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Battling: Doging System
Topic Started: Dec 31 2010, 10:07 PM (225 Views)
Robinstar
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~*~ Cheshire Forever ~*~

Since the mods and admins have been chatting about how to improve the battling system here, we have noticed how sometimes the battles between cats are unrealistic where cats just keep dodging and dodging attacks. Therefore, we have decided to come up with a system to improve our battling threads' reasonableness.

Kit: One Dodge--Two Hits

Apprentice: Two Dodge--One Hit

Warrior: Three Dodge--One Hit

Deputy/Leader: Four Dodge--One Hit

If a hit is placed during the dodging before the required hit is placed, the the counter is reset depending on rank.

Example

For Onekit, if he is fighting against Twokit, he may dodge an attack from Twokit. But the next two times Twokit attacks cannot be dodges.

For Onepaw, if he is fighting against Twopaw, he may dodge two attacks from Twopaw. But the next time Twopaw strikes, it must be a hit, even if it's fatal. He takes the third attack and his counter is set back to zero. The next time Twopaw strikes, he can dodge. But let's say he does not. Then the counter is reset to zero again and the next two times Twopaw strikes can be dodged, but the third time becomes a hit once again.'

And so on...

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Please help us enforce this rule, users, since we mods cannot be on this site all the time.

If you are caught breaking the counter, you will receive a friendly reminder. However, if you are seen doing so for another two times, you will be given a warning. This is a rule to control godmoding, which is already against the rules.
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