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Vampire Incursion; 3000pts Vampires vs Empire
Topic Started: Feb 17 2011, 09:35 PM (91 Views)
Gavin
The Everchosen
Nicky's army;
 

- Vlad Von Carstein = 490
- Wight King with Heavy armour, shield, and Army Battle Standard - Drakenhof Banner (regeneration for model and unit) = 225
- Vampire with Dark Acolyte (L2) and Lord of the Dead (+1 when casting IoN on Skeleteons, and can take skeleton units above starting strength). Armour of fortune (Heavy armour, 5+ ward) and the Channeling Staff = 195
- Vampire with Infinite Hatred (hatred all turns) and Walking Death (+1 combat res). Wears the Flayed Hauberk (2+ AS) = 175
- Vampire with Infinite Hatred. Talisman of Endurance (5+ ward save) = 155
- 20 Skeletons armed with spears. Full command = 200
- 21 Skeletons armed with spears. Full command = 208
- 15 Crypt Ghouls with Crypt Ghast = 128
- 40 Grave Guard with full command. Standard Bearer has the Royal Standard of Strigos (Hatred for entire unit) = 545
- Varghulf = 175
- 8 Dire Wolves with Doom Wolf = 90
- 8 Dire Wolves with Doom Wolf = 90
- Corpse Cart with Balefire = 100
- 40 Zombies with musician and standard bearer = 172
- 40 Zombies with musician and standard bearer = 172
Total = 3000pts

Gavin's Army
 

- Templar Grand Master with plate armour, barded warhorse and shield. Holy Relic (4+ Ward) and the Sword of Sigismund (+1 S, always strike first) = 235
- Wizard Lord (L4). Lord of Light. With the Talisman of Preservation (4+ Ward) and the Grey Wand (+1 to cast) = 295
- Ludwig Schwarzhelm = 220
- Warrior Priest with Talisman of Endurance (5+ ward), the Sword of Justice (re-roll wounds), heavy armour, and shield = 146
- Battle Wizard (L2). Lore of Beasts. Armour of Tarnus (light armour, 5+ ward). = 135
- Battle Wizard (L2). Lore of Light. Dispel scroll. = 125
- Captain of the Empire with the Sword of Strife (+2 attacks), full plate armour and shield. = 100
- 40 Spearmen with shields. Full command = 260
- 20 Swordsmen with full command = 145
- 12 handgunners (detachment for the spearmen unit)= 96
- 12 handgunners = 96
- 12 handgunners = 96
- 13 Knights Panther with full command = 339
- 21 Greatswords with full command = 240
- 20 Flagellants with a Prophet of Doom =210
- Mortar = 75
- Mortar = 75
- Helblaster = 110
Total = 2998pts
Edited by Gavin, Feb 18 2011, 04:18 PM.
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Gavin
The Everchosen
For a quick analysis of the battle;

Magic for both teams was abysmal, with neither armies, both quite heavily reliant on their magic, ever being able to use truly tide-turning wizardry at any point, with a lot of 1's being rolled on the winds of magic rolls and poor channelling despite both sides having a Channelling Staff.

Shooting didn't do as much for the Empire's side as would be hoped for, with the Helblaster misfiring twice, losing about 4 turns worth of shots overall, and the Mortars never quite being as lethal as they should have been against a low toughnesslow armour save army, with several large units.

Combat was brutal and decisive, with the Drakenhof Guard, led by Vlad and the Wight King, carved their way through the charging Knights Panther, von Schwarzhelm, the Greatswords, and broke the Spearmen, and barely lost their +3 rank bonus at any point due to the regeneration and Blooddrinker combo.
Across the field, the Knights Panther absolutely destroyed a Zombie Horde early on, in one combat phase, and the flagellants were torn apart by the charge of a Varghulf and its entourage of Dire Wolves, though not before slayin the monstrous canines and leaving the Varghulf with just one wound, which was taken the next turn by a plucky crewman from the Helblaster!

The battle ended a win to me by about 200 points, but I have to say, it was close, and if we had kept playing for another turn or two, the battle most certainly would have went to the Vampire Counts, and Nicky.
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