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Hellcannon in T and T 1250pts
Topic Started: Jul 7 2014, 08:17 AM (182 Views)
WoC15
The gatewalker
Basically wondering what your opinions are on a hellcannon playing TandT at 1250 points. There are usually 3 of us who play, they use High elf/wood elf, and Vampire/Dark elf.
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Goodspawn
Champion of Nurgle
If you're running it be mindful of who's near the table edges. Had much enjoyment from shooting my hellcannon across the table at ogres whom weren't even near me, but who then fled off the table and gave me all their yummy tokens.

That can be really handy if you can panic them off the board immediately. Just panicking them may not be too great though because if they don't hit the table edge until their turn, unless they've declared you as their enemy for the movement phase you won't get any points. In which case you've just given points to someone else for your hard work and skill at aiming!

Edit: Actually, those are all good leadership armies (or immune to psych) so maybe that won't be as grand, at least in the panic department.
Edited by Goodspawn, Jul 7 2014, 10:49 AM.
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wasker
The Chosen
Hellcannon is still good against VC and their Terrorgheists tho.
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WoC15
The gatewalker
That is my thinking, this would be my list with the hellcannon

Lords:
Daemon Prince
-MoN
-Chaos armour
-scaled skin
-soul feeder
-dragonbane gem
-charmed shield

Hero:
Sorcerer (lvl 2)
-MoT
-talisman of preservation
-third eye of tzneetch
-enchanted shield
-mounted on disc

Core:
Tzneetch warriors x18
-full command
-shield

Slaneesh Chariot

Warhounds x5

Rare:
Hellcannon

Basic idea is hit elf army with daemon prince, warriors, chariot, and dogs. Deploy close and get into cc early. Then harass VC with hellcannon and flying sorc. Hope to wipe out elfs then turn to finish off VC who is crippled from magic/cannon.
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