornate Jalovec and a nasty-looking Triglav with its massive power and Slight chance of causing Strong Freeze.

    Materials required - Grintovec

    Materials required - Jalovec

    Materials required - Triglav

  • The Haze Bomb has received its own line of bombs and introduces the Haze Bomb Mk II. An expansion to the Elemental Status bomb-series, a 3* bomb capable of dealing more Elemental damage and has a Good chance of causing Minor Stun. It can be upgraded to the Haze Burst and Stagger Storm bombs for a greater blast radius and more Elemental damage.

    Materials required - Haze Bomb Mk II

    Materials required - Haze Burst

    Materials required - Stagger Storm

  • Yet another Brandish-series has been created and it's designed to leave your enemies in a shock. The Shockburst Brandish makes an appearance as an electric-charged Elemental Sword to expand to the all-powerful Status Brandish-series. These new swords have a Good chance of causing Strong Shock and their charge-attacks are just as explosive as the other Brandish swords. A fine addition to any swordsman's arsenal. It can be upgraded into the more powerful Boltbrand and Voltedge swords.

    Materials required - Shockburst Brandish

    Materials required - Boltbrand

    Materials required - Voltedge

  • The last weapon available for your tokens is the new Autogun variant, the Toxic Needle. This venomous gun deals Piercing damage as well as having a Slight chance of causing Moderate Poison. This gun can be upgraded to the even more powerful Blight Needle and the horrific Plague Needle with its Slight chance of causing Strong Poison.

    Materials required - Toxic Needle

    Materials required - Blight Needle

    Materials required - Plague Needle

Finally, we have the new Modules which are placed in your Trinket Slots. These will make you more powerful should you get your hands on one and require a Mod Calibrator to be crafted. You craft them using the specialized Module Alchemy Station next to Sullivan, the Coliseum Rewards Supervisor. Mod Calibrators can be bought for 50 Krogmo Coins each.
These are the Modules you can craft:

  • Sword Focus Module; Sword Charge Time Reduction: Low
    Materials required

  • Slash Module; Sword Damage Bonus: Low
    Materials required

  • Quick Strike Module; Sword Attack Speed Increased: Low
    Materials required

  • Handgun Focus Module; Handgun Charge Time Reduction: Low
    Materials required

  • Trueshot Module; Handgun Damage Bonus: Low
    Materials required

  • Quick Draw Module; Handgun Attack Speed Increased: Low
    Materials required

  • Bomb Focus Module; Bomb Charge Time Reduction: Low
    Materials required

  • Boom Module; Bomb Damage Bonus: Low
    Materials required

  • Elite Sword Focus Module; Sword Charge Time Reduction: Medium
    Materials required

  • Elite Slash Module; Sword Damage Bonus: Medium
    Materials required

  • Elite Quick Strike Module; Sword Attack Speed Increased: Medium
    Materials required

  • Elite Handgun Focus Module; Handgun Charge Time Reduction: Medium
    Materials required

  • Elite Trueshot Module; Handgun Damage Bonus: Medium
    Materials required

  • Elite Quick Draw Module; Handgun Attack Speed Increased: Medium
    Materials required

  • Elite Bomb Focus Module; Bomb Charge Time Reduction: Medium
    Materials required

  • Elite Boom Module; Bomb Damage Bonus: Medium
    Materials required

In order to get everything, a total of 3200 Krogmo Coin tokens is required. Happy blasting!



In other news, the Power Surge Weekend is back! All elevator costs will be halved during this period.

It starts Friday, 12th of August, 2 PM PDT and ends at Sunday, 14th of August, 9 PM PDT. Happy spelunking!
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Speedy
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Fairly sure I've given up.
King Krogmo's PvP arena is TOTALLY AWESOME.

Bomberman~
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Speedy
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Fairly sure I've given up.
So I was asked for a Spiral Knights run. I had little to do at the time, so I was 'cool, sure'.

That was my first mistake.

After grueling HOURS getting through floor after floor.. after floor.. We reached OUR DOOM. And then we still had 4 floors to go.

We then reached him.

LORD VANADUKE

And so we did.
Edited by Speedy, Aug 18 2011, 10:31 PM.
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Rescla
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Resident Lazy Coder
Congratulations! On.. well getting there. Also your energy count is still ridiculous. Perhaps I should start playing again.... I haven't in a while.
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Shane the Corrupted
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Embodiment of Corruption
Birdsong Trading Co. Giveaway has returned for the weekend. It starts today, 19th of August, at 2 PM PDT and ends at 21st of August, 9 PM PDT.
While this event runs, should you be online you're eligible for an hourly prize drawing. Special prizes are given away at 2 PM PDT, so make sure to be online at that time until the event runs out!
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Alkaira
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Accurate representation of my internet self. Don't like it? I don't aim to please you.
I uninstalled it. Game wasn't easy to get into and I got bored pretty quick. Sorry.
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Boredalo
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An Occasional Visiter
Above's the reason I quit too.
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